The following must be thanked for ZEngine: Sam Lantinga and the SDL Crew - Creating and Maintaining such a great library and helping on the mailing list. http://libsdl.org Dimitri van Heesch and Everyone Associated with Doxygen - Providing such a great Documentation Tool. http://doxygen.org Everybody Associated with ConceptOfZero.net - Keeping Me Working on ZEngine. http://conceptofzero.net (Sean for his VC6 support and Tazar for his OpenGL support) The people at the Kahvi Collective - Providing tons of free Ogg music. http://www.kahvi.org Sourceforge.net - Providing hosting for the project and CVS. http://sourceforge.net Some people at GameDev.net for helping out in OpenGL. http://gamedev.net gametutorials.com and nehe.gamedev.net for Linking to ZEngine and for their OpenGL support. http://gametutorials.com & http://nehe.gamedev.net People at Bloodshed and in charge of MingW for together providing a great free compiler and IDE based on GCC. http://bloodshed.net & http://mingw.org Makoto Matsumoto and Takuji Nishimura for authoring the Mersenne Twister algorithm, and making it freely available. http://www.math.keio.ac.jp/~matumoto/emt.html Authors of zlib for making a great library, and making it free and open source. http://www.gzip.org/zlib/ Gilles Volant for making Unzip, making zlib so easy to use. http://www.winimage.com/zLibDll/unzip.html Lee Thomason and others involved in TinyXML for a simple XML parser. http://tinyxml.sourceforge.net/ Also see the test/bin/readme.txt file for credits on the data used in the demos.