diff --git a/include/ZE_ZEngine.h b/include/ZE_ZEngine.h index 0088c36..a1d13e2 100644 --- a/include/ZE_ZEngine.h +++ b/include/ZE_ZEngine.h @@ -13,7 +13,7 @@ \brief Definition file for core ZEngine class. ZEngine Game Engine core Engine definition. -
$Id: ZE_ZEngine.h,v 1.36 2003/06/06 18:55:58 cozman Exp $
+
$Id: ZE_ZEngine.h,v 1.37 2003/06/07 00:34:43 cozman Exp $
\author James Turk **/ @@ -39,7 +39,7 @@ namespace ZE \brief Main ZEngine Singleton Class ZEngine Singleton Class, accessible from anywhere in a ZEngine-based program by nature. Controls core elements of program and does - majority of SDL wrapping. Also keeps track of loaded data and helps programs avoid memory leaks and dangling pointers. + majority of SDL and OpenGL wrapping. **/ class ZEngine {