This commit is contained in:
James Turk 2003-01-28 21:33:02 +00:00
parent 8a76ea2386
commit 72dad5cc5b
74 changed files with 1018 additions and 778 deletions

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@ -18,7 +18,7 @@
00010 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord);
00011
00012 <span class="preprocessor">#endif //__sdlgl_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -27,7 +27,7 @@
<a name="l00037"></a><a class="code" href="ZE__Defines_8h.html#a3">00037</a> <span class="comment">#define VERSION "0.8.2"</span>
00038
00039 <span class="preprocessor">#endif //__ze_defines_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -35,7 +35,7 @@ Definition file, holds #define statements describing optional features of ZEngin
#define&nbsp;</td><td valign=bottom><a class="el" href="ZE__Defines_8h.html#a3">VERSION</a>&nbsp;&nbsp;&nbsp;"0.8.2"</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Version number.</em></font><br><br></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -50,7 +50,7 @@
00056 <span class="keyword">using</span> <span class="keyword">namespace </span>std;
00057
00058 <span class="preprocessor">#endif //__ze_includes_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -40,7 +40,7 @@ ZE_*.h files should only include this file and any other ZE_*.h files that they
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><b>std</b></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -23,7 +23,7 @@ Source file containing open utilities for use inside and alongside ZEngine.
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -47,7 +47,7 @@
00073
00074 <span class="preprocessor">#endif //__ze_utility_h__</span>
00075 <span class="preprocessor"></span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -139,7 +139,7 @@ Safely free a Mix_Music* and set it to NULL. </td>
Safely free a TTF_Font and set it to NULL. </td>
</tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -23,7 +23,7 @@ Implementation of ZConfigFile, the ZEngine INI-Style Config File.
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -89,7 +89,7 @@
00243 }
00244
00245 <span class="preprocessor">#endif //__ze_zconfigfile_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -25,7 +25,7 @@ Definition file for ZConfigFile, an INI-style Config format.
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -10,7 +10,7 @@
<dl compact><dt><b>File Header: </b></dt><dd>File: <a class="el" href="ZE__ZEngine_8cpp.html">ZE_ZEngine.cpp</a> <br>
Description: Implementation source file for ZEngine library main singleton class. <br>
Author(s): James Turk <br>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="ZE__ZEngine_8cpp.html">ZE_ZEngine.cpp</a>,v 1.19 2003/01/19 05:43:40 cozman Exp </dd></dl>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="ZE__ZEngine_8cpp.html">ZE_ZEngine.cpp</a>,v 1.25 2003/01/27 04:33:34 cozman Exp </dd></dl>
<br>
</dd></dl>
@ -23,7 +23,7 @@ Actual implementation of ZEngine singleton class, the core of ZEngine.
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -51,183 +51,190 @@
<a name="l00096"></a><a class="code" href="classZE_1_1ZEngine.html#o1">00096</a> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o1">mHeight</a>;
<a name="l00098"></a><a class="code" href="classZE_1_1ZEngine.html#o2">00098</a> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o2">mBPP</a>;
<a name="l00100"></a><a class="code" href="classZE_1_1ZEngine.html#o3">00100</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o3">mFullscreen</a>;
00101
00102 <span class="preprocessor">#ifdef USE_SDL_MIXER </span>
00103 <span class="preprocessor"></span>
<a name="l00104"></a><a class="code" href="classZE_1_1ZEngine.html#o4">00104</a> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o4">mRate</a>;
<a name="l00106"></a><a class="code" href="classZE_1_1ZEngine.html#o5">00106</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o5">mStereo</a>;
00107 <span class="preprocessor">#endif </span>
00108 <span class="preprocessor"></span>
00109
00110 <span class="keyword">public</span>:
00111 <span class="comment">//add initialization</span>
00112
00123 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a0">SetupDisplay</a>(<span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height, <span class="keywordtype">int</span> bpp, <span class="keywordtype">bool</span> fullscreen);
00124
00125 <span class="preprocessor">#ifdef USE_SDL_MIXER</span>
00126 <span class="preprocessor"></span>
00134 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a1">SetupSound</a>(<span class="keywordtype">int</span> rate, <span class="keywordtype">bool</span> stereo);
00135 <span class="preprocessor">#endif </span>
00136 <span class="preprocessor"></span>
00148 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a2">CreateDisplay</a>(string title, string icon=<span class="stringliteral">""</span>);
00149
00155 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a3">CloseDisplay</a>();
00156
00158 <span class="comment">//Screen Access//</span>
00160 <span class="comment"></span>
00161 <span class="keyword">private</span>:
<a name="l00163"></a><a class="code" href="classZE_1_1ZEngine.html#o6">00163</a> SDL_Surface *<a class="code" href="classZE_1_1ZEngine.html#o6">mScreen</a>;
00164
00165 <span class="keyword">public</span>:
00172 SDL_Surface *<a class="code" href="classZE_1_1ZEngine.html#a4">Display</a>();
00173
00180 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a5">Update</a>();
00181
00191 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a6">Clear</a>(<span class="keywordtype">float</span> red=0.0f, <span class="keywordtype">float</span> green=0.0f, <span class="keywordtype">float</span> blue=0.0f, <span class="keywordtype">float</span> alpha=1.0f);
00192
00194 <span class="comment">//OpenGL Specific Functions//</span>
00196 <span class="comment"> public:</span>
00197
00204 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a7">SetGL2D</a>();
00205
00207 <span class="comment">//Timer and Framerate Independent Movement//</span>
00209 <span class="comment"> </span>
00210 <span class="keyword">private</span>:
<a name="l00212"></a><a class="code" href="classZE_1_1ZEngine.html#o7">00212</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o7">mPaused</a>;
<a name="l00214"></a><a class="code" href="classZE_1_1ZEngine.html#o8">00214</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o8">mUnpauseOnActive</a>;
<a name="l00216"></a><a class="code" href="classZE_1_1ZEngine.html#o9">00216</a> Uint8 <a class="code" href="classZE_1_1ZEngine.html#o9">mDesiredFramerate</a>;
<a name="l00218"></a><a class="code" href="classZE_1_1ZEngine.html#o10">00218</a> Uint32 <a class="code" href="classZE_1_1ZEngine.html#o10">mNextUpdate</a>;
<a name="l00220"></a><a class="code" href="classZE_1_1ZEngine.html#o11">00220</a> Uint32 <a class="code" href="classZE_1_1ZEngine.html#o11">mLastPause</a>;
<a name="l00222"></a><a class="code" href="classZE_1_1ZEngine.html#o12">00222</a> Uint32 <a class="code" href="classZE_1_1ZEngine.html#o12">mPausedTime</a>;
<a name="l00224"></a><a class="code" href="classZE_1_1ZEngine.html#o13">00224</a> Uint32 <a class="code" href="classZE_1_1ZEngine.html#o13">mLastTime</a>;
<a name="l00226"></a><a class="code" href="classZE_1_1ZEngine.html#o14">00226</a> <span class="keywordtype">double</span> <a class="code" href="classZE_1_1ZEngine.html#o14">mSecPerFrame</a>;
00227
00228 <span class="keyword">public</span>:
00235 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a8">Delay</a>(Uint32 milliseconds);
00236
00243 Uint32 <a class="code" href="classZE_1_1ZEngine.html#a9">GetTime</a>();
00244
00250 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a10">PauseTimer</a>();
00251
00257 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a11">UnpauseTimer</a>();
00258
00265 <span class="keywordtype">double</span> <a class="code" href="classZE_1_1ZEngine.html#a12">GetFrameTime</a>();
00266
00274 <span class="keywordtype">double</span> <a class="code" href="classZE_1_1ZEngine.html#a13">GetFramerate</a>();
00275
00285 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a14">SetDesiredFramerate</a>(Uint8 rate);
<a name="l00102"></a><a class="code" href="classZE_1_1ZEngine.html#o4">00102</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o4">mInitialized</a>;
00103
00104 <span class="preprocessor">#ifdef USE_SDL_MIXER </span>
00105 <span class="preprocessor"></span>
<a name="l00106"></a><a class="code" href="classZE_1_1ZEngine.html#o5">00106</a> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o5">mRate</a>;
<a name="l00108"></a><a class="code" href="classZE_1_1ZEngine.html#o6">00108</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o6">mStereo</a>;
00109 <span class="preprocessor">#endif </span>
00110 <span class="preprocessor"></span>
00111
00112 <span class="keyword">public</span>:
00113 <span class="comment">//add initialization</span>
00114
00125 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a0">SetupDisplay</a>(<span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height, <span class="keywordtype">int</span> bpp, <span class="keywordtype">bool</span> fullscreen);
00126
00127 <span class="preprocessor">#ifdef USE_SDL_MIXER</span>
00128 <span class="preprocessor"></span>
00136 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a1">SetupSound</a>(<span class="keywordtype">int</span> rate, <span class="keywordtype">bool</span> stereo);
00137 <span class="preprocessor">#endif </span>
00138 <span class="preprocessor"></span>
00150 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a2">CreateDisplay</a>(string title, string icon=<span class="stringliteral">""</span>);
00151
00157 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a3">CloseDisplay</a>();
00158
00166 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a4">ToggleFullscreen</a>();
00167
00175 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a5">Initialized</a>();
00176
00178 <span class="comment">//Screen Access//</span>
00180 <span class="comment"></span>
00181 <span class="keyword">private</span>:
<a name="l00183"></a><a class="code" href="classZE_1_1ZEngine.html#o7">00183</a> SDL_Surface *<a class="code" href="classZE_1_1ZEngine.html#o7">mScreen</a>;
00184
00185 <span class="keyword">public</span>:
00192 SDL_Surface *<a class="code" href="classZE_1_1ZEngine.html#a6">Display</a>();
00193
00200 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a7">Update</a>();
00201
00211 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a8">Clear</a>(<span class="keywordtype">float</span> red=0.0f, <span class="keywordtype">float</span> green=0.0f, <span class="keywordtype">float</span> blue=0.0f, <span class="keywordtype">float</span> alpha=1.0f);
00212
00214 <span class="comment">//OpenGL Specific Functions//</span>
00216 <span class="comment"> public:</span>
00217
00224 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a9">SetGL2D</a>();
00225
00227 <span class="comment">//Timer and Framerate Independent Movement//</span>
00229 <span class="comment"> </span>
00230 <span class="keyword">private</span>:
<a name="l00232"></a><a class="code" href="classZE_1_1ZEngine.html#o8">00232</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o8">mPaused</a>;
<a name="l00234"></a><a class="code" href="classZE_1_1ZEngine.html#o9">00234</a> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o9">mUnpauseOnActive</a>;
<a name="l00236"></a><a class="code" href="classZE_1_1ZEngine.html#o10">00236</a> Uint8 <a class="code" href="classZE_1_1ZEngine.html#o10">mDesiredFramerate</a>;
<a name="l00238"></a><a class="code" href="classZE_1_1ZEngine.html#o11">00238</a> Uint32 <a class="code" href="classZE_1_1ZEngine.html#o11">mNextUpdate</a>;
<a name="l00240"></a><a class="code" href="classZE_1_1ZEngine.html#o12">00240</a> Uint32 <a class="code" href="classZE_1_1ZEngine.html#o12">mLastPause</a>;
<a name="l00242"></a><a class="code" href="classZE_1_1ZEngine.html#o13">00242</a> Uint32 <a class="code" href="classZE_1_1ZEngine.html#o13">mPausedTime</a>;
<a name="l00244"></a><a class="code" href="classZE_1_1ZEngine.html#o14">00244</a> Uint32 <a class="code" href="classZE_1_1ZEngine.html#o14">mLastTime</a>;
<a name="l00246"></a><a class="code" href="classZE_1_1ZEngine.html#o15">00246</a> <span class="keywordtype">double</span> <a class="code" href="classZE_1_1ZEngine.html#o15">mSecPerFrame</a>;
00247
00248 <span class="keyword">public</span>:
00255 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a10">Delay</a>(Uint32 milliseconds);
00256
00263 Uint32 <a class="code" href="classZE_1_1ZEngine.html#a11">GetTime</a>();
00264
00270 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a12">PauseTimer</a>();
00271
00277 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a13">UnpauseTimer</a>();
00278
00285 <span class="keywordtype">double</span> <a class="code" href="classZE_1_1ZEngine.html#a14">GetFrameTime</a>();
00286
00294 Uint8 <a class="code" href="classZE_1_1ZEngine.html#a15">GetDesiredFramerate</a>();
00294 <span class="keywordtype">double</span> <a class="code" href="classZE_1_1ZEngine.html#a15">GetFramerate</a>();
00295
00302 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a16">IsPaused</a>();
00303
00305 <span class="comment">//Event and Input Handling//</span>
00307 <span class="comment"> private:</span>
<a name="l00309"></a><a class="code" href="classZE_1_1ZEngine.html#o15">00309</a> <span class="comment"> bool mNeedReload;</span>
<a name="l00311"></a><a class="code" href="classZE_1_1ZEngine.html#o16">00311</a> <span class="comment"> bool mActive;</span>
<a name="l00313"></a><a class="code" href="classZE_1_1ZEngine.html#o17">00313</a> <span class="comment"> bool mQuit;</span>
<a name="l00315"></a><a class="code" href="classZE_1_1ZEngine.html#o18">00315</a> <span class="comment"> Uint8 *mKeyIsPressed;</span>
<a name="l00317"></a><a class="code" href="classZE_1_1ZEngine.html#o19">00317</a> <span class="comment"> bool mKeyPress[SDLK_LAST];</span>
<a name="l00319"></a><a class="code" href="classZE_1_1ZEngine.html#o20">00319</a> <span class="comment"> int mMouseX;</span>
<a name="l00321"></a><a class="code" href="classZE_1_1ZEngine.html#o21">00321</a> <span class="comment"> int mMouseY;</span>
<a name="l00323"></a><a class="code" href="classZE_1_1ZEngine.html#o22">00323</a> <span class="comment"> Uint8 mMouseB;</span>
00324
00325 <span class="keyword">public</span>:
00332 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a17">IsActive</a>();
00333
00340 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a18">RequestQuit</a>();
00341
00349 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a19">QuitRequested</a>();
00350
00355 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a20">SetReloadNeed</a>(<span class="keywordtype">bool</span> state);
00356
00364 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a21">ImagesNeedReload</a>();
00365
00375 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a22">SetKeyRepeatRate</a>(<span class="keywordtype">int</span> rate);
00305 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a16">SetDesiredFramerate</a>(Uint8 rate);
00306
00314 Uint8 <a class="code" href="classZE_1_1ZEngine.html#a17">GetDesiredFramerate</a>();
00315
00322 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a18">IsPaused</a>();
00323
00325 <span class="comment">//Event and Input Handling//</span>
00327 <span class="comment"> private:</span>
<a name="l00329"></a><a class="code" href="classZE_1_1ZEngine.html#o16">00329</a> <span class="comment"> bool mNeedReload;</span>
<a name="l00331"></a><a class="code" href="classZE_1_1ZEngine.html#o17">00331</a> <span class="comment"> bool mActive;</span>
<a name="l00333"></a><a class="code" href="classZE_1_1ZEngine.html#o18">00333</a> <span class="comment"> bool mQuit;</span>
<a name="l00335"></a><a class="code" href="classZE_1_1ZEngine.html#o19">00335</a> <span class="comment"> Uint8 *mKeyIsPressed;</span>
<a name="l00337"></a><a class="code" href="classZE_1_1ZEngine.html#o20">00337</a> <span class="comment"> bool mKeyPress[SDLK_LAST];</span>
<a name="l00339"></a><a class="code" href="classZE_1_1ZEngine.html#o21">00339</a> <span class="comment"> int mMouseX;</span>
<a name="l00341"></a><a class="code" href="classZE_1_1ZEngine.html#o22">00341</a> <span class="comment"> int mMouseY;</span>
<a name="l00343"></a><a class="code" href="classZE_1_1ZEngine.html#o23">00343</a> <span class="comment"> Uint8 mMouseB;</span>
00344
00345 <span class="keyword">public</span>:
00352 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a19">IsActive</a>();
00353
00360 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a20">RequestQuit</a>();
00361
00369 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a21">QuitRequested</a>();
00370
00375 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a22">SetReloadNeed</a>(<span class="keywordtype">bool</span> state);
00376
00384 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a23">KeyIsPressed</a>(SDLKey key);
00385
00393 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a24">KeyPress</a>(SDLKey key);
00394
00400 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a25">HideCursor</a>();
00401
00407 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a26">ShowCursor</a>();
00408
00415 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a27">MouseX</a>();
00416
00423 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a28">MouseY</a>();
00424
00431 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a29">LButtonPressed</a>();
00432
00439 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a30">RButtonPressed</a>();
00440
00448 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a31">MouseInRect</a>(SDL_Rect *rect);
00449
00455 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a32">CheckEvents</a>();
00456
00457 <span class="preprocessor">#ifdef USE_PHYSFS</span>
00458 <span class="preprocessor"></span>
00459 <span class="comment">//Physfs Utilities//</span>
00461 <span class="comment"> public:</span>
00468 <span class="comment"></span> <span class="keywordtype">void</span> InitPhysFS(string argv);
00384 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a23">ImagesNeedReload</a>();
00385
00395 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a24">SetKeyRepeatRate</a>(<span class="keywordtype">int</span> rate);
00396
00404 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a25">KeyIsPressed</a>(SDLKey key);
00405
00413 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a26">KeyPress</a>(SDLKey key);
00414
00420 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a27">HideCursor</a>();
00421
00427 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a28">ShowCursor</a>();
00428
00435 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a29">MouseX</a>();
00436
00443 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a30">MouseY</a>();
00444
00451 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a31">LButtonPressed</a>();
00452
00459 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a32">RButtonPressed</a>();
00460
00468 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a33">MouseInRect</a>(SDL_Rect *rect);
00469
00476 <span class="keywordtype">void</span> AddPhysFSDir(string dir);
00477
00478 <span class="preprocessor">#endif //USE_PHYSFS</span>
00479 <span class="preprocessor"></span>
00481 <span class="comment">//Error Logging//</span>
00483 <span class="comment"> private:</span>
<a name="l00485"></a><a class="code" href="classZE_1_1ZEngine.html#o23">00485</a> <span class="comment"> queue&lt;ZError&gt; mErrorQueue;</span>
<a name="l00487"></a><a class="code" href="classZE_1_1ZEngine.html#o24">00487</a> <span class="comment"> ZError mCurError;</span>
<a name="l00489"></a><a class="code" href="classZE_1_1ZEngine.html#o25">00489</a> <span class="comment"> bool mLogAllErrors;</span>
<a name="l00491"></a><a class="code" href="classZE_1_1ZEngine.html#o26">00491</a> <span class="comment"> FILE *mErrlog;</span>
00492
00500 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#c1">LogError</a>(<a class="code" href="classZE_1_1ZError.html">ZError</a> error);
00475 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a34">CheckEvents</a>();
00476
00487 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a35">SetEventFilter</a>(SDL_EventFilter filter);
00488
00489 <span class="preprocessor">#ifdef USE_PHYSFS</span>
00490 <span class="preprocessor"></span>
00491 <span class="comment">//Physfs Utilities//</span>
00493 <span class="comment"> public:</span>
00500 <span class="comment"></span> <span class="keywordtype">void</span> InitPhysFS(string argv);
