diff --git a/include/ZE_Utility.h b/include/ZE_Utility.h
new file mode 100755
index 0000000..c655bf5
--- /dev/null
+++ b/include/ZE_Utility.h
@@ -0,0 +1,75 @@
+/*******************************************************************************
+ This file is Part of the ZEngine Library for 2D game development.
+ Copyright (C) 2002, 2003 James Turk
+
+ Licensed under a BSD-style license.
+
+ The maintainer of this library is James Turk (james@conceptofzero.net)
+ and the home of this Library is http://www.zengine.sourceforge.net
+*******************************************************************************/
+
+/*!
+\par File Header:
+File: ZE_Utility.h
+Description: Header file for ZEngine Utilities.
+Author(s): James Turk
+$Id: ZE_Utility.h,v 1.1 2003/01/15 05:31:51 cozman Exp $
+
+ \file ZE_Utility.h
+ \brief Definition file for ZEngine Utilities.
+
+ Definition file for ZEngine Utilities which are used throughout the engine and can be used in
+ conjunction with ZEngine.
+**/
+
+#ifndef __ze_utility_h__
+#define __ze_utility_h__
+
+#include "ZE_Includes.h"
+
+namespace ZE
+{
+
+/*!
+ \brief Parses a string and interprets variable arguments, similar to sprintf.
+
+ Takes % identifiers out of fmtstr and parses them, replacing them with cooresponding values
+ in the variable arguments list. For more detail view stdarg documentation.
+ \param fmtstr defines format of resulting string
+ \param ... variable number of arguments after fmtstr
+ \return string of parsed and combined string
+**/
+string FormatStr(const char *fmtstr, ...);
+
+//////////
+//Macros//
+//////////
+
+/*!
+ Safely free an SDL_Surface* and set it to NULL.
+**/
+#define FreeImage(image) if(image){SDL_FreeSurface(image); image = NULL;}
+
+#ifdef USE_SDL_MIXER
+/*!
+ Safely free a Mix_Chunk* and set it to NULL.
+**/
+#define FreeSound(sound) if(sound){Mix_FreeChunk(sound); sound = NULL;}
+/*!
+ Safely free a Mix_Music* and set it to NULL.
+**/
+#define FreeMusic(music) if(music){Mix_FreeMusic(music); music = NULL;}
+#endif
+
+#ifdef USE_SDL_TTF
+/*!
+ Safely free a TTF_Font and set it to NULL.
+**/
+#define FreeFont(font) if(font){TTF_CloseFont(font); font = NULL;}
+#endif
+
+
+}
+
+#endif //__ze_utility_h__
+