diff --git a/include/ZE_ZEngine.h b/include/ZE_ZEngine.h
index 0088c36..a1d13e2 100644
--- a/include/ZE_ZEngine.h
+++ b/include/ZE_ZEngine.h
@@ -13,7 +13,7 @@
\brief Definition file for core ZEngine class.
ZEngine Game Engine core Engine definition.
-
$Id: ZE_ZEngine.h,v 1.36 2003/06/06 18:55:58 cozman Exp $
+
$Id: ZE_ZEngine.h,v 1.37 2003/06/07 00:34:43 cozman Exp $
\author James Turk
**/
@@ -39,7 +39,7 @@ namespace ZE
\brief Main ZEngine Singleton Class
ZEngine Singleton Class, accessible from anywhere in a ZEngine-based program by nature. Controls core elements of program and does
- majority of SDL wrapping. Also keeps track of loaded data and helps programs avoid memory leaks and dangling pointers.
+ majority of SDL and OpenGL wrapping.
**/
class ZEngine
{