00501
00502 <span class="keyword">public</span>:
00513 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a33">SetErrorLog</a>(<span class="keywordtype">bool</span> logAll, string logFile=<span class="stringliteral">""</span>);
00514
00525 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a34">ReportError</a>(ZErrorCode code, string desc=<span class="stringliteral">""</span>, string file=<span class="stringliteral">""</span>, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> line=0);
00526
00534 <a class="code" href="namespaceZE.html#a16">ZErrorCode</a> <a class="code" href="classZE_1_1ZEngine.html#a35">GetLastError</a>();
00535
00543 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a36">WriteLog</a>(string str);
00544
00551 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a37">FlushErrors</a>();
00552
00553
00555 <span class="comment">//Data Loading + Unloading//</span>
00557 <span class="comment"> public:</span>
00565 <span class="comment"></span> SDL_Surface* <a class="code" href="classZE_1_1ZEngine.html#a38">LoadImage</a>(string filename);
00566
00567 <span class="preprocessor">#ifdef USE_SDL_MIXER</span>
00568 <span class="preprocessor"></span>
00575 Mix_Chunk* <a class="code" href="classZE_1_1ZEngine.html#a39">LoadSound</a>(string filename);
00508 <span class="keywordtype">void</span> AddPhysFSDir(string dir);
00509
00510 <span class="preprocessor">#endif //USE_PHYSFS</span>
00511 <span class="preprocessor"></span>
00513 <span class="comment">//Error Logging//</span>
00515 <span class="comment"> private:</span>
<a name="l00517"></a><a class="code" href="classZE_1_1ZEngine.html#o24">00517</a> <span class="comment"> queue&lt;ZError&gt; mErrorQueue;</span>
<a name="l00519"></a><a class="code" href="classZE_1_1ZEngine.html#o25">00519</a> <span class="comment"> ZError mCurError;</span>
<a name="l00521"></a><a class="code" href="classZE_1_1ZEngine.html#o26">00521</a> <span class="comment"> bool mLogAllErrors;</span>
<a name="l00523"></a><a class="code" href="classZE_1_1ZEngine.html#o27">00523</a> <span class="comment"> FILE *mErrlog;</span>
00524
00532 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#c1">LogError</a>(<a class="code" href="classZE_1_1ZError.html">ZError</a> error);
00533
00534 <span class="keyword">public</span>:
00545 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a36">SetErrorLog</a>(<span class="keywordtype">bool</span> logAll, string logFile=<span class="stringliteral">""</span>);
00546
00557 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a37">ReportError</a>(ZErrorCode code, string desc=<span class="stringliteral">""</span>, string file=<span class="stringliteral">""</span>, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> line=0);
00558
00566 <a class="code" href="namespaceZE.html#a16">ZErrorCode</a> <a class="code" href="classZE_1_1ZEngine.html#a38">GetLastError</a>();
00567
00575 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a39">WriteLog</a>(string str);
00576
00584 Mix_Music* <a class="code" href="classZE_1_1ZEngine.html#a40">LoadMusic</a>(string filename);
00585 <span class="preprocessor">#endif</span>
00586 <span class="preprocessor"></span>
00587 <span class="preprocessor">#ifdef USE_SDL_TTF</span>
00588 <span class="preprocessor"></span>
00596 TTF_Font* <a class="code" href="classZE_1_1ZEngine.html#a41">LoadFont</a>(string filename, <span class="keywordtype">int</span> size);
00597 <span class="preprocessor">#endif </span>
00598 <span class="preprocessor"></span>
00600 <span class="comment">//Accessors//</span>
00602 <span class="comment"></span>
00603 <span class="keyword">public</span>:
00610 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a42">Width</a>();
00611
00618 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a43">Height</a>();
00619
00626 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a44">BPP</a>();
00627
00634 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a45">IsFullscreen</a>();
00635 };
00636
00637 }
00638
00639 <span class="preprocessor">#endif //__ze_zengine_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
00583 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a40">FlushErrors</a>();
00584
00585
00587 <span class="comment">//Data Loading + Unloading//</span>
00589 <span class="comment"> public:</span>
00597 <span class="comment"></span> SDL_Surface* <a class="code" href="classZE_1_1ZEngine.html#a41">LoadImage</a>(string filename);
00598
00599 <span class="preprocessor">#ifdef USE_SDL_MIXER</span>
00600 <span class="preprocessor"></span>
00607 Mix_Chunk* <a class="code" href="classZE_1_1ZEngine.html#a42">LoadSound</a>(string filename);
00608
00616 Mix_Music* <a class="code" href="classZE_1_1ZEngine.html#a43">LoadMusic</a>(string filename);
00617 <span class="preprocessor">#endif</span>
00618 <span class="preprocessor"></span>
00619 <span class="preprocessor">#ifdef USE_SDL_TTF</span>
00620 <span class="preprocessor"></span>
00628 TTF_Font* <a class="code" href="classZE_1_1ZEngine.html#a44">LoadFont</a>(string filename, <span class="keywordtype">int</span> size);
00629 <span class="preprocessor">#endif </span>
00630 <span class="preprocessor"></span>
00632 <span class="comment">//Accessors//</span>
00634 <span class="comment"></span>
00635 <span class="keyword">public</span>:
00642 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a45">Width</a>();
00643
00650 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a46">Height</a>();
00651
00658 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a47">BPP</a>();
00659
00666 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a48">IsFullscreen</a>();
00667 };
00668
00669 }
00670
00671 <span class="preprocessor">#endif //__ze_zengine_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -10,7 +10,7 @@
<dl compact><dt><b>File Header:</b></dt><dd>File: <a class="el" href="ZE__ZEngine_8h.html">ZE_ZEngine.h</a> <br>
Description: Header file for ZEngine class, the core of the ZEngine. <br>
Author(s): James Turk <br>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="ZE__ZEngine_8h.html">ZE_ZEngine.h</a>,v 1.14 2003/01/19 05:43:40 cozman Exp </dd></dl>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="ZE__ZEngine_8h.html">ZE_ZEngine.h</a>,v 1.18 2003/01/27 04:33:34 cozman Exp </dd></dl>
<br>
</dd></dl>
@ -28,7 +28,7 @@ ZEngine Game Engine core Engine definition.
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -10,7 +10,7 @@
<dl compact><dt><b>File Header:</b></dt><dd>File: <a class="el" href="ZE__ZError_8cpp.html">ZE_ZError.cpp</a> <br>
Description: Implementation source file for core ZEngine Error Object. <br>
Author(s): James Turk <br>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="ZE__ZError_8cpp.html">ZE_ZError.cpp</a>,v 1.2 2003/01/16 05:45:58 cozman Exp </dd></dl>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="ZE__ZError_8cpp.html">ZE_ZError.cpp</a>,v 1.3 2003/01/26 00:55:52 cozman Exp </dd></dl>
<br>
</dd></dl>
@ -23,7 +23,7 @@ Implementation of ZError, the ZEngine internal error information storage class.
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -49,28 +49,32 @@
<a name="l00065"></a><a class="code" href="classZE_1_1ZError.html">00065</a> <span class="keyword">class </span><a class="code" href="classZE_1_1ZError.html">ZError</a>
00066 {
00067 <span class="keyword">protected</span>:
00069 <span class="keyword">static</span> string <a class="code" href="classZE_1_1ZError.html#q0">sErrorDesc</a>[<a class="code" href="namespaceZE.html#a16a14">ZERR_LAST</a>];
00069 <span class="keyword">static</span> string *<a class="code" href="classZE_1_1ZError.html#q0">sErrorDesc</a>;
<a name="l00071"></a><a class="code" href="classZE_1_1ZError.html#n0">00071</a> <a class="code" href="namespaceZE.html#a16">ZErrorCode</a> <a class="code" href="classZE_1_1ZError.html#n0">rCode</a>;
<a name="l00073"></a><a class="code" href="classZE_1_1ZError.html#n1">00073</a> string <a class="code" href="classZE_1_1ZError.html#n1">rDescription</a>;
<a name="l00075"></a><a class="code" href="classZE_1_1ZError.html#n2">00075</a> string <a class="code" href="classZE_1_1ZError.html#n2">rFilename</a>;
<a name="l00077"></a><a class="code" href="classZE_1_1ZError.html#n3">00077</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZError.html#n3">rLine</a>;
00078
00079 <span class="keyword">public</span>:
00089 <a class="code" href="classZE_1_1ZError.html#a0">ZError</a>(ZErrorCode code=ZERR_NONE, string desc=<span class="stringliteral">""</span>, string file=<span class="stringliteral">""</span>, <span class="keywordtype">int</span> line=0);
00090
00100 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZError.html#a1">Create</a>(ZErrorCode code, string desc=<span class="stringliteral">""</span>, string file=<span class="stringliteral">""</span>, <span class="keywordtype">int</span> line=0);
00101
00103 <span class="comment">//Accessors//</span>
00105 <span class="comment"></span>
00112 <span class="comment"></span> <a class="code" href="namespaceZE.html#a16">ZErrorCode</a> <a class="code" href="classZE_1_1ZError.html#a2">Code</a>() <span class="keyword">const</span>;
00113
00119 string <a class="code" href="classZE_1_1ZError.html#a3">LogString</a>() <span class="keyword">const</span>;
00120 };
00121
00122 }
00123
00124 <span class="preprocessor">#endif //__ze_zerror_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
00085 <span class="keyword">static</span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZError.html#d0">CreateStringTable</a>();
00086
00092 <span class="keyword">static</span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZError.html#d1">DestroyStringTable</a>();
00093
00103 <a class="code" href="classZE_1_1ZError.html#a0">ZError</a>(ZErrorCode code=ZERR_NONE, string desc=<span class="stringliteral">""</span>, string file=<span class="stringliteral">""</span>, <span class="keywordtype">int</span> line=0);
00104
00114 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZError.html#a1">Create</a>(ZErrorCode code, string desc=<span class="stringliteral">""</span>, string file=<span class="stringliteral">""</span>, <span class="keywordtype">int</span> line=0);
00115
00117 <span class="comment">//Accessors//</span>
00119 <span class="comment"></span>
00126 <span class="comment"></span> <a class="code" href="namespaceZE.html#a16">ZErrorCode</a> <a class="code" href="classZE_1_1ZError.html#a2">Code</a>() <span class="keyword">const</span>;
00127
00133 string <a class="code" href="classZE_1_1ZError.html#a3">LogString</a>() <span class="keyword">const</span>;
00134 };
00135
00136 }
00137
00138 <span class="preprocessor">#endif //__ze_zerror_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -10,7 +10,7 @@
<dl compact><dt><b>File Header: </b></dt><dd>File: <a class="el" href="ZE__ZError_8h.html">ZE_ZError.h</a> <br>
Description: Header file for ZEngine Error Object. <br>
Author(s): James Turk <br>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="ZE__ZError_8h.html">ZE_ZError.h</a>,v 1.4 2003/01/16 05:46:39 cozman Exp </dd></dl>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="ZE__ZError_8h.html">ZE_ZError.h</a>,v 1.5 2003/01/26 00:55:52 cozman Exp </dd></dl>
<br>
</dd></dl>
@ -26,7 +26,7 @@ Definition file for ZError, the Error logging class for ZEngine. This class shou
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -21,7 +21,7 @@ Implementation of ZFont, the basic Font class for ZEngine.
<table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -87,7 +87,7 @@
00230 <span class="preprocessor">#endif //USE_SDL_TTF</span>
00231 <span class="preprocessor"></span>
00232 <span class="preprocessor">#endif //__ze_zfont_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -26,7 +26,7 @@ Definition file for ZFont, the basic Font class for ZEngine.
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -10,7 +10,7 @@
<dl compact><dt><b>File Header: </b></dt><dd>File: <a class="el" href="ZE__ZImage_8cpp.html">ZE_ZImage.cpp</a> <br>
Description: Implementation source file for core ZEngine Image or Texture Object. <br>
Author(s): James Turk, Gamer Tazar <br>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="ZE__ZImage_8cpp.html">ZE_ZImage.cpp</a>,v 1.15 2003/01/16 05:45:58 cozman Exp </dd></dl>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="ZE__ZImage_8cpp.html">ZE_ZImage.cpp</a>,v 1.21 2003/01/25 19:56:05 cozman Exp </dd></dl>
<br>
</dd></dl>
@ -23,7 +23,7 @@ Implementation of ZImage, the Image class for ZEngine.
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -35,64 +35,69 @@
<a name="l00051"></a><a class="code" href="classZE_1_1ZImage.html#n5">00051</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#n5">rTexID</a>;
<a name="l00053"></a><a class="code" href="classZE_1_1ZImage.html#n6">00053</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#n6">rWidth</a>;
<a name="l00055"></a><a class="code" href="classZE_1_1ZImage.html#n7">00055</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#n7">rHeight</a>;
00056
00057 <span class="keyword">public</span>:
00058
00064 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>();
00065
00072 <a class="code" href="classZE_1_1ZImage.html#a1">ZImage::ZImage</a>(<span class="keyword">const</span> <a class="code" href="classZE_1_1ZImage.html">ZImage</a> &amp;rhs);
00073
00080 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(string filename);
00081
00088 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(SDL_Surface *surface);
00089
00101 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(SDL_Surface *img, Sint16 x, Sint16 y, Sint16 w, Sint16 h);
00102
00108 <a class="code" href="classZE_1_1ZImage.html#a5">~ZImage</a>();
00109
00111 <span class="comment">//Opening and Closing//</span>
00113 <span class="comment"></span>
00120 <span class="comment"></span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a6">Open</a>(string filename);
00121
00133 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a7">OpenFromImage</a>(SDL_Surface *img, Sint16 x, Sint16 y, Sint16 w, Sint16 h);
00134
00141 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a8">Attach</a>(SDL_Surface *surface);
00142
00148 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a9">Reload</a>();
00149
00155 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a10">Release</a>();
00156
00158 <span class="comment">//Graphics//</span>
00160 <span class="comment"></span>
00169 <span class="comment"></span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a11">SetColorKey</a>(Uint8 red, Uint8 green, Uint8 blue);
00170
00178 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a12">Flip</a>(<span class="keywordtype">bool</span> horizontal, <span class="keywordtype">bool</span> vertical);
00179
00187 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a13">Stretch</a>(<span class="keywordtype">float</span> xFactor, <span class="keywordtype">float</span> yFactor);
00188
00196 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a14">Resize</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> height);
00197
00204 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a15">Bind</a>() <span class="keyword">const</span>;
00205
00213 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a16">Draw</a>(<span class="keywordtype">float</span> x, <span class="keywordtype">float</span> y) <span class="keyword">const</span>;
00214
00223 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a17">DrawRotated</a>(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y, <span class="keywordtype">float</span> angle) <span class="keyword">const</span>;
00224
00226 <span class="comment">//Accessors//</span>
00228 <span class="comment"></span>
00235 <span class="comment"></span> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZImage.html#a18">IsLoaded</a>() <span class="keyword">const</span>;
00236
00242 SDL_Surface *<a class="code" href="classZE_1_1ZImage.html#a19">Surface</a>() <span class="keyword">const</span>;
00243
00250 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#a20">Width</a>() <span class="keyword">const</span>;
00251
00258 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#a21">Height</a>() <span class="keyword">const</span>;
00259 };
00260
00261 }
<a name="l00057"></a><a class="code" href="classZE_1_1ZImage.html#n8">00057</a> Uint8 <a class="code" href="classZE_1_1ZImage.html#n8">rAlpha</a>;
00058
00059 <span class="keyword">public</span>:
00060
00066 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>();
00067
00074 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(<span class="keyword">const</span> <a class="code" href="classZE_1_1ZImage.html">ZImage</a> &amp;rhs);
00075
00082 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(string filename);
00083
00090 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(SDL_Surface *surface);
00091
00103 <a class="code" href="classZE_1_1ZImage.html#a0">ZImage</a>(SDL_Surface *img, Sint16 x, Sint16 y, Sint16 w, Sint16 h);
00104
00110 <a class="code" href="classZE_1_1ZImage.html#a5">~ZImage</a>();
00111
00113 <span class="comment">//Opening and Closing//</span>
00115 <span class="comment"></span>
00122 <span class="comment"></span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a6">Open</a>(string filename);
00123
00135 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a7">OpenFromImage</a>(SDL_Surface *img, Sint16 x, Sint16 y, Sint16 w, Sint16 h);
00136
00143 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a8">Attach</a>(SDL_Surface *surface);
00144
00150 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a9">Reload</a>();
00151
00157 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a10">Release</a>();
00158
00160 <span class="comment">//Graphics//</span>
00162 <span class="comment"></span>
00170 <span class="comment"></span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a11">SetAlpha</a>(Uint8 alpha);
00171
00180 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a12">SetColorKey</a>(Uint8 red, Uint8 green, Uint8 blue);
00181
00189 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a13">Flip</a>(<span class="keywordtype">bool</span> horizontal, <span class="keywordtype">bool</span> vertical);
00190
00198 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a14">Stretch</a>(<span class="keywordtype">float</span> xFactor, <span class="keywordtype">float</span> yFactor);
00199
00207 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a15">Resize</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> height);
00208
00215 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a16">Bind</a>() <span class="keyword">const</span>;
00216
00224 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a17">Draw</a>(<span class="keywordtype">float</span> x, <span class="keywordtype">float</span> y) <span class="keyword">const</span>;
00225
00234 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZImage.html#a18">DrawRotated</a>(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y, <span class="keywordtype">float</span> angle) <span class="keyword">const</span>;
00235
00237 <span class="comment">//Accessors//</span>
00239 <span class="comment"></span>
00246 <span class="comment"></span> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZImage.html#a19">IsLoaded</a>() <span class="keyword">const</span>;
00247
00253 SDL_Surface *<a class="code" href="classZE_1_1ZImage.html#a20">Surface</a>() <span class="keyword">const</span>;
00254
00261 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#a21">Width</a>() <span class="keyword">const</span>;
00262
00263 <span class="preprocessor">#endif</span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
00269 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZImage.html#a22">Height</a>() <span class="keyword">const</span>;
00270
00278 Uint8 <a class="code" href="classZE_1_1ZImage.html#a23">Alpha</a>() <span class="keyword">const</span>;
00279 };
00280
00281 }
00282
00283 <span class="preprocessor">#endif</span>
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -10,7 +10,7 @@
<dl compact><dt><b>File Header:</b></dt><dd>File: <a class="el" href="ZE__ZImage_8h.html">ZE_ZImage.h</a> <br>
Description: Header file for core ZEngine Image and Texture Object. <br>
Author(s): James Turk, Gamer Tazar <br>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="ZE__ZImage_8h.html">ZE_ZImage.h</a>,v 1.9 2003/01/18 22:22:37 cozman Exp </dd></dl>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="ZE__ZImage_8h.html">ZE_ZImage.h</a>,v 1.11 2003/01/25 19:56:05 cozman Exp </dd></dl>
<br>
</dd></dl>
@ -25,7 +25,7 @@ Definition file for ZImage, the OpenGL version of the ZImage class for ZEngine.
