Doxygen fixes.
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File: ZE_ZEngine.h <br>
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Description: Header file for ZEngine class, the core of the ZEngine. <br>
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Author(s): James Turk <br>
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$Id: ZE_ZEngine.h,v 1.4 2002/12/03 06:19:43 cozman Exp $<br>
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$Id: ZE_ZEngine.h,v 1.5 2002/12/04 23:58:54 cozman Exp $<br>
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\file ZE_ZEngine.h
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\brief Definition file for core ZEngine class.
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@ -325,7 +325,7 @@ class ZEngine
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/*!
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\brief Find the state of a key.
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Function returns true/false based on if key is <u>currently</u> pressed or not.
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Function returns true/false based on if key is currently pressed or not.
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\param key Code of key to find status of.
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\return State of requested key.
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**/
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@ -3,7 +3,7 @@
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File: ZEngine.h <br>
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Description: Public Header File for ZEngine. <br>
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Author(s): James Turk <br>
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$Id: ZEngine.h,v 1.5 2002/12/04 22:47:13 cozman Exp $<br>
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$Id: ZEngine.h,v 1.6 2002/12/04 23:58:54 cozman Exp $<br>
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\file ZEngine.h
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\brief Header file for ZEngine.
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@ -29,16 +29,15 @@ $Id: ZEngine.h,v 1.5 2002/12/04 22:47:13 cozman Exp $<br>
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and making the engine much faster in most test cases.<br>
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\section Licensing Licensing
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<br><pre>
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<br>
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This file is Part of the ZEngine Library for SDL Game Development.
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Copyright (C) 2002 ConceptOfZero.net
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Licensed under the BSD License, see licensing.txt.
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The maintainer of this library is James Turk (james@conceptofzero.net)
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The maintainer of this library is James Turk (james @ conceptofzero.net)
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and the home of this Library is http://www.conceptofzero.net/
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</pre>
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\section Authors Contributing Authors
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<br>
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James Turk <a href="james@conceptofzero.net">james@conceptofzero.net</a> - Core Engine, Design, Docs, and Classes
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Gamer Tazar <a href="tazar@conceptofzero.net">tazar@conceptofzero.net</a> - OpenGL assistance
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**/
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@ -56,3 +55,4 @@ $Id: ZEngine.h,v 1.5 2002/12/04 22:47:13 cozman Exp $<br>
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#include "ZE_ZSound.h"
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#include "ZE_ZMusic.h"
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#endif
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