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Header file for ZEngine Game Engine from Concept of Zero, this is the file that programs that wish to
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utilize ZEngine should include.
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<br>$Id: ZEngine.h,v 1.30 2003/08/01 21:54:28 cozman Exp $<br>
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<br>$Id: ZEngine.h,v 1.31 2003/08/07 07:16:11 cozman Exp $<br>
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\author James Turk
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**/
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Gamer Tazar <a href="mailto:tazar@conceptofzero.net">tazar@conceptofzero.net</a> - OpenGL assistance<br>
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Sean <a href="mailto:sean@conceptofzero.net">sean@conceptofzero.net</a> - MSVC++6 Project Files<br>
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Kevin Watters <a href="mailto:kwatters@adelphia.net">kwatters@adelphia.net</a> - Fix to ZImage::SetColorKey<br>
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Atani <a href="atani@atani-software.net">atani@atani-software.net</a> - Revised Linux Build System<br>
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Atani <a href="mailto:atani@atani-software.net">atani@atani-software.net</a> - Revised Linux Build System<br>
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**/
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#ifndef __zengine_h__
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