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -21,7 +21,7 @@ Implementation of ZMusic, the basic Music class for ZEngine.
<table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -77,7 +77,7 @@
00181 <span class="preprocessor">#endif //USE_SDL_MIXER</span>
00182 <span class="preprocessor"></span>
00183 <span class="preprocessor">#endif //__ze_zmusic_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -25,7 +25,7 @@ Definition file for ZMusic, the Music file wrapper for ZEngine.
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -35,7 +35,7 @@
00056 }
00057
00058 <span class="preprocessor">#endif //__ze_zobject_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -25,7 +25,7 @@ Definition file for ZObject the Virtual Base Class for majority of the ZEngine O
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -23,7 +23,7 @@ Implementation of ZRect, the Rectangle class for ZEngine.
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -84,7 +84,7 @@
00253 } <span class="comment">//namspace ZE</span>
00254
00255 <span class="preprocessor">#endif //__ze_zrect_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -25,7 +25,7 @@ Definition file for ZRect, the Rectangle class for ZEngine.
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -21,7 +21,7 @@ Implementation of ZSound, the basic Sound class for ZEngine.
<table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -76,7 +76,7 @@
00176 <span class="preprocessor">#endif //USE_SDL_MIXER</span>
00177 <span class="preprocessor"></span>
00178 <span class="preprocessor">#endif //__ze_zsound_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -25,7 +25,7 @@ Definition file for ZSound, the Sound Effect wrapper for ZEngine.
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -23,7 +23,7 @@ Implementation of ZTimer, the basic Timer class for ZEngine.
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -52,7 +52,7 @@
00105 }
00106
00107 <span class="preprocessor">#endif //__ze_ztimer_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -25,7 +25,7 @@ Definition file for ZTimer, the Timer class for ZEngine.
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td nowrap align=right valign=top>namespace &nbsp;</td><td valign=bottom><a class="el" href="namespaceZE.html">ZE</a></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -10,22 +10,23 @@
00053 <span class="preprocessor">#ifndef __zengine_h__</span>
00054 <span class="preprocessor"></span><span class="preprocessor">#define __zengine_h__</span>
00055 <span class="preprocessor"></span>
00056 <span class="preprocessor">#include "<a class="code" href="ZE__ZEngine_8h.html">ZE_ZEngine.h</a>"</span>
00057 <span class="preprocessor">#include "<a class="code" href="ZE__Utility_8h.html">ZE_Utility.h</a>"</span>
00058 <span class="preprocessor">#include "<a class="code" href="ZE__ZImage_8h.html">ZE_ZImage.h</a>"</span>
00059 <span class="preprocessor">#include "<a class="code" href="ZE__ZTimer_8h.html">ZE_ZTimer.h</a>"</span>
00060 <span class="preprocessor">#include "<a class="code" href="ZE__ZConfigFile_8h.html">ZE_ZConfigFile.h</a>"</span>
00061 <span class="preprocessor">#include "<a class="code" href="ZE__ZRect_8h.html">ZE_ZRect.h</a>"</span>
00062 <span class="preprocessor">#ifdef USE_SDL_TTF</span>
00063 <span class="preprocessor"></span><span class="preprocessor">#include "<a class="code" href="ZE__ZFont_8h.html">ZE_ZFont.h</a>"</span>
00064 <span class="preprocessor">#endif</span>
00065 <span class="preprocessor"></span><span class="preprocessor">#ifdef USE_SDL_MIXER</span>
00066 <span class="preprocessor"></span><span class="preprocessor">#include "<a class="code" href="ZE__ZSound_8h.html">ZE_ZSound.h</a>"</span>
00067 <span class="preprocessor">#include "<a class="code" href="ZE__ZMusic_8h.html">ZE_ZMusic.h</a>"</span>
00068 <span class="preprocessor">#endif</span>
00069 <span class="preprocessor"></span>
00070 <span class="preprocessor">#endif //__zengine_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
00056 <span class="preprocessor">#include "<a class="code" href="ZE__Defines_8h.html">ZE_Defines.h</a>"</span>
00057 <span class="preprocessor">#include "<a class="code" href="ZE__ZEngine_8h.html">ZE_ZEngine.h</a>"</span>
00058 <span class="preprocessor">#include "<a class="code" href="ZE__Utility_8h.html">ZE_Utility.h</a>"</span>
00059 <span class="preprocessor">#include "<a class="code" href="ZE__ZImage_8h.html">ZE_ZImage.h</a>"</span>
00060 <span class="preprocessor">#include "<a class="code" href="ZE__ZTimer_8h.html">ZE_ZTimer.h</a>"</span>
00061 <span class="preprocessor">#include "<a class="code" href="ZE__ZConfigFile_8h.html">ZE_ZConfigFile.h</a>"</span>
00062 <span class="preprocessor">#include "<a class="code" href="ZE__ZRect_8h.html">ZE_ZRect.h</a>"</span>
00063 <span class="preprocessor">#ifdef USE_SDL_TTF</span>
00064 <span class="preprocessor"></span><span class="preprocessor">#include "<a class="code" href="ZE__ZFont_8h.html">ZE_ZFont.h</a>"</span>
00065 <span class="preprocessor">#endif</span>
00066 <span class="preprocessor"></span><span class="preprocessor">#ifdef USE_SDL_MIXER</span>
00067 <span class="preprocessor"></span><span class="preprocessor">#include "<a class="code" href="ZE__ZSound_8h.html">ZE_ZSound.h</a>"</span>
00068 <span class="preprocessor">#include "<a class="code" href="ZE__ZMusic_8h.html">ZE_ZMusic.h</a>"</span>
00069 <span class="preprocessor">#endif</span>
00070 <span class="preprocessor"></span>
00071 <span class="preprocessor">#endif //__zengine_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -10,13 +10,14 @@
<dl compact><dt><b>File Header:</b></dt><dd>File: <a class="el" href="ZEngine_8h.html">ZEngine.h</a> <br>
Description: Public Header File for ZEngine. <br>
Author(s): James Turk <br>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="ZEngine_8h.html">ZEngine.h</a>,v 1.20 2003/01/18 22:00:52 cozman Exp </dd></dl>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="ZEngine_8h.html">ZEngine.h</a>,v 1.21 2003/01/24 11:06:25 cozman Exp </dd></dl>
<br>
</dd></dl>
<p>
Header file for ZEngine Game Engine from Concept of Zero, this is the file that programs that wish to utilize ZEngine should include.
<p>
<code>#include "<a class="el" href="ZE__Defines_8h-source.html">ZE_Defines.h</a>"</code><br>
<code>#include "<a class="el" href="ZE__ZEngine_8h-source.html">ZE_ZEngine.h</a>"</code><br>
<code>#include "<a class="el" href="ZE__Utility_8h-source.html">ZE_Utility.h</a>"</code><br>
<code>#include "<a class="el" href="ZE__ZImage_8h-source.html">ZE_ZImage.h</a>"</code><br>
@ -31,7 +32,7 @@ Header file for ZEngine Game Engine from Concept of Zero, this is the file that
<a href="ZEngine_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -20,7 +20,7 @@
<tr><td class="indexkey"><a class="el" href="classZE_1_1ZSound.html">ZE::ZSound</a></td><td class="indexvalue"><a class="el" href="classZE_1_1ZSound.html">ZSound</a> class for playing sound effects. (WAV)</td></tr>
<tr><td class="indexkey"><a class="el" href="classZE_1_1ZTimer.html">ZE::ZTimer</a></td><td class="indexvalue"><a class="el" href="classZE_1_1ZTimer.html">ZTimer</a> class for Timer use</td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -29,7 +29,7 @@
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZObject.html#a0">ZObject</a>()</td><td><a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZConfigFile.html#a2">~ZConfigFile</a>()</td><td><a class="el" href="classZE_1_1ZConfigFile.html">ZE::ZConfigFile</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZObject.html#a1">~ZObject</a>()</td><td><a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a></td><td><code> [inline, virtual]</code></td></tr>
</table><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</table><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -770,7 +770,7 @@ Flush the file and clear the filename. </td>
</table>
<hr>The documentation for this class was generated from the following files:<ul>
<li>/include/<a class="el" href="ZE__ZConfigFile_8h-source.html">ZE_ZConfigFile.h</a><li>/src/<a class="el" href="ZE__ZConfigFile_8cpp.html">ZE_ZConfigFile.cpp</a></ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -9,7 +9,7 @@
<hr><h1>ZE::ZConfigFile::ZCF_Section Member List</h1>This is the complete list of members for <a class="el" href="classZE_1_1ZConfigFile_1_1ZCF__Section.html">ZE::ZConfigFile::ZCF_Section</a>, including all inherited members.<table>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZConfigFile_1_1ZCF__Section.html#m0">section</a></td><td><a class="el" href="classZE_1_1ZConfigFile_1_1ZCF__Section.html">ZE::ZConfigFile::ZCF_Section</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZConfigFile_1_1ZCF__Section.html#m1">varList</a></td><td><a class="el" href="classZE_1_1ZConfigFile_1_1ZCF__Section.html">ZE::ZConfigFile::ZCF_Section</a></td><td></td></tr>
</table><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</table><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -21,7 +21,7 @@ list&lt; <a class="el" href="classZE_1_1ZConfigFile_1_1ZCF__Variable.html">ZCF_V
</table>
<hr>The documentation for this class was generated from the following file:<ul>
<li>/include/<a class="el" href="ZE__ZConfigFile_8h-source.html">ZE_ZConfigFile.h</a></ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -9,7 +9,7 @@
<hr><h1>ZE::ZConfigFile::ZCF_Variable Member List</h1>This is the complete list of members for <a class="el" href="classZE_1_1ZConfigFile_1_1ZCF__Variable.html">ZE::ZConfigFile::ZCF_Variable</a>, including all inherited members.<table>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZConfigFile_1_1ZCF__Variable.html#m1">val</a></td><td><a class="el" href="classZE_1_1ZConfigFile_1_1ZCF__Variable.html">ZE::ZConfigFile::ZCF_Variable</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZConfigFile_1_1ZCF__Variable.html#m0">var</a></td><td><a class="el" href="classZE_1_1ZConfigFile_1_1ZCF__Variable.html">ZE::ZConfigFile::ZCF_Variable</a></td><td></td></tr>
</table><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</table><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -21,7 +21,7 @@ string&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZConfigFile_1_
</table>
<hr>The documentation for this class was generated from the following file:<ul>
<li>/include/<a class="el" href="ZE__ZConfigFile_8h-source.html">ZE_ZConfigFile.h</a></ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -7,86 +7,90 @@
<center>
<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; </center>
<hr><h1>ZE::ZEngine Member List</h1>This is the complete list of members for <a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a>, including all inherited members.<table>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a44">BPP</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a32">CheckEvents</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a6">Clear</a>(float red=0.0f, float green=0.0f, float blue=0.0f, float alpha=1.0f)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a47">BPP</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a34">CheckEvents</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a8">Clear</a>(float red=0.0f, float green=0.0f, float blue=0.0f, float alpha=1.0f)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a3">CloseDisplay</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a2">CreateDisplay</a>(string title, string icon="")</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a8">Delay</a>(Uint32 milliseconds)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a4">Display</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a37">FlushErrors</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a15">GetDesiredFramerate</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a13">GetFramerate</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a12">GetFrameTime</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a10">Delay</a>(Uint32 milliseconds)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a6">Display</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a40">FlushErrors</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a17">GetDesiredFramerate</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a15">GetFramerate</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a14">GetFrameTime</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#d0">GetInstance</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a35">GetLastError</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a9">GetTime</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a38">GetLastError</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a11">GetTime</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#d2">GetVersion</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a43">Height</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a25">HideCursor</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a21">ImagesNeedReload</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a17">IsActive</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a45">IsFullscreen</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a16">IsPaused</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a23">KeyIsPressed</a>(SDLKey key)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a24">KeyPress</a>(SDLKey key)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a29">LButtonPressed</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a41">LoadFont</a>(string filename, int size)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a38">LoadImage</a>(string filename)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a40">LoadMusic</a>(string filename)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a39">LoadSound</a>(string filename)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a46">Height</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a27">HideCursor</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a23">ImagesNeedReload</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a5">Initialized</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a19">IsActive</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a48">IsFullscreen</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a18">IsPaused</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a25">KeyIsPressed</a>(SDLKey key)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a26">KeyPress</a>(SDLKey key)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a31">LButtonPressed</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a44">LoadFont</a>(string filename, int size)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a41">LoadImage</a>(string filename)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a43">LoadMusic</a>(string filename)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a42">LoadSound</a>(string filename)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#c1">LogError</a>(ZError error)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o16">mActive</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o17">mActive</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o2">mBPP</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o24">mCurError</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o9">mDesiredFramerate</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o26">mErrlog</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o23">mErrorQueue</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o25">mCurError</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o10">mDesiredFramerate</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o27">mErrlog</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o24">mErrorQueue</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o3">mFullscreen</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o1">mHeight</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o18">mKeyIsPressed</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o19">mKeyPress</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o11">mLastPause</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o13">mLastTime</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o25">mLogAllErrors</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o22">mMouseB</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o20">mMouseX</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o21">mMouseY</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o15">mNeedReload</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o10">mNextUpdate</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a31">MouseInRect</a>(SDL_Rect *rect)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a27">MouseX</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a28">MouseY</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o7">mPaused</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o12">mPausedTime</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o17">mQuit</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o4">mRate</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o6">mScreen</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o14">mSecPerFrame</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o5">mStereo</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o8">mUnpauseOnActive</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o4">mInitialized</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o19">mKeyIsPressed</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o20">mKeyPress</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o12">mLastPause</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o14">mLastTime</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o26">mLogAllErrors</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o23">mMouseB</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o21">mMouseX</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o22">mMouseY</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o16">mNeedReload</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o11">mNextUpdate</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a33">MouseInRect</a>(SDL_Rect *rect)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a29">MouseX</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a30">MouseY</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o8">mPaused</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o13">mPausedTime</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o18">mQuit</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o5">mRate</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o7">mScreen</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o15">mSecPerFrame</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o6">mStereo</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o9">mUnpauseOnActive</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#o0">mWidth</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a10">PauseTimer</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a19">QuitRequested</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a30">RButtonPressed</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a12">PauseTimer</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a21">QuitRequested</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a32">RButtonPressed</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#d1">ReleaseInstance</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a34">ReportError</a>(ZErrorCode code, string desc="", string file="", unsigned int line=0)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a18">RequestQuit</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a14">SetDesiredFramerate</a>(Uint8 rate)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a33">SetErrorLog</a>(bool logAll, string logFile="")</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a7">SetGL2D</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a22">SetKeyRepeatRate</a>(int rate)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a20">SetReloadNeed</a>(bool state)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a37">ReportError</a>(ZErrorCode code, string desc="", string file="", unsigned int line=0)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a20">RequestQuit</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a16">SetDesiredFramerate</a>(Uint8 rate)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a36">SetErrorLog</a>(bool logAll, string logFile="")</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a35">SetEventFilter</a>(SDL_EventFilter filter)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a9">SetGL2D</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a24">SetKeyRepeatRate</a>(int rate)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a22">SetReloadNeed</a>(bool state)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a0">SetupDisplay</a>(int width, int height, int bpp, bool fullscreen)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a1">SetupSound</a>(int rate, bool stereo)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a26">ShowCursor</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a28">ShowCursor</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#r0">sInstance</a></td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private, static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a11">UnpauseTimer</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a5">Update</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a42">Width</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a36">WriteLog</a>(string str)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a4">ToggleFullscreen</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a13">UnpauseTimer</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a7">Update</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a45">Width</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#a39">WriteLog</a>(string str)</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZEngine.html#c0">ZEngine</a>()</td><td><a class="el" href="classZE_1_1ZEngine.html">ZE::ZEngine</a></td><td><code> [private]</code></td></tr>
</table><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</table><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -22,90 +22,96 @@
<tr><td>&nbsp;</td><td><font size=-1><em>Create Display with predefined settings.</em> <a href="#a2"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a3">CloseDisplay</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Quit SDL and any Subsystems.</em> <a href="#a3"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>SDL_Surface *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a4">Display</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Allow access to Screen Surface.</em> <a href="#a4"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a5">Update</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Update display contents.</em> <a href="#a5"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a6">Clear</a> (float red=0.0f, float green=0.0f, float blue=0.0f, float alpha=1.0f)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Clear screen to a certain color (Black by default).</em> <a href="#a6"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a7">SetGL2D</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Setup OpenGL ortho mode.</em> <a href="#a7"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a8">Delay</a> (Uint32 milliseconds)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Sleep for a certain amount of time.</em> <a href="#a8"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>Uint32&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a9">GetTime</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Global <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a> time.</em> <a href="#a9"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a10">PauseTimer</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Pause <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a>.</em> <a href="#a10"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a11">UnpauseTimer</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Unpause <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a>.</em> <a href="#a11"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>double&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a12">GetFrameTime</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Seconds Per Frame.</em> <a href="#a12"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>double&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a13">GetFramerate</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Frames Per Second.</em> <a href="#a13"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a14">SetDesiredFramerate</a> (Uint8 rate)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Set Desired Framerate.</em> <a href="#a14"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>Uint8&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a15">GetDesiredFramerate</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Desired Framerate.</em> <a href="#a15"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a16">IsPaused</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Check Engine Paused State.</em> <a href="#a16"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a17">IsActive</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Find out if application is active.</em> <a href="#a17"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a18">RequestQuit</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Request A Quit.</em> <a href="#a18"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a19">QuitRequested</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Find out if user has requested to quit.</em> <a href="#a19"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a20">SetReloadNeed</a> (bool state)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Set State of ImagesNeedReload.</em> <a href="#a20"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a21">ImagesNeedReload</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Find out if images should be reloaded.</em> <a href="#a21"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a22">SetKeyRepeatRate</a> (int rate)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Set Key repeat rate.