diff --git a/include/ZE_ZEngine.h b/include/ZE_ZEngine.h
index 30610d4..d2cda73 100644
--- a/include/ZE_ZEngine.h
+++ b/include/ZE_ZEngine.h
@@ -13,7 +13,7 @@
File: ZE_ZEngine.h
Description: Header file for ZEngine class, the core of the ZEngine.
Author(s): James Turk
-$Id: ZE_ZEngine.h,v 1.5 2002/12/04 23:58:54 cozman Exp $
+$Id: ZE_ZEngine.h,v 1.6 2002/12/12 02:50:35 cozman Exp $
\file ZE_ZEngine.h
\brief Definition file for core ZEngine class.
@@ -170,11 +170,11 @@ class ZEngine
SDL_Surface *Display();
/*!
- \brief Update screen contents.
+ \brief Update display contents.
- Flip double buffer in SDL if double buffered, otherwise tell video to refresh entire screen.
+ Swap OpenGL buffers, and update screen. Must be called every frame.
**/
- void UpdateScreen();
+ void Update();
/*!
\brief Clear screen to a certain color (Black by default).
diff --git a/src/ZE_ZEngine.cpp b/src/ZE_ZEngine.cpp
index ac20e2e..5a0192f 100644
--- a/src/ZE_ZEngine.cpp
+++ b/src/ZE_ZEngine.cpp
@@ -13,7 +13,7 @@
File: ZE_ZEngine.cpp
Description: Implementation source file for ZEngine library main singleton class.
Author(s): James Turk
-$Id: ZE_ZEngine.cpp,v 1.6 2002/12/05 00:10:42 cozman Exp $
+$Id: ZE_ZEngine.cpp,v 1.7 2002/12/12 02:50:35 cozman Exp $
\file ZE_ZEngine.cpp
\brief Central source file for ZEngine.
@@ -203,7 +203,7 @@ SDL_Surface *ZEngine::Display()
return mScreen;
}
-void ZEngine::UpdateScreen()
+void ZEngine::Update()
{
SDL_GL_SwapBuffers();