From 7ff8d5bfdd44f08528aefd44945a544b8b1026a9 Mon Sep 17 00:00:00 2001 From: James Turk Date: Fri, 24 Jan 2003 02:47:06 +0000 Subject: [PATCH] copy constructor --- include/ZE_ZImage.h | 4 ++-- src/ZE_ZImage.cpp | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/include/ZE_ZImage.h b/include/ZE_ZImage.h index 6e2e24c..47f8354 100644 --- a/include/ZE_ZImage.h +++ b/include/ZE_ZImage.h @@ -13,7 +13,7 @@ File: ZE_ZImage.h
Description: Header file for core ZEngine Image and Texture Object.
Author(s): James Turk, Gamer Tazar
-$Id: ZE_ZImage.h,v 1.9 2003/01/18 22:22:37 cozman Exp $
+$Id: ZE_ZImage.h,v 1.10 2003/01/24 02:47:06 cozman Exp $
\file ZE_ZImage.h \brief Definition file for ZImage. @@ -69,7 +69,7 @@ class ZImage : public ZObject Creates one ZImage using another. \param rhs A previously created ZImage to copy. **/ - ZImage::ZImage(const ZImage &rhs); + ZImage(const ZImage &rhs); /*! \brief Constructor to Construct from File. diff --git a/src/ZE_ZImage.cpp b/src/ZE_ZImage.cpp index 4c0d518..c3b57ce 100644 --- a/src/ZE_ZImage.cpp +++ b/src/ZE_ZImage.cpp @@ -13,7 +13,7 @@ File: ZE_ZImage.cpp
Description: Implementation source file for core ZEngine Image or Texture Object.
Author(s): James Turk, Gamer Tazar
-$Id: ZE_ZImage.cpp,v 1.16 2003/01/24 02:47:06 cozman Exp $
+$Id: ZE_ZImage.cpp,v 1.17 2003/01/24 02:49:24 cozman Exp $
\file ZE_ZImage.cpp \brief Source file for ZImage. @@ -101,7 +101,7 @@ void ZImage::Attach(SDL_Surface *surface) { GLfloat coord[4]; - Release(); //avoid most memory leaks + Release(); //avoid most user inflicted memory leaks if(surface) {