</em> <a href="#a22"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a23">KeyIsPressed</a> (SDLKey key)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Find the state of a key.</em> <a href="#a23"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a24">KeyPress</a> (SDLKey key)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Find if key has been pressed since last check.</em> <a href="#a24"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a25">HideCursor</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Hide mouse cursor.</em> <a href="#a25"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a26">ShowCursor</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Show mouse cursor.</em> <a href="#a26"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a27">MouseX</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get X Position of Mouse.</em> <a href="#a27"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a28">MouseY</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Y Position of Mouse.</em> <a href="#a28"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a29">LButtonPressed</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Status of Left Button.</em> <a href="#a29"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a30">RButtonPressed</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Status of Right Button.</em> <a href="#a30"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a31">MouseInRect</a> (SDL_Rect *rect)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Check if mouse is in given rectangle.</em> <a href="#a31"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a32">CheckEvents</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Check for Activation, Window Manager, and Quit Events.</em> <a href="#a32"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a33">SetErrorLog</a> (bool logAll, string logFile="")</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Modify Error Logging.</em> <a href="#a33"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a34">ReportError</a> (<a class="el" href="namespaceZE.html#a16">ZErrorCode</a> code, string desc="", string file="", unsigned int line=0)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Report an error.</em> <a href="#a34"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceZE.html#a16">ZErrorCode</a>&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a35">GetLastError</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get the last error.</em> <a href="#a35"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a36">WriteLog</a> (string str)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Write to the log.</em> <a href="#a36"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a37">FlushErrors</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Flush Stack of Errors to file.</em> <a href="#a37"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>SDL_Surface *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a38">LoadImage</a> (string filename)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Load an Image.</em> <a href="#a38"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>Mix_Chunk *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a39">LoadSound</a> (string filename)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Load a Sound.</em> <a href="#a39"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>Mix_Music *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a40">LoadMusic</a> (string filename)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Load a Music File.</em> <a href="#a40"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>TTF_Font *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a41">LoadFont</a> (string filename, int size)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Load a Font.</em> <a href="#a41"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a42">Width</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Current Display Width.</em> <a href="#a42"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a43">Height</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Current Display Height.</em> <a href="#a43"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a44">BPP</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Current Display BPP.</em> <a href="#a44"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a45">IsFullscreen</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Fullscreen setting.</em> <a href="#a45"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a4">ToggleFullscreen</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Toggle fullscreen/windowed mode.</em> <a href="#a4"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a5">Initialized</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Check state of <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a>.</em> <a href="#a5"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>SDL_Surface *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a6">Display</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Allow access to Screen Surface.</em> <a href="#a6"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a7">Update</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Update display contents.</em> <a href="#a7"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a8">Clear</a> (float red=0.0f, float green=0.0f, float blue=0.0f, float alpha=1.0f)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Clear screen to a certain color (Black by default).</em> <a href="#a8"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a9">SetGL2D</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Setup OpenGL ortho mode.</em> <a href="#a9"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a10">Delay</a> (Uint32 milliseconds)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Sleep for a certain amount of time.</em> <a href="#a10"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>Uint32&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a11">GetTime</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Global <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a> time.</em> <a href="#a11"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a12">PauseTimer</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Pause <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a>.</em> <a href="#a12"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a13">UnpauseTimer</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Unpause <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a>.</em> <a href="#a13"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>double&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a14">GetFrameTime</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Seconds Per Frame.</em> <a href="#a14"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>double&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a15">GetFramerate</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Frames Per Second.</em> <a href="#a15"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a16">SetDesiredFramerate</a> (Uint8 rate)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Set Desired Framerate.</em> <a href="#a16"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>Uint8&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a17">GetDesiredFramerate</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Desired Framerate.</em> <a href="#a17"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a18">IsPaused</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Check Engine Paused State.</em> <a href="#a18"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a19">IsActive</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Find out if application is active.</em> <a href="#a19"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a20">RequestQuit</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Request A Quit.</em> <a href="#a20"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a21">QuitRequested</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Find out if user has requested to quit.</em> <a href="#a21"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a22">SetReloadNeed</a> (bool state)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Set State of ImagesNeedReload.</em> <a href="#a22"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a23">ImagesNeedReload</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Find out if images should be reloaded.</em> <a href="#a23"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a24">SetKeyRepeatRate</a> (int rate)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Set Key repeat rate.</em> <a href="#a24"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a25">KeyIsPressed</a> (SDLKey key)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Find the state of a key.</em> <a href="#a25"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a26">KeyPress</a> (SDLKey key)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Find if key has been pressed since last check.</em> <a href="#a26"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a27">HideCursor</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Hide mouse cursor.</em> <a href="#a27"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a28">ShowCursor</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Show mouse cursor.</em> <a href="#a28"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a29">MouseX</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get X Position of Mouse.</em> <a href="#a29"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a30">MouseY</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Y Position of Mouse.</em> <a href="#a30"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a31">LButtonPressed</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Status of Left Button.</em> <a href="#a31"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a32">RButtonPressed</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Status of Right Button.</em> <a href="#a32"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a33">MouseInRect</a> (SDL_Rect *rect)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Check if mouse is in given rectangle.</em> <a href="#a33"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a34">CheckEvents</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Check for Activation, Window Manager, and Quit Events.</em> <a href="#a34"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a35">SetEventFilter</a> (SDL_EventFilter filter)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Add a SDL Event Filter for user processing of events.</em> <a href="#a35"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a36">SetErrorLog</a> (bool logAll, string logFile="")</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Modify Error Logging.</em> <a href="#a36"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a37">ReportError</a> (<a class="el" href="namespaceZE.html#a16">ZErrorCode</a> code, string desc="", string file="", unsigned int line=0)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Report an error.</em> <a href="#a37"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="namespaceZE.html#a16">ZErrorCode</a>&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a38">GetLastError</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get the last error.</em> <a href="#a38"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a39">WriteLog</a> (string str)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Write to the log.</em> <a href="#a39"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a40">FlushErrors</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Flush Stack of Errors to file.</em> <a href="#a40"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>SDL_Surface *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a41">LoadImage</a> (string filename)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Load an Image.</em> <a href="#a41"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>Mix_Chunk *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a42">LoadSound</a> (string filename)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Load a Sound.</em> <a href="#a42"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>Mix_Music *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a43">LoadMusic</a> (string filename)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Load a Music File.</em> <a href="#a43"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>TTF_Font *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a44">LoadFont</a> (string filename, int size)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Load a Font.</em> <a href="#a44"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a45">Width</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Current Display Width.</em> <a href="#a45"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a46">Height</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Current Display Height.</em> <a href="#a46"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a47">BPP</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Current Display BPP.</em> <a href="#a47"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#a48">IsFullscreen</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Fullscreen setting.</em> <a href="#a48"></a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>ZEngine *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#d0">GetInstance</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Instance.</em> <a href="#d0"></a><em></em></font><br><br></td></tr>
@ -131,74 +137,77 @@ int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o2">
<tr><td nowrap align=right valign=top><a name="o3" doxytag="ZE::ZEngine::mFullscreen"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o3">mFullscreen</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Fullscreen setting of Display.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o4" doxytag="ZE::ZEngine::mRate"></a>
int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o4">mRate</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o4" doxytag="ZE::ZEngine::mInitialized"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o4">mInitialized</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>If <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a> display has been setup.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o5" doxytag="ZE::ZEngine::mRate"></a>
int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o5">mRate</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Sound Bitrate.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o5" doxytag="ZE::ZEngine::mStereo"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o5">mStereo</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o6" doxytag="ZE::ZEngine::mStereo"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o6">mStereo</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Stereo setting of Sound Subsystem.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o6" doxytag="ZE::ZEngine::mScreen"></a>
SDL_Surface *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o6">mScreen</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o7" doxytag="ZE::ZEngine::mScreen"></a>
SDL_Surface *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o7">mScreen</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Pointer to Display.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o7" doxytag="ZE::ZEngine::mPaused"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o7">mPaused</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o8" doxytag="ZE::ZEngine::mPaused"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o8">mPaused</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Keep track of paused state of game.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o8" doxytag="ZE::ZEngine::mUnpauseOnActive"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o8">mUnpauseOnActive</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o9" doxytag="ZE::ZEngine::mUnpauseOnActive"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o9">mUnpauseOnActive</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Keep track of if <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a> should unpause on active event.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o9" doxytag="ZE::ZEngine::mDesiredFramerate"></a>
Uint8&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o9">mDesiredFramerate</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o10" doxytag="ZE::ZEngine::mDesiredFramerate"></a>
Uint8&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o10">mDesiredFramerate</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Value framerate strives to be at, set by SetDesiredFramerate.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o10" doxytag="ZE::ZEngine::mNextUpdate"></a>
Uint32&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o10">mNextUpdate</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o11" doxytag="ZE::ZEngine::mNextUpdate"></a>
Uint32&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o11">mNextUpdate</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Time scheduled for next update (used for framerate locked movement).</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o11" doxytag="ZE::ZEngine::mLastPause"></a>
Uint32&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o11">mLastPause</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o12" doxytag="ZE::ZEngine::mLastPause"></a>
Uint32&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o12">mLastPause</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Keep track of time game was last paused.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o12" doxytag="ZE::ZEngine::mPausedTime"></a>
Uint32&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o12">mPausedTime</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o13" doxytag="ZE::ZEngine::mPausedTime"></a>
Uint32&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o13">mPausedTime</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Keep track of total globally paused time.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o13" doxytag="ZE::ZEngine::mLastTime"></a>
Uint32&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o13">mLastTime</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o14" doxytag="ZE::ZEngine::mLastTime"></a>
Uint32&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o14">mLastTime</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Keep track of last screen update time.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o14" doxytag="ZE::ZEngine::mSecPerFrame"></a>
double&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o14">mSecPerFrame</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o15" doxytag="ZE::ZEngine::mSecPerFrame"></a>
double&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o15">mSecPerFrame</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Seconds per frame.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o15" doxytag="ZE::ZEngine::mNeedReload"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o15">mNeedReload</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o16" doxytag="ZE::ZEngine::mNeedReload"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o16">mNeedReload</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>bool which is only set to true if the engine thinks the images need to be reloaded (loss of focus in fullscreen).</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o16" doxytag="ZE::ZEngine::mActive"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o16">mActive</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o17" doxytag="ZE::ZEngine::mActive"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o17">mActive</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>bool describing Active or Inactive State of Game</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o17" doxytag="ZE::ZEngine::mQuit"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o17">mQuit</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o18" doxytag="ZE::ZEngine::mQuit"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o18">mQuit</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>bool for checking if a Quit event has been detected</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o18" doxytag="ZE::ZEngine::mKeyIsPressed"></a>
Uint8 *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o18">mKeyIsPressed</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o19" doxytag="ZE::ZEngine::mKeyIsPressed"></a>
Uint8 *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o19">mKeyIsPressed</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Pointer to array of Keys.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o19" doxytag="ZE::ZEngine::mKeyPress"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o19">mKeyPress</a> [SDLK_LAST]</td></tr>
<tr><td nowrap align=right valign=top><a name="o20" doxytag="ZE::ZEngine::mKeyPress"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o20">mKeyPress</a> [SDLK_LAST]</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Array of keys, used by KeyPress.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o20" doxytag="ZE::ZEngine::mMouseX"></a>
int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o20">mMouseX</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o21" doxytag="ZE::ZEngine::mMouseX"></a>
int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o21">mMouseX</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>X Position of Mouse.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o21" doxytag="ZE::ZEngine::mMouseY"></a>
int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o21">mMouseY</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o22" doxytag="ZE::ZEngine::mMouseY"></a>
int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o22">mMouseY</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Y Position of Mouse.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o22" doxytag="ZE::ZEngine::mMouseB"></a>
Uint8&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o22">mMouseB</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o23" doxytag="ZE::ZEngine::mMouseB"></a>
Uint8&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o23">mMouseB</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Mouse Button Information.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o23" doxytag="ZE::ZEngine::mErrorQueue"></a>
queue&lt; <a class="el" href="classZE_1_1ZError.html">ZError</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o23">mErrorQueue</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o24" doxytag="ZE::ZEngine::mErrorQueue"></a>
queue&lt; <a class="el" href="classZE_1_1ZError.html">ZError</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o24">mErrorQueue</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Stack of Errors which have occured.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o24" doxytag="ZE::ZEngine::mCurError"></a>
<a class="el" href="classZE_1_1ZError.html">ZError</a>&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o24">mCurError</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o25" doxytag="ZE::ZEngine::mCurError"></a>
<a class="el" href="classZE_1_1ZError.html">ZError</a>&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o25">mCurError</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Current error.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o25" doxytag="ZE::ZEngine::mLogAllErrors"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o25">mLogAllErrors</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o26" doxytag="ZE::ZEngine::mLogAllErrors"></a>
bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o26">mLogAllErrors</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Option controlling how logfile is used.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="o26" doxytag="ZE::ZEngine::mErrlog"></a>
FILE *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o26">mErrlog</a></td></tr>
<tr><td nowrap align=right valign=top><a name="o27" doxytag="ZE::ZEngine::mErrlog"></a>
FILE *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZEngine.html#o27">mErrlog</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>C-style FILE* for error logging.</em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Static Private Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a name="r0" doxytag="ZE::ZEngine::sInstance"></a>
@ -374,7 +383,7 @@ Sets display parameters to specified parameters. (called before CreateDisplay)
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign=top><em>width</em>&nbsp;</td><td>Desired width of screen or window. </td></tr>
<tr><td valign=top><em>height</em>&nbsp;</td><td>Desired height of screen or window. </td></tr>
<tr><td valign=top><em>bpp</em>&nbsp;</td><td>Desired BPP for screen (generally use 32). </td></tr>
<tr><td valign=top><em>bpp</em>&nbsp;</td><td>Desired BPP for screen, generally use 8,16 or 32, pass -1 if you want <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a> to guess the best choice. </td></tr>
<tr><td valign=top><em>fullscreen</em>&nbsp;</td><td>A bool for fullscreen setting. </td></tr>
</table>
</dl>
@ -462,7 +471,7 @@ Set sound settings to specified parameters. (called before CreateDisplay)
<td>
<p>
SetupDisplay and SetupSound should be called prior to this to change settings, settings from those do not go into effect until this function is called. Specify no icon file to use default icon. Returns result of setting up <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a>, and logs error if false is returned (returns bool in versions &gt;= 0.8.2).
SetupDisplay and SetupSound should be called prior to this to change settings, settings from those do not go into effect until this function is called. Specify no icon file to use default icon. Returns result of setting up <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a>, and logs error if false is returned (Trys not to fail + returns bool in versions &gt;= 0.8.2).
