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\brief Define file for ZEngine where all #define statements to control compilation options are placed.
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\brief Define file for ZEngine where all #define statements to control compilation options are placed.
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Definition file, holds #define statements describing optional features of ZEngine.
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Definition file, holds #define statements describing optional features of ZEngine.
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<br>$Id: ZE_Defines.h,v 1.24 2003/10/03 22:03:29 cozman Exp $<br>
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<br>$Id: ZE_Defines.h,v 1.25 2003/11/23 19:31:24 cozman Exp $<br>
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\author James Turk
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\author James Turk
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**/
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**/
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\brief Definition file for ZSound.
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\brief Definition file for ZSound.
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Definition file for ZSound, the Sound Effect wrapper for ZEngine.
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Definition file for ZSound, the Sound Effect wrapper for ZEngine.
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<br>$Id: ZE_ZSound.h,v 1.10 2003/09/24 01:49:52 cozman Exp $<br>
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<br>$Id: ZE_ZSound.h,v 1.11 2003/11/23 19:27:41 cozman Exp $<br>
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\author James Turk
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\author James Turk
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**/
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**/
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\brief Header file for ZEngine.
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\brief Header file for ZEngine.
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Public header file for ZEngine, this is the file that programs that wish to utilize ZEngine should include.
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Public header file for ZEngine, this is the file that programs that wish to utilize ZEngine should include.
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<br>$Id: ZEngine.h,v 1.35 2003/10/20 00:11:58 cozman Exp $<br>
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<br>$Id: ZEngine.h,v 1.36 2003/11/23 19:29:01 cozman Exp $<br>
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\author James Turk
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\author James Turk
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**/
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**/
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#include "ZE_ZRandGen.h"
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#include "ZE_ZRandGen.h"
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#include "ZE_ZBaseParticleSystem.h"
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#include "ZE_ZBaseParticleSystem.h"
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#include "ZE_ZSimpleParticleSystem.h"
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#include "ZE_ZSimpleParticleSystem.h"
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#include "ZE_ZAnimation.h"
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#ifdef USE_SDL_TTF
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#ifdef USE_SDL_TTF
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#include "ZE_ZFont.h"
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#include "ZE_ZFont.h"
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#endif
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#endif
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