<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
@ -502,7 +511,66 @@ SetupDisplay and SetupSound should be called prior to this to change settings, s
Shut down SDL (and SDL_ttf,SDL_mixer if necessary) You shouldn't ever have to call this, ReleaseInstance calls this for you. </td>
</tr>
</table>
<a name="a4" doxytag="ZE::ZEngine::Display"></a><p>
<a name="a4" doxytag="ZE::ZEngine::ToggleFullscreen"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void ZE::ZEngine::ToggleFullscreen </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
Safely toggles fullscreen/windowed mode, generally toggling modes will bring the need to reload images so it will set the ImagesNeedReload state to true. <dl compact><dt><b>Since:</b></dt><dd>0.8.2 </dd></dl>
</td>
</tr>
</table>
<a name="a5" doxytag="ZE::ZEngine::Initialized"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> bool ZE::ZEngine::Initialized </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
Checks if <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a> display has been properly setup. <dl compact><dt><b>Since:</b></dt><dd>0.8.2 </dd></dl>
<dl compact><dt><b>Returns:</b></dt><dd>Boolean status of <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a>, true if CreateDisplay has been successfully called, false if <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a> has no display. </dd></dl>
</td>
</tr>
</table>
<a name="a6" doxytag="ZE::ZEngine::Display"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -531,7 +599,7 @@ Get pointer to screen SDL_Surface, allowing direct screen manipulation using SDL
</td>
</tr>
</table>
<a name="a5" doxytag="ZE::ZEngine::Update"></a><p>
<a name="a7" doxytag="ZE::ZEngine::Update"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -559,7 +627,7 @@ Get pointer to screen SDL_Surface, allowing direct screen manipulation using SDL
Swap OpenGL buffers, and update screen, if a desired framerate is set it will delay to stay under that rate. Must be called every frame. </td>
</tr>
</table>
<a name="a6" doxytag="ZE::ZEngine::Clear"></a><p>
<a name="a8" doxytag="ZE::ZEngine::Clear"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -617,7 +685,7 @@ Clears a rectangle on screen to a color, defaults to solid black. <dl compact><d
</td>
</tr>
</table>
<a name="a7" doxytag="ZE::ZEngine::SetGL2D"></a><p>
<a name="a9" doxytag="ZE::ZEngine::SetGL2D"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -645,7 +713,7 @@ Clears a rectangle on screen to a color, defaults to solid black. <dl compact><d
Sets the OpenGL scaled orthographic mode, called once at beginning, no need to call unless you change the OpenGL mode manually. </td>
</tr>
</table>
<a name="a8" doxytag="ZE::ZEngine::Delay"></a><p>
<a name="a10" doxytag="ZE::ZEngine::Delay"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -679,7 +747,7 @@ Freeze everything for given number of milliseconds. <dl compact><dt><b>Parameter
</td>
</tr>
</table>
<a name="a9" doxytag="ZE::ZEngine::GetTime"></a><p>
<a name="a11" doxytag="ZE::ZEngine::GetTime"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -708,7 +776,7 @@ Get active time since <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a> i
</td>
</tr>
</table>
<a name="a10" doxytag="ZE::ZEngine::PauseTimer"></a><p>
<a name="a12" doxytag="ZE::ZEngine::PauseTimer"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -736,7 +804,7 @@ Get active time since <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a> i
Pause <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a> timer and all <a class="el" href="classZE_1_1ZTimer.html">ZTimer</a> objects that rely on <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a>. </td>
</tr>
</table>
<a name="a11" doxytag="ZE::ZEngine::UnpauseTimer"></a><p>
<a name="a13" doxytag="ZE::ZEngine::UnpauseTimer"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -764,7 +832,7 @@ Pause <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a> timer and all <a
Unpause <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a> timer and all <a class="el" href="classZE_1_1ZTimer.html">ZTimer</a> objects that rely on <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a>. </td>
</tr>
</table>
<a name="a12" doxytag="ZE::ZEngine::GetFrameTime"></a><p>
<a name="a14" doxytag="ZE::ZEngine::GetFrameTime"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -793,7 +861,7 @@ Get double that describes the time passed between screen updates. (should be use
</td>
</tr>
</table>
<a name="a13" doxytag="ZE::ZEngine::GetFramerate"></a><p>
<a name="a15" doxytag="ZE::ZEngine::GetFramerate"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -823,7 +891,7 @@ Get double representing current (approximate) FPS. This value is always the same
</td>
</tr>
</table>
<a name="a14" doxytag="ZE::ZEngine::SetDesiredFramerate"></a><p>
<a name="a16" doxytag="ZE::ZEngine::SetDesiredFramerate"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -858,7 +926,7 @@ Sets desired framerate, if engine gets ahead of desired rate during a frame it w
</td>
</tr>
</table>
<a name="a15" doxytag="ZE::ZEngine::GetDesiredFramerate"></a><p>
<a name="a17" doxytag="ZE::ZEngine::GetDesiredFramerate"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -888,7 +956,7 @@ Get desired framerate set by SetDesiredFramerate. <dl compact><dt><b>Since:</b><
</td>
</tr>
</table>
<a name="a16" doxytag="ZE::ZEngine::IsPaused"></a><p>
<a name="a18" doxytag="ZE::ZEngine::IsPaused"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -917,7 +985,7 @@ Find out if engine timer is paused. <dl compact><dt><b>Returns:</b></dt><dd>Paus
</td>
</tr>
</table>
<a name="a17" doxytag="ZE::ZEngine::IsActive"></a><p>
<a name="a19" doxytag="ZE::ZEngine::IsActive"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -946,7 +1014,7 @@ Function to find out if application currently has focus. <dl compact><dt><b>Retu
</td>
</tr>
</table>
<a name="a18" doxytag="ZE::ZEngine::RequestQuit"></a><p>
<a name="a20" doxytag="ZE::ZEngine::RequestQuit"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -974,7 +1042,7 @@ Function to find out if application currently has focus. <dl compact><dt><b>Retu
Tell the engine that it should behave as if a Quit was requested, does not call any shutdown functions. </td>
</tr>
</table>
<a name="a19" doxytag="ZE::ZEngine::QuitRequested"></a><p>
<a name="a21" doxytag="ZE::ZEngine::QuitRequested"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -999,11 +1067,11 @@ Tell the engine that it should behave as if a Quit was requested, does not call
<td>
<p>
Function to find out if user or operating system has requested program cease execution, can be set by Alt-F4, SDL_Quit event or <a class="el" href="classZE_1_1ZEngine.html#a18">ZEngine::RequestQuit()</a>. <dl compact><dt><b>Returns:</b></dt><dd>bool telling if quit has been requested. </dd></dl>
Function to find out if user or operating system has requested program cease execution, can be set by Alt-F4, SDL_Quit event or <a class="el" href="classZE_1_1ZEngine.html#a20">ZEngine::RequestQuit()</a>. <dl compact><dt><b>Returns:</b></dt><dd>bool telling if quit has been requested. </dd></dl>
</td>
</tr>
</table>
<a name="a20" doxytag="ZE::ZEngine::SetReloadNeed"></a><p>
<a name="a22" doxytag="ZE::ZEngine::SetReloadNeed"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1037,7 +1105,7 @@ Function to find out if user or operating system has requested program cease exe
</td>
</tr>
</table>
<a name="a21" doxytag="ZE::ZEngine::ImagesNeedReload"></a><p>
<a name="a23" doxytag="ZE::ZEngine::ImagesNeedReload"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1066,7 +1134,7 @@ Function that is good to call every frame to check if images should be reloaded,
</td>
</tr>
</table>
<a name="a22" doxytag="ZE::ZEngine::SetKeyRepeatRate"></a><p>
<a name="a24" doxytag="ZE::ZEngine::SetKeyRepeatRate"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1102,7 +1170,7 @@ Calls SDL_EnableKeyRepeat(rate,rate) because usually this is the desired movemen
</td>
</tr>
</table>
<a name="a23" doxytag="ZE::ZEngine::KeyIsPressed"></a><p>
<a name="a25" doxytag="ZE::ZEngine::KeyIsPressed"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1137,7 +1205,7 @@ Function returns true/false based on if key is currently pressed or not. <dl com
</td>
</tr>
</table>
<a name="a24" doxytag="ZE::ZEngine::KeyPress"></a><p>
<a name="a26" doxytag="ZE::ZEngine::KeyPress"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1172,7 +1240,7 @@ Function returns true/false based on if key has been pressed since last check. <
</td>
</tr>
</table>
<a name="a25" doxytag="ZE::ZEngine::HideCursor"></a><p>
<a name="a27" doxytag="ZE::ZEngine::HideCursor"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1200,7 +1268,7 @@ Function returns true/false based on if key has been pressed since last check. <
Hide the system mouse cursor. </td>
</tr>
</table>
<a name="a26" doxytag="ZE::ZEngine::ShowCursor"></a><p>
<a name="a28" doxytag="ZE::ZEngine::ShowCursor"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1228,7 +1296,7 @@ Hide the system mouse cursor. </td>
Show the system mouse cursor. </td>
</tr>
</table>
<a name="a27" doxytag="ZE::ZEngine::MouseX"></a><p>
<a name="a29" doxytag="ZE::ZEngine::MouseX"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1257,7 +1325,7 @@ Find X Position of Mouse on screen. <dl compact><dt><b>Returns:</b></dt><dd>X Po
</td>
</tr>
</table>
<a name="a28" doxytag="ZE::ZEngine::MouseY"></a><p>
<a name="a30" doxytag="ZE::ZEngine::MouseY"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1286,7 +1354,7 @@ Find Y Position of Mouse on screen. <dl compact><dt><b>Returns:</b></dt><dd>Y Po
</td>
</tr>
</table>
<a name="a29" doxytag="ZE::ZEngine::LButtonPressed"></a><p>
<a name="a31" doxytag="ZE::ZEngine::LButtonPressed"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1315,7 +1383,7 @@ Get pressed status of left button of mouse. <dl compact><dt><b>Returns:</b></dt>
</td>
</tr>
</table>
<a name="a30" doxytag="ZE::ZEngine::RButtonPressed"></a><p>
<a name="a32" doxytag="ZE::ZEngine::RButtonPressed"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1344,7 +1412,7 @@ Get pressed status of right button of mouse. <dl compact><dt><b>Returns:</b></dt
</td>
</tr>
</table>
<a name="a31" doxytag="ZE::ZEngine::MouseInRect"></a><p>
<a name="a33" doxytag="ZE::ZEngine::MouseInRect"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1379,7 +1447,7 @@ Return status of mouse in current rectangle (used for buttons) <dl compact><dt><
</td>
</tr>
</table>
<a name="a32" doxytag="ZE::ZEngine::CheckEvents"></a><p>
<a name="a34" doxytag="ZE::ZEngine::CheckEvents"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1407,6 +1475,41 @@ Return status of mouse in current rectangle (used for buttons) <dl compact><dt><
Cycle through event queue, processing events, updating all Event Related variables, should be called once per frame. </td>
</tr>
</table>
<a name="a35" doxytag="ZE::ZEngine::SetEventFilter"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void ZE::ZEngine::SetEventFilter </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="md" nowrap valign="top">SDL_EventFilter&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; <em>filter</em> </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
This is only needed when you need tight control with <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a>. The parameter is simply passed to SDL_SetEventFilter, generally only those with a good amount of SDL experience should use this function or ZEngine's internal message state could be corrupted. For more information on SDL_SetEventFilter see <a href="http://sdldoc.csn.ul.ie/sdlseteventfilter.php.">http://sdldoc.csn.ul.ie/sdlseteventfilter.php.</a> <dl compact><dt><b>Since:</b></dt><dd>0.8.2 </dd></dl>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign=top><em>filter</em>&nbsp;</td><td>An SDL_EventFilter (A function that takes a const SDL_Event* and returns 0 if the event should be removed from the event queue and 1 otherwise.) </td></tr>
</table>
</dl>
</td>
</tr>
</table>
<a name="c1" doxytag="ZE::ZEngine::LogError"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
@ -1442,7 +1545,7 @@ Writes error to current error file. <dl compact><dt><b>Since:</b></dt><dd>0.8.2
</td>
</tr>
</table>
<a name="a33" doxytag="ZE::ZEngine::SetErrorLog"></a><p>
<a name="a36" doxytag="ZE::ZEngine::SetErrorLog"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1487,7 +1590,7 @@ Change the way errors are logged and the file they are logged to, before calling
</td>
</tr>
</table>
<a name="a34" doxytag="ZE::ZEngine::ReportError"></a><p>
<a name="a37" doxytag="ZE::ZEngine::ReportError"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1546,7 +1649,7 @@ Adds the error to the the error queue, and sets the current error to this error.
</td>
</tr>
</table>
<a name="a35" doxytag="ZE::ZEngine::GetLastError"></a><p>
<a name="a38" doxytag="ZE::ZEngine::GetLastError"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1576,7 +1679,7 @@ Get the last error reported. <dl compact><dt><b>Since:</b></dt><dd>0.8.2 </dd></
</td>
</tr>
</table>
<a name="a36" doxytag="ZE::ZEngine::WriteLog"></a><p>
<a name="a39" doxytag="ZE::ZEngine::WriteLog"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1611,7 +1714,7 @@ Write a string to the log, allowing special usage of the error log. <dl compact>
</td>
</tr>
</table>
<a name="a37" doxytag="ZE::ZEngine::FlushErrors"></a><p>
<a name="a40" doxytag="ZE::ZEngine::FlushErrors"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1640,7 +1743,7 @@ Write the error stack to the error log. <dl compact><dt><b>Since:</b></dt><dd>0.
</td>
</tr>
</table>
<a name="a38" doxytag="ZE::ZEngine::LoadImage"></a><p>
<a name="a41" doxytag="ZE::ZEngine::LoadImage"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1675,7 +1778,7 @@ Loads an Image to an ImageData class which keeps vital information on the Image.
</td>
</tr>
</table>
<a name="a39" doxytag="ZE::ZEngine::LoadSound"></a><p>
<a name="a42" doxytag="ZE::ZEngine::LoadSound"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1710,7 +1813,7 @@ Loads a Sound to a SoundData class which keeps vital information on the Sound <d
</td>
</tr>
</table>
<a name="a40" doxytag="ZE::ZEngine::LoadMusic"></a><p>
<a name="a43" doxytag="ZE::ZEngine::LoadMusic"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1745,7 +1848,7 @@ Loads a Music Clip to a MusicData class which keeps vital information on the Mus
</td>
</tr>
</table>
<a name="a41" doxytag="ZE::ZEngine::LoadFont"></a><p>
<a name="a44" doxytag="ZE::ZEngine::LoadFont"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1790,7 +1893,7 @@ Loads a Font to a FontData class which keeps vital information on the Font <dl c
</td>
</tr>
</table>
<a name="a42" doxytag="ZE::ZEngine::Width"></a><p>
<a name="a45" doxytag="ZE::ZEngine::Width"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1819,7 +1922,7 @@ Get Width of Window or Fullscreen mode. <dl compact><dt><b>Returns:</b></dt><dd>
</td>
</tr>
</table>
<a name="a43" doxytag="ZE::ZEngine::Height"></a><p>
<a name="a46" doxytag="ZE::ZEngine::Height"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1848,7 +1951,7 @@ Get Height of Window or Fullscreen mode. <dl compact><dt><b>Returns:</b></dt><dd
</td>
</tr>
</table>
<a name="a44" doxytag="ZE::ZEngine::BPP"></a><p>
<a name="a47" doxytag="ZE::ZEngine::BPP"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1877,7 +1980,7 @@ Get BPP of Window or Fullscreen mode. <dl compact><dt><b>Returns:</b></dt><dd>BP
</td>
</tr>
</table>
<a name="a45" doxytag="ZE::ZEngine::IsFullscreen"></a><p>
<a name="a48" doxytag="ZE::ZEngine::IsFullscreen"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -1908,7 +2011,7 @@ Get Fullscreen setting of Display. <dl compact><dt><b>Returns:</b></dt><dd>True
</table>
<hr>The documentation for this class was generated from the following files:<ul>
<li>/include/<a class="el" href="ZE__ZEngine_8h-source.html">ZE_ZEngine.h</a><li>/src/<a class="el" href="ZE__ZEngine_8cpp.html">ZE_ZEngine.cpp</a></ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -9,6 +9,8 @@
<hr><h1>ZE::ZError Member List</h1>This is the complete list of members for <a class="el" href="classZE_1_1ZError.html">ZE::ZError</a>, including all inherited members.<table>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZError.html#a2">Code</a>() const</td><td><a class="el" href="classZE_1_1ZError.html">ZE::ZError</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZError.html#a1">Create</a>(ZErrorCode code, string desc="", string file="", int line=0)</td><td><a class="el" href="classZE_1_1ZError.html">ZE::ZError</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZError.html#d0">CreateStringTable</a>()</td><td><a class="el" href="classZE_1_1ZError.html">ZE::ZError</a></td><td><code> [static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZError.html#d1">DestroyStringTable</a>()</td><td><a class="el" href="classZE_1_1ZError.html">ZE::ZError</a></td><td><code> [static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZError.html#a3">LogString</a>() const</td><td><a class="el" href="classZE_1_1ZError.html">ZE::ZError</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZError.html#n0">rCode</a></td><td><a class="el" href="classZE_1_1ZError.html">ZE::ZError</a></td><td><code> [protected]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZError.html#n1">rDescription</a></td><td><a class="el" href="classZE_1_1ZError.html">ZE::ZError</a></td><td><code> [protected]</code></td></tr>
@ -16,7 +18,7 @@
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZError.html#n3">rLine</a></td><td><a class="el" href="classZE_1_1ZError.html">ZE::ZError</a></td><td><code> [protected]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZError.html#q0">sErrorDesc</a></td><td><a class="el" href="classZE_1_1ZError.html">ZE::ZError</a></td><td><code> [protected, static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZError.html#a0">ZError</a>(ZErrorCode code=ZERR_NONE, string desc="", string file="", int line=0)</td><td><a class="el" href="classZE_1_1ZError.html">ZE::ZError</a></td><td></td></tr>
</table><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</table><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -23,6 +23,11 @@
<tr><td>&nbsp;</td><td><font size=-1><em>Get ZErrorCode of error.</em> <a href="#a2"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>string&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZError.html#a3">LogString</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get formatted string for log file.</em> <a href="#a3"></a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZError.html#d0">CreateStringTable</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Construct string table for error strings.</em> <a href="#d0"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZError.html#d1">DestroyStringTable</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Destroy string table of error strings.</em> <a href="#d1"></a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a name="n0" doxytag="ZE::ZError::rCode"></a>
<a class="el" href="namespaceZE.html#a16">ZErrorCode</a>&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZError.html#n0">rCode</a></td></tr>
@ -37,8 +42,9 @@ string&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZError.html#n2
unsigned int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZError.html#n3">rLine</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Line which error occured on.</em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top>string&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZError.html#q0">sErrorDesc</a> [ZERR_LAST]</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Static Array of Error Identifiers.</em> <a href="#q0"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="q0" doxytag="ZE::ZError::sErrorDesc"></a>
string *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZError.html#q0">sErrorDesc</a> = NULL</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Static Array of Error Identifiers.</em></font><br><br></td></tr>
</table>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a name="a0" doxytag="ZE::ZError::ZError"></a><p>
@ -100,6 +106,62 @@ Make new <a class="el" href="classZE_1_1ZError.html">ZError</a> object, by defau
</tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a name="d0" doxytag="ZE::ZError::CreateStringTable"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void ZE::ZError::CreateStringTable </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap><code> [static]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
Constructs a string table for errors, enabling <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a> to properly delete the table on exit. </td>
</tr>
</table>
<a name="d1" doxytag="ZE::ZError::DestroyStringTable"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void ZE::ZError::DestroyStringTable </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap><code> [static]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
Properly delete the string table, freeing all memory used by the strings. </td>
</tr>
</table>
<a name="a1" doxytag="ZE::ZError::Create"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
@ -215,42 +277,9 @@ Access ZErrorCode of the <a class="el" href="classZE_1_1ZError.html">ZError</a>
Return the string to be written to the logfile. Called by <a class="el" href="classZE_1_1ZEngine.html">ZEngine</a> in LogError. </td>
</tr>
</table>
<hr><h2>Member Data Documentation</h2>
<a name="q0" doxytag="ZE::ZError::sErrorDesc"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> string ZE::ZError::sErrorDesc<code> [static, protected]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
<b>Initial value:</b><div class="fragment"><pre>
{
<span class="stringliteral">"No Error. [%s]"</span>,
<span class="stringliteral">"SDL Error. [%s]"</span>,
<span class="stringliteral">"Error Initializing SDL: %s"</span>, <span class="stringliteral">"Error Initializing SDL_mixer: %s"</span>, <span class="stringliteral">"Error Initializing SDL_ttf: %s"</span>,
<span class="stringliteral">"Error Creating Display: %s"</span>,
<span class="stringliteral">"Failed to load Image: %s"</span>, <span class="stringliteral">"Failed to load Sound: %s"</span>, <span class="stringliteral">"Failed to load Music: %s"</span>, <span class="stringliteral">"Failed to load Font: %s"</span>,
<span class="stringliteral">"Called ZImage::%s with no Image loaded."</span>, <span class="stringliteral">"Called ZSound::%s with no Sound loaded."</span>,
<span class="stringliteral">"Called ZMusic::%s with no Music loaded."</span>, <span class="stringliteral">"Called ZFont::%s with no Font loaded."</span>
}
</pre></div> </td>
</tr>
</table>
<hr>The documentation for this class was generated from the following files:<ul>
<li>/include/<a class="el" href="ZE__ZError_8h-source.html">ZE_ZError.h</a><li>/src/<a class="el" href="ZE__ZError_8cpp.html">ZE_ZError.cpp</a></ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -33,7 +33,7 @@
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZObject.html#a0">ZObject</a>()</td><td><a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZFont.html#a2">~ZFont</a>()</td><td><a class="el" href="classZE_1_1ZFont.html">ZE::ZFont</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZObject.html#a1">~ZObject</a>()</td><td><a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a></td><td><code> [inline, virtual]</code></td></tr>
</table><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</table><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -763,7 +763,7 @@ Get Height of String in Current Font in Pixels. <dl compact><dt><b>Parameters:</
</table>
<hr>The documentation for this class was generated from the following file:<ul>
<li>/include/<a class="el" href="ZE__ZFont_8h-source.html">ZE_ZFont.h</a></ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -7,19 +7,21 @@
<center>
<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; </center>
<hr><h1>ZE::ZImage Member List</h1>This is the complete list of members for <a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a>, including all inherited members.<table>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a23">Alpha</a>() const</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a8">Attach</a>(SDL_Surface *surface)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a15">Bind</a>() const</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a16">Draw</a>(float x, float y) const</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a17">DrawRotated</a>(int x, int y, float angle) const</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a12">Flip</a>(bool horizontal, bool vertical)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a21">Height</a>() const</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a18">IsLoaded</a>() const</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a16">Bind</a>() const</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a17">Draw</a>(float x, float y) const</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a18">DrawRotated</a>(int x, int y, float angle) const</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a13">Flip</a>(bool horizontal, bool vertical)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a22">Height</a>() const</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a19">IsLoaded</a>() const</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a6">Open</a>(string filename)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a7">OpenFromImage</a>(SDL_Surface *img, Sint16 x, Sint16 y, Sint16 w, Sint16 h)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#n8">rAlpha</a></td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td><code> [protected]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a10">Release</a>()</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a9">Reload</a>()</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZObject.html#n0">rEngine</a></td><td><a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a></td><td><code> [protected]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a14">Resize</a>(unsigned int width, unsigned int height)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a15">Resize</a>(unsigned int width, unsigned int height)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#n7">rHeight</a></td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td><code> [protected]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#n4">rImage</a></td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td><code> [protected]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#n5">rTexID</a></td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td><code> [protected]</code></td></tr>
@ -28,19 +30,20 @@
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#n0">rTexMinX</a></td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td><code> [protected]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#n1">rTexMinY</a></td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td><code> [protected]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#n6">rWidth</a></td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td><code> [protected]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a11">SetColorKey</a>(Uint8 red, Uint8 green, Uint8 blue)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a13">Stretch</a>(float xFactor, float yFactor)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a19">Surface</a>() const</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a20">Width</a>() const</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a11">SetAlpha</a>(Uint8 alpha)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a12">SetColorKey</a>(Uint8 red, Uint8 green, Uint8 blue)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a14">Stretch</a>(float xFactor, float yFactor)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a20">Surface</a>() const</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a21">Width</a>() const</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a0">ZImage</a>()</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a1">ZImage</a>(const ZImage &amp;rhs)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a2">ZImage</a>(string filename)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a3">ZImage</a>(SDL_Surface *surface)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a4">ZImage</a>(SDL_Surface *img, Sint16 x, Sint16 y, Sint16 w, Sint16 h)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a1">ZImage::ZImage</a>(const ZImage &amp;rhs)</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZObject.html#a0">ZObject</a>()</td><td><a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZImage.html#a5">~ZImage</a>()</td><td><a class="el" href="classZE_1_1ZImage.html">ZE::ZImage</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZObject.html#a1">~ZObject</a>()</td><td><a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a></td><td><code> [inline, virtual]</code></td></tr>
</table><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</table><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -18,7 +18,7 @@ Inherits <a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a>.
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a0">ZImage</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Default Constructor.</em> <a href="#a0"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a1">ZImage::ZImage</a> (const ZImage &amp;rhs)</td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a1">ZImage</a> (const ZImage &amp;rhs)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Copy constructor for <a class="el" href="classZE_1_1ZImage.html">ZImage</a>.</em> <a href="#a1"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a2">ZImage</a> (string filename)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Constructor to Construct from File.</em> <a href="#a2"></a><em></em></font><br><br></td></tr>
@ -38,28 +38,32 @@ Inherits <a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a>.
<tr><td>&nbsp;</td><td><font size=-1><em>Reattach a preloaded texture that has been lost.</em> <a href="#a9"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a10">Release</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Releases image.</em> <a href="#a10"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a11">SetColorKey</a> (Uint8 red, Uint8 green, Uint8 blue)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Set Color Key (transparent color) of Image.</em> <a href="#a11"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a12">Flip</a> (bool horizontal, bool vertical)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Flip image over one or both axes.</em> <a href="#a12"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a13">Stretch</a> (float xFactor, float yFactor)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Stretch the image by a certain X and Y factor.</em> <a href="#a13"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a14">Resize</a> (unsigned int width, unsigned int height)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Resizes an image, stretching to new size.</em> <a href="#a14"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a15">Bind</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>OpenGL related bind call.</em> <a href="#a15"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a16">Draw</a> (float x, float y) const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Draw Image to Screen.</em> <a href="#a16"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a17">DrawRotated</a> (int x, int y, float angle) const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Draw Image rotated to screen.</em> <a href="#a17"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a18">IsLoaded</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Check if file is loaded.</em> <a href="#a18"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>SDL_Surface *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a19">Surface</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get SDL_Surface. Get SDL_Surface pointer to actual image data.</em> <a href="#a19"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a20">Width</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Width.</em> <a href="#a20"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a21">Height</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Height.</em> <a href="#a21"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a11">SetAlpha</a> (Uint8 alpha)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Set alpha value (translucency) of image.</em> <a href="#a11"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a12">SetColorKey</a> (Uint8 red, Uint8 green, Uint8 blue)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Set Color Key (transparent color) of image.</em> <a href="#a12"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a13">Flip</a> (bool horizontal, bool vertical)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Flip image over one or both axes.</em> <a href="#a13"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a14">Stretch</a> (float xFactor, float yFactor)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Stretch the image by a certain X and Y factor.</em> <a href="#a14"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a15">Resize</a> (unsigned int width, unsigned int height)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Resizes an image, stretching to new size.</em> <a href="#a15"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a16">Bind</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>OpenGL related bind call.</em> <a href="#a16"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a17">Draw</a> (float x, float y) const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Draw Image to Screen.</em> <a href="#a17"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a18">DrawRotated</a> (int x, int y, float angle) const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Draw Image rotated to screen.</em> <a href="#a18"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a19">IsLoaded</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Check if file is loaded.</em> <a href="#a19"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>SDL_Surface *&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a20">Surface</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get SDL_Surface. Get SDL_Surface pointer to actual image data.</em> <a href="#a20"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a21">Width</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Width.</em> <a href="#a21"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a22">Height</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Height.</em> <a href="#a22"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>Uint8&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#a23">Alpha</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get Alpha component.</em> <a href="#a23"></a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a name="n0" doxytag="ZE::ZImage::rTexMinX"></a>
GLfloat&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#n0">rTexMinX</a></td></tr>
@ -85,6 +89,9 @@ unsigned int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.h
<tr><td nowrap align=right valign=top><a name="n7" doxytag="ZE::ZImage::rHeight"></a>
unsigned int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#n7">rHeight</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Current draw height of Texture.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="n8" doxytag="ZE::ZImage::rAlpha"></a>
Uint8&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.html#n8">rAlpha</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Stored alpha value for drawing texture.</em></font><br><br></td></tr>
</table>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a name="a0" doxytag="ZE::ZImage::ZImage"></a><p>
@ -115,6 +122,40 @@ unsigned int&nbsp;</td><td valign=bottom><a class="el" href="classZE_1_1ZImage.h
Default Constructor, initializes variables. </td>
</tr>
</table>
<a name="a1" doxytag="ZE::ZImage::ZImage"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> ZE::ZImage::ZImage </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="md" nowrap valign="top">const ZImage &amp;&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; <em>rhs</em> </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
Creates one <a class="el" href="classZE_1_1ZImage.html">ZImage</a> using another. <dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign=top><em>rhs</em>&nbsp;</td><td>A previously created <a class="el" href="classZE_1_1ZImage.html">ZImage</a> to copy. </td></tr>
</table>
</dl>
</td>
</tr>
</table>
<a name="a2" doxytag="ZE::ZImage::ZImage"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
@ -279,40 +320,6 @@ Destructor calls <a class="el" href="classZE_1_1ZImage.html#a10">ZImage::Release
</tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a name="a1" doxytag="ZE::ZImage::ZImage::ZImage"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> ZE::ZImage::ZImage::ZImage </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="md" nowrap valign="top">const ZImage &amp;&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; <em>rhs</em> </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
Creates one <a class="el" href="classZE_1_1ZImage.html">ZImage</a> using another. <dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign=top><em>rhs</em>&nbsp;</td><td>A previously created <a class="el" href="classZE_1_1ZImage.html">ZImage</a> to copy. </td></tr>
</table>
</dl>
</td>
</tr>
</table>
<a name="a6" doxytag="ZE::ZImage::Open"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
@ -473,7 +480,7 @@ Attach a pointer to instance of <a class="el" href="classZE_1_1ZImage.html">ZIma
<td>
<p>
Attach loaded textures which have been lost due to loss of focus, should be called when <a class="el" href="classZE_1_1ZEngine.html#a21">ZEngine::ImagesNeedReload</a> is true. </td>
Attach loaded textures which have been lost due to loss of focus, should be called when <a class="el" href="classZE_1_1ZEngine.html#a23">ZEngine::ImagesNeedReload</a> is true. </td>
</tr>
</table>
<a name="a10" doxytag="ZE::ZImage::Release"></a><p>
@ -504,7 +511,42 @@ Attach loaded textures which have been lost due to loss of focus, should be call
Frees memory via call to SDL_FreeSurface for the image. </td>
</tr>
</table>
<a name="a11" doxytag="ZE::ZImage::SetColorKey"></a><p>
<a name="a11" doxytag="ZE::ZImage::SetAlpha"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void ZE::ZImage::SetAlpha </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="md" nowrap valign="top">Uint8&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; <em>alpha</em> </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
Set translucency value 0-255 (0 is transparent, 255 = opaque). <dl compact><dt><b>Since:</b></dt><dd>0.8.2 </dd></dl>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign=top><em>alpha</em>&nbsp;</td><td>Number 0-255 setting translucency for image. </td></tr>
</table>
</dl>
</td>
</tr>
</table>
<a name="a12" doxytag="ZE::ZImage::SetColorKey"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -555,7 +597,7 @@ Set color which will not be drawn in image. <dl compact><dt><b>Parameters:</b></
</td>
</tr>
</table>
<a name="a12" doxytag="ZE::ZImage::Flip"></a><p>
<a name="a13" doxytag="ZE::ZImage::Flip"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -599,7 +641,7 @@ Flip image vertical and/or horizontal. <dl compact><dt><b>Parameters:</b></dt><d
</td>
</tr>
</table>
<a name="a13" doxytag="ZE::ZImage::Stretch"></a><p>
<a name="a14" doxytag="ZE::ZImage::Stretch"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -643,7 +685,7 @@ Stretch image using a factor to multiply width and height by. <dl compact><dt><b
</td>
</tr>
</table>
<a name="a14" doxytag="ZE::ZImage::Resize"></a><p>
<a name="a15" doxytag="ZE::ZImage::Resize"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -687,7 +729,7 @@ Stretch image to new width and height. <dl compact><dt><b>Parameters:</b></dt><d
</td>
</tr>
</table>
<a name="a15" doxytag="ZE::ZImage::Bind"></a><p>
<a name="a16" doxytag="ZE::ZImage::Bind"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -715,7 +757,7 @@ Stretch image to new width and height. <dl compact><dt><b>Parameters:</b></dt><d
OpenGL related bind call, only available in case you want to bind image in 3D. Draw uses this but the average user should never need to call this. </td>
</tr>
</table>
<a name="a16" doxytag="ZE::ZImage::Draw"></a><p>
<a name="a17" doxytag="ZE::ZImage::Draw"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -759,7 +801,7 @@ Draw Image to screen at specified location. <dl compact><dt><b>Parameters:</b></
</td>
</tr>
</table>
<a name="a17" doxytag="ZE::ZImage::DrawRotated"></a><p>
<a name="a18" doxytag="ZE::ZImage::DrawRotated"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -810,7 +852,7 @@ Image is rotated about it's own center by specified angle, then drawn to screen.
</td>
</tr>
</table>
<a name="a18" doxytag="ZE::ZImage::IsLoaded"></a><p>
<a name="a19" doxytag="ZE::ZImage::IsLoaded"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -839,7 +881,7 @@ Check if surface is a valid GL texture. (does not detect surface loss) <dl compa
</td>
</tr>
</table>
<a name="a19" doxytag="ZE::ZImage::Surface"></a><p>
<a name="a20" doxytag="ZE::ZImage::Surface"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -868,7 +910,7 @@ Check if surface is a valid GL texture. (does not detect surface loss) <dl compa
</td>
</tr>
</table>
<a name="a20" doxytag="ZE::ZImage::Width"></a><p>
<a name="a21" doxytag="ZE::ZImage::Width"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -897,7 +939,7 @@ Get Current Width of Image. <dl compact><dt><b>Returns:</b></dt><dd>Image Width.
</td>
</tr>
</table>
<a name="a21" doxytag="ZE::ZImage::Height"></a><p>
<a name="a22" doxytag="ZE::ZImage::Height"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
@ -926,9 +968,39 @@ Get Current Height of Image. <dl compact><dt><b>Returns:</b></dt><dd>Image Heigh
</td>
</tr>
</table>
<a name="a23" doxytag="ZE::ZImage::Alpha"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> Uint8 ZE::ZImage::Alpha </td>
<td class="md" valign="top">(&nbsp;</td>
<td class="mdname1" valign="top" nowrap>&nbsp; </td>
<td class="md" valign="top">)&nbsp;</td>
<td class="md" nowrap> const</td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
&nbsp;
</td>
<td>
<p>
Get current alpha value of image. <dl compact><dt><b>Since:</b></dt><dd>0.8.2 </dd></dl>
<dl compact><dt><b>Returns:</b></dt><dd>Image Alpha. </dd></dl>
</td>
</tr>
</table>
<hr>The documentation for this class was generated from the following files:<ul>
<li>/include/<a class="el" href="ZE__ZImage_8h-source.html">ZE_ZImage.h</a><li>/src/<a class="el" href="ZE__ZImage_8cpp.html">ZE_ZImage.cpp</a></ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -27,7 +27,7 @@
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZObject.html#a0">ZObject</a>()</td><td><a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZMusic.html#a2">~ZMusic</a>()</td><td><a class="el" href="classZE_1_1ZMusic.html">ZE::ZMusic</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZObject.html#a1">~ZObject</a>()</td><td><a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a></td><td><code> [inline, virtual]</code></td></tr>
</table><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</table><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -523,7 +523,7 @@ Get current volume of music represented as a value from 0-128. <dl compact><dt><
</table>
<hr>The documentation for this class was generated from the following file:<ul>
<li>/include/<a class="el" href="ZE__ZMusic_8h-source.html">ZE_ZMusic.h</a></ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -10,7 +10,7 @@
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZObject.html#n0">rEngine</a></td><td><a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a></td><td><code> [protected]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZObject.html#a0">ZObject</a>()</td><td><a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZObject.html#a1">~ZObject</a>()</td><td><a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a></td><td><code> [inline, virtual]</code></td></tr>
</table><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</table><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -84,7 +84,7 @@ This is the base class from which all <a class="el" href="classZE_1_1ZEngine.htm
</table>
<hr>The documentation for this class was generated from the following file:<ul>
<li>/include/<a class="el" href="ZE__ZObject_8h-source.html">ZE_ZObject.h</a></ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -34,7 +34,7 @@
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZRect.html#a0">ZRect</a>()</td><td><a class="el" href="classZE_1_1ZRect.html">ZE::ZRect</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZRect.html#a1">ZRect</a>(float x, float y, float width, float height)</td><td><a class="el" href="classZE_1_1ZRect.html">ZE::ZRect</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZRect.html#a2">ZRect</a>(const ZRect &amp;rhs)</td><td><a class="el" href="classZE_1_1ZRect.html">ZE::ZRect</a></td><td></td></tr>
</table><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</table><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -913,7 +913,7 @@ Access private height member. <dl compact><dt><b>Returns:</b></dt><dd>Value of m
</table>
<hr>The documentation for this class was generated from the following files:<ul>
<li>/include/<a class="el" href="ZE__ZRect_8h-source.html">ZE_ZRect.h</a><li>/src/<a class="el" href="ZE__ZRect_8cpp.html">ZE_ZRect.cpp</a></ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -27,7 +27,7 @@
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZSound.html#a1">ZSound</a>(string filename)</td><td><a class="el" href="classZE_1_1ZSound.html">ZE::ZSound</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZObject.html#a1">~ZObject</a>()</td><td><a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a></td><td><code> [inline, virtual]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZSound.html#a2">~ZSound</a>()</td><td><a class="el" href="classZE_1_1ZSound.html">ZE::ZSound</a></td><td></td></tr>
</table><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</table><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -496,7 +496,7 @@ Get current volume of sound channel represented as a value from 0-128. <dl compa
</table>
<hr>The documentation for this class was generated from the following file:<ul>
<li>/include/<a class="el" href="ZE__ZSound_8h-source.html">ZE_ZSound.h</a></ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -21,7 +21,7 @@
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZObject.html#a0">ZObject</a>()</td><td><a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZTimer.html#a0">ZTimer</a>(bool useZEngine=true)</td><td><a class="el" href="classZE_1_1ZTimer.html">ZE::ZTimer</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classZE_1_1ZObject.html#a1">~ZObject</a>()</td><td><a class="el" href="classZE_1_1ZObject.html">ZE::ZObject</a></td><td><code> [inline, virtual]</code></td></tr>
</table><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</table><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -254,7 +254,7 @@ Find out paused state of timer. <dl compact><dt><b>Returns:</b></dt><dd>Paused s
</table>
<hr>The documentation for this class was generated from the following files:<ul>
<li>/include/<a class="el" href="ZE__ZTimer_8h-source.html">ZE_ZTimer.h</a><li>/src/<a class="el" href="ZE__ZTimer_8cpp.html">ZE_ZTimer.cpp</a></ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -34,7 +34,7 @@
<tr><td class="indexkey">/src/<a class="el" href="ZE__ZSound_8cpp.html">ZE_ZSound.cpp</a></td><td class="indexvalue">Source file for ZSound</td></tr>
<tr><td class="indexkey">/src/<a class="el" href="ZE__ZTimer_8cpp.html">ZE_ZTimer.cpp</a></td><td class="indexvalue">Source file for ZTimer</td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -12,33 +12,36 @@
<p>
Here is a list of all documented class members with links to the class documentation for each member:<h3><a name="index_a">- a -</a>
</h3><ul>
<li>Attach()
<li>Alpha()
: <a class="el" href="classZE_1_1ZImage.html#a23">ZE::ZImage</a><li>Attach()
: <a class="el" href="classZE_1_1ZImage.html#a8">ZE::ZImage</a></ul>
<h3><a name="index_b">- b -</a>
</h3><ul>
<li>Bind()
: <a class="el" href="classZE_1_1ZImage.html#a15">ZE::ZImage</a><li>Bottom()
: <a class="el" href="classZE_1_1ZImage.html#a16">ZE::ZImage</a><li>Bottom()
: <a class="el" href="classZE_1_1ZRect.html#a20">ZE::ZRect</a><li>BPP()
: <a class="el" href="classZE_1_1ZEngine.html#a44">ZE::ZEngine</a></ul>
: <a class="el" href="classZE_1_1ZEngine.html#a47">ZE::ZEngine</a></ul>
<h3><a name="index_c">- c -</a>
</h3><ul>
<li>CheckEvents()
: <a class="el" href="classZE_1_1ZEngine.html#a32">ZE::ZEngine</a><li>CleanString()
: <a class="el" href="classZE_1_1ZEngine.html#a34">ZE::ZEngine</a><li>CleanString()
: <a class="el" href="classZE_1_1ZConfigFile.html#c0">ZE::ZConfigFile</a><li>Clear()
: <a class="el" href="classZE_1_1ZEngine.html#a6">ZE::ZEngine</a><li>Close()
: <a class="el" href="classZE_1_1ZEngine.html#a8">ZE::ZEngine</a><li>Close()
: <a class="el" href="classZE_1_1ZConfigFile.html#a11">ZE::ZConfigFile</a><li>CloseDisplay()
: <a class="el" href="classZE_1_1ZEngine.html#a3">ZE::ZEngine</a><li>Code()
: <a class="el" href="classZE_1_1ZError.html#a2">ZE::ZError</a><li>Contains()
: <a class="el" href="classZE_1_1ZRect.html#a12">ZE::ZRect</a><li>Create()
: <a class="el" href="classZE_1_1ZError.html#a1">ZE::ZError</a><li>CreateDisplay()
: <a class="el" href="classZE_1_1ZEngine.html#a2">ZE::ZEngine</a></ul>
: <a class="el" href="classZE_1_1ZEngine.html#a2">ZE::ZEngine</a><li>CreateStringTable()
: <a class="el" href="classZE_1_1ZError.html#d0">ZE::ZError</a></ul>
<h3><a name="index_d">- d -</a>
</h3><ul>
<li>Delay()
: <a class="el" href="classZE_1_1ZEngine.html#a8">ZE::ZEngine</a><li>Display()
: <a class="el" href="classZE_1_1ZEngine.html#a4">ZE::ZEngine</a><li>Draw()
: <a class="el" href="classZE_1_1ZRect.html#a5">ZE::ZRect</a>, <a class="el" href="classZE_1_1ZImage.html#a16">ZE::ZImage</a><li>DrawRotated()
: <a class="el" href="classZE_1_1ZImage.html#a17">ZE::ZImage</a><li>DrawShadedText()
: <a class="el" href="classZE_1_1ZEngine.html#a10">ZE::ZEngine</a><li>DestroyStringTable()
: <a class="el" href="classZE_1_1ZError.html#d1">ZE::ZError</a><li>Display()
: <a class="el" href="classZE_1_1ZEngine.html#a6">ZE::ZEngine</a><li>Draw()
: <a class="el" href="classZE_1_1ZRect.html#a5">ZE::ZRect</a>, <a class="el" href="classZE_1_1ZImage.html#a17">ZE::ZImage</a><li>DrawRotated()
: <a class="el" href="classZE_1_1ZImage.html#a18">ZE::ZImage</a><li>DrawShadedText()
: <a class="el" href="classZE_1_1ZFont.html#a6">ZE::ZFont</a><li>DrawText()
: <a class="el" href="classZE_1_1ZFont.html#a5">ZE::ZFont</a></ul>
<h3><a name="index_e">- e -</a>
@ -48,97 +51,99 @@ Here is a list of all documented class members with links to the class documenta
<h3><a name="index_f">- f -</a>
</h3><ul>
<li>Flip()
: <a class="el" href="classZE_1_1ZImage.html#a12">ZE::ZImage</a><li>Flush()
: <a class="el" href="classZE_1_1ZImage.html#a13">ZE::ZImage</a><li>Flush()
: <a class="el" href="classZE_1_1ZConfigFile.html#a10">ZE::ZConfigFile</a><li>FlushErrors()
: <a class="el" href="classZE_1_1ZEngine.html#a37">ZE::ZEngine</a></ul>
: <a class="el" href="classZE_1_1ZEngine.html#a40">ZE::ZEngine</a></ul>
<h3><a name="index_g">- g -</a>
</h3><ul>
<li>GetBool()
: <a class="el" href="classZE_1_1ZConfigFile.html#a5">ZE::ZConfigFile</a><li>GetDesiredFramerate()
: <a class="el" href="classZE_1_1ZEngine.html#a15">ZE::ZEngine</a><li>GetFramerate()
: <a class="el" href="classZE_1_1ZEngine.html#a13">ZE::ZEngine</a><li>GetFrameTime()
: <a class="el" href="classZE_1_1ZEngine.html#a12">ZE::ZEngine</a><li>GetInstance()
: <a class="el" href="classZE_1_1ZEngine.html#a17">ZE::ZEngine</a><li>GetFramerate()
: <a class="el" href="classZE_1_1ZEngine.html#a15">ZE::ZEngine</a><li>GetFrameTime()
: <a class="el" href="classZE_1_1ZEngine.html#a14">ZE::ZEngine</a><li>GetInstance()
: <a class="el" href="classZE_1_1ZEngine.html#d0">ZE::ZEngine</a><li>GetInt()
: <a class="el" href="classZE_1_1ZConfigFile.html#a4">ZE::ZConfigFile</a><li>GetLastError()
: <a class="el" href="classZE_1_1ZEngine.html#a35">ZE::ZEngine</a><li>GetParentTime()
: <a class="el" href="classZE_1_1ZEngine.html#a38">ZE::ZEngine</a><li>GetParentTime()
: <a class="el" href="classZE_1_1ZTimer.html#b0">ZE::ZTimer</a><li>GetString()
: <a class="el" href="classZE_1_1ZConfigFile.html#a6">ZE::ZConfigFile</a><li>GetTime()
: <a class="el" href="classZE_1_1ZTimer.html#a4">ZE::ZTimer</a>, <a class="el" href="classZE_1_1ZEngine.html#a9">ZE::ZEngine</a><li>GetVariable()
: <a class="el" href="classZE_1_1ZTimer.html#a4">ZE::ZTimer</a>, <a class="el" href="classZE_1_1ZEngine.html#a11">ZE::ZEngine</a><li>GetVariable()
: <a class="el" href="classZE_1_1ZConfigFile.html#c4">ZE::ZConfigFile</a><li>GetVersion()
: <a class="el" href="classZE_1_1ZEngine.html#d2">ZE::ZEngine</a></ul>
<h3><a name="index_h">- h -</a>
</h3><ul>
<li>Height()
: <a class="el" href="classZE_1_1ZRect.html#a22">ZE::ZRect</a>, <a class="el" href="classZE_1_1ZImage.html#a21">ZE::ZImage</a>, <a class="el" href="classZE_1_1ZFont.html#a15">ZE::ZFont</a>, <a class="el" href="classZE_1_1ZEngine.html#a43">ZE::ZEngine</a><li>HideCursor()
: <a class="el" href="classZE_1_1ZEngine.html#a25">ZE::ZEngine</a></ul>
: <a class="el" href="classZE_1_1ZRect.html#a22">ZE::ZRect</a>, <a class="el" href="classZE_1_1ZImage.html#a22">ZE::ZImage</a>, <a class="el" href="classZE_1_1ZFont.html#a15">ZE::ZFont</a>, <a class="el" href="classZE_1_1ZEngine.html#a46">ZE::ZEngine</a><li>HideCursor()
: <a class="el" href="classZE_1_1ZEngine.html#a27">ZE::ZEngine</a></ul>
<h3><a name="index_i">- i -</a>
</h3><ul>
<li>ImagesNeedReload()
: <a class="el" href="classZE_1_1ZEngine.html#a21">ZE::ZEngine</a><li>Intersection()
: <a class="el" href="classZE_1_1ZEngine.html#a23">ZE::ZEngine</a><li>Initialized()
: <a class="el" href="classZE_1_1ZEngine.html#a5">ZE::ZEngine</a><li>Intersection()
: <a class="el" href="classZE_1_1ZRect.html#a13">ZE::ZRect</a><li>Intersects()
: <a class="el" href="classZE_1_1ZRect.html#a10">ZE::ZRect</a><li>IsActive()
: <a class="el" href="classZE_1_1ZEngine.html#a17">ZE::ZEngine</a><li>IsBold()
: <a class="el" href="classZE_1_1ZEngine.html#a19">ZE::ZEngine</a><li>IsBold()
: <a class="el" href="classZE_1_1ZFont.html#a12">ZE::ZFont</a><li>IsFullscreen()
: <a class="el" href="classZE_1_1ZEngine.html#a45">ZE::ZEngine</a><li>IsItalic()
: <a class="el" href="classZE_1_1ZEngine.html#a48">ZE::ZEngine</a><li>IsItalic()
: <a class="el" href="classZE_1_1ZFont.html#a13">ZE::ZFont</a><li>IsLoaded()
: <a class="el" href="classZE_1_1ZSound.html#a10">ZE::ZSound</a>, <a class="el" href="classZE_1_1ZMusic.html#a11">ZE::ZMusic</a>, <a class="el" href="classZE_1_1ZImage.html#a18">ZE::ZImage</a>, <a class="el" href="classZE_1_1ZFont.html#a11">ZE::ZFont</a><li>IsPaused()
: <a class="el" href="classZE_1_1ZTimer.html#a5">ZE::ZTimer</a>, <a class="el" href="classZE_1_1ZSound.html#a12">ZE::ZSound</a>, <a class="el" href="classZE_1_1ZMusic.html#a13">ZE::ZMusic</a>, <a class="el" href="classZE_1_1ZEngine.html#a16">ZE::ZEngine</a><li>IsPlaying()
: <a class="el" href="classZE_1_1ZSound.html#a10">ZE::ZSound</a>, <a class="el" href="classZE_1_1ZMusic.html#a11">ZE::ZMusic</a>, <a class="el" href="classZE_1_1ZImage.html#a19">ZE::ZImage</a>, <a class="el" href="classZE_1_1ZFont.html#a11">ZE::ZFont</a><li>IsPaused()
: <a class="el" href="classZE_1_1ZTimer.html#a5">ZE::ZTimer</a>, <a class="el" href="classZE_1_1ZSound.html#a12">ZE::ZSound</a>, <a class="el" href="classZE_1_1ZMusic.html#a13">ZE::ZMusic</a>, <a class="el" href="classZE_1_1ZEngine.html#a18">ZE::ZEngine</a><li>IsPlaying()
: <a class="el" href="classZE_1_1ZSound.html#a11">ZE::ZSound</a>, <a class="el" href="classZE_1_1ZMusic.html#a12">ZE::ZMusic</a><li>IsUnderlined()
: <a class="el" href="classZE_1_1ZFont.html#a14">ZE::ZFont</a></ul>
<h3><a name="index_k">- k -</a>
</h3><ul>
<li>KeyIsPressed()
: <a class="el" href="classZE_1_1ZEngine.html#a23">ZE::ZEngine</a><li>KeyPress()
: <a class="el" href="classZE_1_1ZEngine.html#a24">ZE::ZEngine</a></ul>
: <a class="el" href="classZE_1_1ZEngine.html#a25">ZE::ZEngine</a><li>KeyPress()
: <a class="el" href="classZE_1_1ZEngine.html#a26">ZE::ZEngine</a></ul>
<h3><a name="index_l">- l -</a>
</h3><ul>
<li>LButtonPressed()
: <a class="el" href="classZE_1_1ZEngine.html#a29">ZE::ZEngine</a><li>Left()
: <a class="el" href="classZE_1_1ZEngine.html#a31">ZE::ZEngine</a><li>Left()
: <a class="el" href="classZE_1_1ZRect.html#a17">ZE::ZRect</a><li>LineSkip()
: <a class="el" href="classZE_1_1ZFont.html#a16">ZE::ZFont</a><li>LoadFont()
: <a class="el" href="classZE_1_1ZEngine.html#a41">ZE::ZEngine</a><li>LoadImage()
: <a class="el" href="classZE_1_1ZEngine.html#a38">ZE::ZEngine</a><li>LoadMusic()
: <a class="el" href="classZE_1_1ZEngine.html#a40">ZE::ZEngine</a><li>LoadSound()
: <a class="el" href="classZE_1_1ZEngine.html#a39">ZE::ZEngine</a><li>LogError()
: <a class="el" href="classZE_1_1ZEngine.html#a44">ZE::ZEngine</a><li>LoadImage()
: <a class="el" href="classZE_1_1ZEngine.html#a41">ZE::ZEngine</a><li>LoadMusic()
: <a class="el" href="classZE_1_1ZEngine.html#a43">ZE::ZEngine</a><li>LoadSound()
: <a class="el" href="classZE_1_1ZEngine.html#a42">ZE::ZEngine</a><li>LogError()
: <a class="el" href="classZE_1_1ZEngine.html#c1">ZE::ZEngine</a><li>LogString()
: <a class="el" href="classZE_1_1ZError.html#a3">ZE::ZError</a><li>LoopInfinite
: <a class="el" href="classZE_1_1ZSound.html#p0">ZE::ZSound</a>, <a class="el" href="classZE_1_1ZMusic.html#p0">ZE::ZMusic</a></ul>
<h3><a name="index_m">- m -</a>
</h3><ul>
<li>mActive
: <a class="el" href="classZE_1_1ZEngine.html#o16">ZE::ZEngine</a><li>mBPP
: <a class="el" href="classZE_1_1ZEngine.html#o17">ZE::ZEngine</a><li>mBPP
: <a class="el" href="classZE_1_1ZEngine.html#o2">ZE::ZEngine</a><li>mCurError
: <a class="el" href="classZE_1_1ZEngine.html#o24">ZE::ZEngine</a><li>mDesiredFramerate
: <a class="el" href="classZE_1_1ZEngine.html#o9">ZE::ZEngine</a><li>mErrlog
: <a class="el" href="classZE_1_1ZEngine.html#o26">ZE::ZEngine</a><li>mErrorQueue
: <a class="el" href="classZE_1_1ZEngine.html#o23">ZE::ZEngine</a><li>mFileLayout
: <a class="el" href="classZE_1_1ZEngine.html#o25">ZE::ZEngine</a><li>mDesiredFramerate
: <a class="el" href="classZE_1_1ZEngine.html#o10">ZE::ZEngine</a><li>mErrlog
: <a class="el" href="classZE_1_1ZEngine.html#o27">ZE::ZEngine</a><li>mErrorQueue
: <a class="el" href="classZE_1_1ZEngine.html#o24">ZE::ZEngine</a><li>mFileLayout
: <a class="el" href="classZE_1_1ZConfigFile.html#o0">ZE::ZConfigFile</a><li>mFilename
: <a class="el" href="classZE_1_1ZConfigFile.html#o1">ZE::ZConfigFile</a><li>mFullscreen
: <a class="el" href="classZE_1_1ZEngine.html#o3">ZE::ZEngine</a><li>mHeight
: <a class="el" href="classZE_1_1ZEngine.html#o1">ZE::ZEngine</a><li>mKeyIsPressed
: <a class="el" href="classZE_1_1ZEngine.html#o18">ZE::ZEngine</a><li>mKeyPress
: <a class="el" href="classZE_1_1ZEngine.html#o19">ZE::ZEngine</a><li>mLastPause
: <a class="el" href="classZE_1_1ZEngine.html#o11">ZE::ZEngine</a><li>mLastTime
: <a class="el" href="classZE_1_1ZEngine.html#o13">ZE::ZEngine</a><li>mLogAllErrors
: <a class="el" href="classZE_1_1ZEngine.html#o25">ZE::ZEngine</a><li>mMouseB
: <a class="el" href="classZE_1_1ZEngine.html#o22">ZE::ZEngine</a><li>mMouseX
: <a class="el" href="classZE_1_1ZEngine.html#o20">ZE::ZEngine</a><li>mMouseY
: <a class="el" href="classZE_1_1ZEngine.html#o21">ZE::ZEngine</a><li>mNeedReload
: <a class="el" href="classZE_1_1ZEngine.html#o15">ZE::ZEngine</a><li>mNextUpdate
: <a class="el" href="classZE_1_1ZEngine.html#o10">ZE::ZEngine</a><li>MouseInRect()
: <a class="el" href="classZE_1_1ZEngine.html#a31">ZE::ZEngine</a><li>MouseX()
: <a class="el" href="classZE_1_1ZEngine.html#a27">ZE::ZEngine</a><li>MouseY()
: <a class="el" href="classZE_1_1ZEngine.html#a28">ZE::ZEngine</a><li>Move()
: <a class="el" href="classZE_1_1ZEngine.html#o1">ZE::ZEngine</a><li>mInitialized
: <a class="el" href="classZE_1_1ZEngine.html#o4">ZE::ZEngine</a><li>mKeyIsPressed
: <a class="el" href="classZE_1_1ZEngine.html#o19">ZE::ZEngine</a><li>mKeyPress
: <a class="el" href="classZE_1_1ZEngine.html#o20">ZE::ZEngine</a><li>mLastPause
: <a class="el" href="classZE_1_1ZEngine.html#o12">ZE::ZEngine</a><li>mLastTime
: <a class="el" href="classZE_1_1ZEngine.html#o14">ZE::ZEngine</a><li>mLogAllErrors
: <a class="el" href="classZE_1_1ZEngine.html#o26">ZE::ZEngine</a><li>mMouseB
: <a class="el" href="classZE_1_1ZEngine.html#o23">ZE::ZEngine</a><li>mMouseX
: <a class="el" href="classZE_1_1ZEngine.html#o21">ZE::ZEngine</a><li>mMouseY
: <a class="el" href="classZE_1_1ZEngine.html#o22">ZE::ZEngine</a><li>mNeedReload
: <a class="el" href="classZE_1_1ZEngine.html#o16">ZE::ZEngine</a><li>mNextUpdate
: <a class="el" href="classZE_1_1ZEngine.html#o11">ZE::ZEngine</a><li>MouseInRect()
: <a class="el" href="classZE_1_1ZEngine.html#a33">ZE::ZEngine</a><li>MouseX()
: <a class="el" href="classZE_1_1ZEngine.html#a29">ZE::ZEngine</a><li>MouseY()
: <a class="el" href="classZE_1_1ZEngine.html#a30">ZE::ZEngine</a><li>Move()
: <a class="el" href="classZE_1_1ZRect.html#a6">ZE::ZRect</a><li>MoveRel()
: <a class="el" href="classZE_1_1ZRect.html#a7">ZE::ZRect</a><li>mPaused
: <a class="el" href="classZE_1_1ZEngine.html#o7">ZE::ZEngine</a><li>mPausedTime
: <a class="el" href="classZE_1_1ZEngine.html#o12">ZE::ZEngine</a><li>mQuit
: <a class="el" href="classZE_1_1ZEngine.html#o17">ZE::ZEngine</a><li>mRate
: <a class="el" href="classZE_1_1ZEngine.html#o4">ZE::ZEngine</a><li>mScreen
: <a class="el" href="classZE_1_1ZEngine.html#o6">ZE::ZEngine</a><li>mSecPerFrame
: <a class="el" href="classZE_1_1ZEngine.html#o14">ZE::ZEngine</a><li>mStereo
: <a class="el" href="classZE_1_1ZEngine.html#o5">ZE::ZEngine</a><li>mUnpauseOnActive
: <a class="el" href="classZE_1_1ZEngine.html#o8">ZE::ZEngine</a><li>mWidth
: <a class="el" href="classZE_1_1ZEngine.html#o8">ZE::ZEngine</a><li>mPausedTime
: <a class="el" href="classZE_1_1ZEngine.html#o13">ZE::ZEngine</a><li>mQuit
: <a class="el" href="classZE_1_1ZEngine.html#o18">ZE::ZEngine</a><li>mRate
: <a class="el" href="classZE_1_1ZEngine.html#o5">ZE::ZEngine</a><li>mScreen
: <a class="el" href="classZE_1_1ZEngine.html#o7">ZE::ZEngine</a><li>mSecPerFrame
: <a class="el" href="classZE_1_1ZEngine.html#o15">ZE::ZEngine</a><li>mStereo
: <a class="el" href="classZE_1_1ZEngine.html#o6">ZE::ZEngine</a><li>mUnpauseOnActive
: <a class="el" href="classZE_1_1ZEngine.html#o9">ZE::ZEngine</a><li>mWidth
: <a class="el" href="classZE_1_1ZEngine.html#o0">ZE::ZEngine</a></ul>
<h3><a name="index_o">- o -</a>
</h3><ul>
@ -151,18 +156,19 @@ Here is a list of all documented class members with links to the class documenta
</h3><ul>
<li>Pause()
: <a class="el" href="classZE_1_1ZTimer.html#a2">ZE::ZTimer</a>, <a class="el" href="classZE_1_1ZSound.html#a6">ZE::ZSound</a>, <a class="el" href="classZE_1_1ZMusic.html#a6">ZE::ZMusic</a><li>PauseTimer()
: <a class="el" href="classZE_1_1ZEngine.html#a10">ZE::ZEngine</a><li>Play()
: <a class="el" href="classZE_1_1ZEngine.html#a12">ZE::ZEngine</a><li>Play()
: <a class="el" href="classZE_1_1ZSound.html#a5">ZE::ZSound</a>, <a class="el" href="classZE_1_1ZMusic.html#a5">ZE::ZMusic</a><li>Process()
: <a class="el" href="classZE_1_1ZConfigFile.html#a3">ZE::ZConfigFile</a></ul>
<h3><a name="index_q">- q -</a>
</h3><ul>
<li>QuitRequested()
: <a class="el" href="classZE_1_1ZEngine.html#a19">ZE::ZEngine</a></ul>
: <a class="el" href="classZE_1_1ZEngine.html#a21">ZE::ZEngine</a></ul>
<h3><a name="index_r">- r -</a>
</h3><ul>
<li>rBGColor
<li>rAlpha
: <a class="el" href="classZE_1_1ZImage.html#n8">ZE::ZImage</a><li>rBGColor
: <a class="el" href="classZE_1_1ZFont.html#n3">ZE::ZFont</a><li>RButtonPressed()
: <a class="el" href="classZE_1_1ZEngine.html#a30">ZE::ZEngine</a><li>rChannelID
: <a class="el" href="classZE_1_1ZEngine.html#a32">ZE::ZEngine</a><li>rChannelID
: <a class="el" href="classZE_1_1ZSound.html#n1">ZE::ZSound</a><li>rCode
: <a class="el" href="classZE_1_1ZError.html#n0">ZE::ZError</a><li>rColor
: <a class="el" href="classZE_1_1ZFont.html#n2">ZE::ZFont</a><li>rDescription
@ -171,10 +177,10 @@ Here is a list of all documented class members with links to the class documenta
: <a class="el" href="classZE_1_1ZEngine.html#d1">ZE::ZEngine</a><li>Reload()
: <a class="el" href="classZE_1_1ZImage.html#a9">ZE::ZImage</a><li>rEngine
: <a class="el" href="classZE_1_1ZObject.html#n0">ZE::ZObject</a><li>ReportError()
: <a class="el" href="classZE_1_1ZEngine.html#a34">ZE::ZEngine</a><li>RequestQuit()
: <a class="el" href="classZE_1_1ZEngine.html#a18">ZE::ZEngine</a><li>Reset()
: <a class="el" href="classZE_1_1ZEngine.html#a37">ZE::ZEngine</a><li>RequestQuit()
: <a class="el" href="classZE_1_1ZEngine.html#a20">ZE::ZEngine</a><li>Reset()
: <a class="el" href="classZE_1_1ZTimer.html#a1">ZE::ZTimer</a><li>Resize()
: <a class="el" href="classZE_1_1ZRect.html#a8">ZE::ZRect</a>, <a class="el" href="classZE_1_1ZImage.html#a14">ZE::ZImage</a>, <a class="el" href="classZE_1_1ZFont.html#a10">ZE::ZFont</a><li>ResizeRel()
: <a class="el" href="classZE_1_1ZRect.html#a8">ZE::ZRect</a>, <a class="el" href="classZE_1_1ZImage.html#a15">ZE::ZImage</a>, <a class="el" href="classZE_1_1ZFont.html#a10">ZE::ZFont</a><li>ResizeRel()
: <a class="el" href="classZE_1_1ZRect.html#a9">ZE::ZRect</a><li>Rewind()
: <a class="el" href="classZE_1_1ZMusic.html#a8">ZE::ZMusic</a><li>rFilename
: <a class="el" href="classZE_1_1ZFont.html#n1">ZE::ZFont</a>, <a class="el" href="classZE_1_1ZError.html#n2">ZE::ZError</a><li>rFont
@ -202,40 +208,43 @@ Here is a list of all documented class members with links to the class documenta
<li>SDLrect()
: <a class="el" href="classZE_1_1ZRect.html#a14">ZE::ZRect</a><li>section
: <a class="el" href="classZE_1_1ZConfigFile_1_1ZCF__Section.html#m0">ZE::ZConfigFile::ZCF_Section</a><li>sErrorDesc
: <a class="el" href="classZE_1_1ZError.html#q0">ZE::ZError</a><li>SetBGColor()
: <a class="el" href="classZE_1_1ZError.html#q0">ZE::ZError</a><li>SetAlpha()
: <a class="el" href="classZE_1_1ZImage.html#a11">ZE::ZImage</a><li>SetBGColor()
: <a class="el" href="classZE_1_1ZFont.html#a8">ZE::ZFont</a><li>SetBool()
: <a class="el" href="classZE_1_1ZConfigFile.html#a8">ZE::ZConfigFile</a><li>SetColor()
: <a class="el" href="classZE_1_1ZFont.html#a7">ZE::ZFont</a><li>SetColorKey()
: <a class="el" href="classZE_1_1ZImage.html#a11">ZE::ZImage</a><li>SetDesiredFramerate()
: <a class="el" href="classZE_1_1ZEngine.html#a14">ZE::ZEngine</a><li>SetErrorLog()
: <a class="el" href="classZE_1_1ZEngine.html#a33">ZE::ZEngine</a><li>SetGL2D()
: <a class="el" href="classZE_1_1ZEngine.html#a7">ZE::ZEngine</a><li>SetInt()
: <a class="el" href="classZE_1_1ZImage.html#a12">ZE::ZImage</a><li>SetDesiredFramerate()
: <a class="el" href="classZE_1_1ZEngine.html#a16">ZE::ZEngine</a><li>SetErrorLog()
: <a class="el" href="classZE_1_1ZEngine.html#a36">ZE::ZEngine</a><li>SetEventFilter()
: <a class="el" href="classZE_1_1ZEngine.html#a35">ZE::ZEngine</a><li>SetGL2D()
: <a class="el" href="classZE_1_1ZEngine.html#a9">ZE::ZEngine</a><li>SetInt()
: <a class="el" href="classZE_1_1ZConfigFile.html#a7">ZE::ZConfigFile</a><li>SetKeyRepeatRate()
: <a class="el" href="classZE_1_1ZEngine.html#a22">ZE::ZEngine</a><li>SetReloadNeed()
: <a class="el" href="classZE_1_1ZEngine.html#a20">ZE::ZEngine</a><li>SetString()
: <a class="el" href="classZE_1_1ZEngine.html#a24">ZE::ZEngine</a><li>SetReloadNeed()
: <a class="el" href="classZE_1_1ZEngine.html#a22">ZE::ZEngine</a><li>SetString()
: <a class="el" href="classZE_1_1ZConfigFile.html#a9">ZE::ZConfigFile</a><li>SetStyle()
: <a class="el" href="classZE_1_1ZFont.html#a9">ZE::ZFont</a><li>SetupDisplay()
: <a class="el" href="classZE_1_1ZEngine.html#a0">ZE::ZEngine</a><li>SetupSound()
: <a class="el" href="classZE_1_1ZEngine.html#a1">ZE::ZEngine</a><li>SetVariable()
: <a class="el" href="classZE_1_1ZConfigFile.html#c3">ZE::ZConfigFile</a><li>SetVolume()
: <a class="el" href="classZE_1_1ZSound.html#a9">ZE::ZSound</a>, <a class="el" href="classZE_1_1ZMusic.html#a10">ZE::ZMusic</a><li>ShowCursor()
: <a class="el" href="classZE_1_1ZEngine.html#a26">ZE::ZEngine</a><li>sInstance
: <a class="el" href="classZE_1_1ZEngine.html#a28">ZE::ZEngine</a><li>sInstance
: <a class="el" href="classZE_1_1ZEngine.html#r0">ZE::ZEngine</a><li>Stop()
: <a class="el" href="classZE_1_1ZSound.html#a8">ZE::ZSound</a>, <a class="el" href="classZE_1_1ZMusic.html#a9">ZE::ZMusic</a><li>Stretch()
: <a class="el" href="classZE_1_1ZImage.html#a13">ZE::ZImage</a><li>StringHeight()
: <a class="el" href="classZE_1_1ZImage.html#a14">ZE::ZImage</a><li>StringHeight()
: <a class="el" href="classZE_1_1ZFont.html#a18">ZE::ZFont</a><li>StringWidth()
: <a class="el" href="classZE_1_1ZFont.html#a17">ZE::ZFont</a><li>Surface()
: <a class="el" href="classZE_1_1ZImage.html#a19">ZE::ZImage</a></ul>
: <a class="el" href="classZE_1_1ZImage.html#a20">ZE::ZImage</a></ul>
<h3><a name="index_t">- t -</a>
</h3><ul>
<li>Top()
<li>ToggleFullscreen()
: <a class="el" href="classZE_1_1ZEngine.html#a4">ZE::ZEngine</a><li>Top()
: <a class="el" href="classZE_1_1ZRect.html#a19">ZE::ZRect</a></ul>
<h3><a name="index_u">- u -</a>
</h3><ul>
<li>Unpause()
: <a class="el" href="classZE_1_1ZTimer.html#a3">ZE::ZTimer</a>, <a class="el" href="classZE_1_1ZSound.html#a7">ZE::ZSound</a>, <a class="el" href="classZE_1_1ZMusic.html#a7">ZE::ZMusic</a><li>UnpauseTimer()
: <a class="el" href="classZE_1_1ZEngine.html#a11">ZE::ZEngine</a><li>Update()
: <a class="el" href="classZE_1_1ZEngine.html#a5">ZE::ZEngine</a></ul>
: <a class="el" href="classZE_1_1ZEngine.html#a13">ZE::ZEngine</a><li>Update()
: <a class="el" href="classZE_1_1ZEngine.html#a7">ZE::ZEngine</a></ul>
<h3><a name="index_v">- v -</a>
</h3><ul>
<li>val
@ -246,8 +255,8 @@ Here is a list of all documented class members with links to the class documenta
<h3><a name="index_w">- w -</a>
</h3><ul>
<li>Width()
: <a class="el" href="classZE_1_1ZRect.html#a21">ZE::ZRect</a>, <a class="el" href="classZE_1_1ZImage.html#a20">ZE::ZImage</a>, <a class="el" href="classZE_1_1ZEngine.html#a42">ZE::ZEngine</a><li>WriteLog()
: <a class="el" href="classZE_1_1ZEngine.html#a36">ZE::ZEngine</a></ul>
: <a class="el" href="classZE_1_1ZRect.html#a21">ZE::ZRect</a>, <a class="el" href="classZE_1_1ZImage.html#a21">ZE::ZImage</a>, <a class="el" href="classZE_1_1ZEngine.html#a45">ZE::ZEngine</a><li>WriteLog()
: <a class="el" href="classZE_1_1ZEngine.html#a39">ZE::ZEngine</a></ul>
<h3><a name="index_x">- x -</a>
</h3><ul>
<li>X()
@ -263,8 +272,7 @@ Here is a list of all documented class members with links to the class documenta
: <a class="el" href="classZE_1_1ZEngine.html#c0">ZE::ZEngine</a><li>ZError()
: <a class="el" href="classZE_1_1ZError.html#a0">ZE::ZError</a><li>ZFont()
: <a class="el" href="classZE_1_1ZFont.html#a1">ZE::ZFont</a><li>ZImage()
: <a class="el" href="classZE_1_1ZImage.html#a4">ZE::ZImage</a><li>ZImage::ZImage()
: <a class="el" href="classZE_1_1ZImage.html#a1">ZE::ZImage</a><li>ZMusic()
: <a class="el" href="classZE_1_1ZImage.html#a4">ZE::ZImage</a><li>ZMusic()
: <a class="el" href="classZE_1_1ZMusic.html#a1">ZE::ZMusic</a><li>ZObject()
: <a class="el" href="classZE_1_1ZObject.html#a0">ZE::ZObject</a><li>ZRect()
: <a class="el" href="classZE_1_1ZRect.html#a2">ZE::ZRect</a><li>ZSound()
@ -279,7 +287,7 @@ Here is a list of all documented class members with links to the class documenta
: <a class="el" href="classZE_1_1ZMusic.html#a2">ZE::ZMusic</a><li>~ZObject()
: <a class="el" href="classZE_1_1ZObject.html#a1">ZE::ZObject</a><li>~ZSound()
: <a class="el" href="classZE_1_1ZSound.html#a2">ZE::ZSound</a></ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -27,7 +27,7 @@ Here is a list of all documented file members with links to the documentation:<h
</h3><ul>
<li>VERSION
: <a class="el" href="ZE__Defines_8h.html#a3">ZE_Defines.h</a></ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -22,7 +22,7 @@
</ul>
<li><a class="el" href="classZE_1_1ZRect.html">ZE::ZRect</a>
</ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

View File

@ -10,7 +10,7 @@
<p>
<h3 align="center">0.8.2</h3><dl compact><dt><b>Author:</b></dt><dd>James Turk </dd></dl>
<dl compact><dt><b>Version:</b></dt><dd>0.8.2 </dd></dl>
<dl compact><dt><b>Date:</b></dt><dd>January 18, 2003</dd></dl>
<dl compact><dt><b>Date:</b></dt><dd>January 28, 2003</dd></dl>
<h2><a name="ZEngine"></a>
About ZEngine</h2>
<br>
@ -28,7 +28,7 @@ Licensing</h2>
Licensed under a BSD-style license.
The maintainer of this library is James Turk (<a href="mailto:james@conceptofzero.net">james@conceptofzero.net</a>)
and the home of this Library is <a href="http://www.zengine.sourceforge.net">http://www.zengine.sourceforge.net</a>
and the home of this Library is <a href="http://zengine.sourceforge.net">http://zengine.sourceforge.net</a>
</pre>
<h2><a name="Authors"></a>
Contributing Authors</h2>
@ -36,7 +36,7 @@ Contributing Authors</h2>
James Turk <a href="mailto:james@conceptofzero.net"><a href="mailto:james@conceptofzero.net">james@conceptofzero.net</a></a> - Core Engine, Design, Docs, and Classes<br>
Gamer Tazar <a href="mailto:tazar@conceptofzero.net"><a href="mailto:tazar@conceptofzero.net">tazar@conceptofzero.net</a></a> - OpenGL assistance<br>
Sean <a href="mailto:sean@conceptofzero.net"><a href="mailto:sean@conceptofzero.net">sean@conceptofzero.net</a></a> - MSVC++6 Project Files<br>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -170,7 +170,7 @@ Takes identifiers out of fmtstr and parses them, replacing them with coorespond
</td>
</tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -33,7 +33,7 @@ Here is a list of all documented namespace members with links to the namespaces
: <a class="el" href="namespaceZE.html#a16a4">ZE</a><li>ZERR_VIDMODE
: <a class="el" href="namespaceZE.html#a16a5">ZE</a><li>ZErrorCode
: <a class="el" href="namespaceZE.html#a16">ZE</a></ul>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:29 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -9,7 +9,7 @@
<hr><h1>ZEngine Namespace List</h1>Here is a list of all documented namespaces with brief descriptions:<table>
<tr><td class="indexkey"><a class="el" href="namespaceZE.html">ZE</a></td><td class="indexvalue"><a class="el" href="classZE_1_1ZEngine.html">ZEngine</a> Namespace</td></tr>
</table>
<hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
<hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -46,7 +46,7 @@
00078
00079 <span class="comment">/* end of physfsrwops.h ... */</span>
00080
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
</pre></div><hr><address style="align: right;"><small>Generated on Tue Jan 28 16:31:28 2003 for ZEngine by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
width=110 height=53></a>1.3-rc2 </small></address>

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@ -3,7 +3,7 @@
File: ZEngine.h <br>
Description: Public Header File for ZEngine. <br>
Author(s): James Turk <br>
$Id: ZEngine.h,v 1.21 2003/01/24 11:06:25 cozman Exp $<br>
$Id: ZEngine.h,v 1.22 2003/01/28 21:33:02 cozman Exp $<br>
\file ZEngine.h
\brief Header file for ZEngine.
@ -17,7 +17,7 @@ $Id: ZEngine.h,v 1.21 2003/01/24 11:06:25 cozman Exp $<br>
\author James Turk
\version 0.8.2
\date January 18, 2003
\date January 28, 2003
\section ZEngine About ZEngine
<br>
@ -53,6 +53,7 @@ $Id: ZEngine.h,v 1.21 2003/01/24 11:06:25 cozman Exp $<br>
#ifndef __zengine_h__
#define __zengine_h__
#include "ZE_Defines.h"
#include "ZE_ZEngine.h"
#include "ZE_Utility.h"
#include "ZE_ZImage.h"