This commit is contained in:
James Turk 2003-01-16 04:40:18 +00:00
parent deaa57adf3
commit 61725da869

View File

@ -90,126 +90,106 @@
<Filter <Filter
Name="Source Implementations" Name="Source Implementations"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"> Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
<Filter <File
Name="Types" RelativePath="..\src\external\SDLGL_Util.cpp">
Filter=""> </File>
<File <File
RelativePath="..\src\ZE_ZConfigFile.cpp"> RelativePath="..\src\ZE_Utility.cpp">
</File> </File>
<File <File
RelativePath="..\src\ZE_ZEngine.cpp"> RelativePath="..\src\ZE_ZConfigFile.cpp">
</File> </File>
<File <File
RelativePath="..\src\ZE_ZError.cpp"> RelativePath="..\src\ZE_ZEngine.cpp">
</File> </File>
<File <File
RelativePath="..\src\ZE_ZFont.cpp"> RelativePath="..\src\ZE_ZError.cpp">
</File> </File>
<File <File
RelativePath="..\src\ZE_ZImage.cpp"> RelativePath="..\src\ZE_ZFont.cpp">
</File> </File>
<File <File
RelativePath="..\src\ZE_ZMusic.cpp"> RelativePath="..\src\ZE_ZImage.cpp">
</File> </File>
<File <File
RelativePath="..\src\ZE_ZRect.cpp"> RelativePath="..\src\ZE_ZMusic.cpp">
<FileConfiguration </File>
Name="Debug|Win32"> <File
<Tool RelativePath="..\src\ZE_ZRect.cpp">
Name="VCCLCompilerTool" <FileConfiguration
ObjectFile="$(IntDir)/$(InputName)1.obj"/> Name="Debug|Win32">
</FileConfiguration> <Tool
<FileConfiguration Name="VCCLCompilerTool"
Name="Release|Win32"> ObjectFile="$(IntDir)/$(InputName)1.obj"/>
<Tool </FileConfiguration>
Name="VCCLCompilerTool" <FileConfiguration
ObjectFile="$(IntDir)/$(InputName)1.obj"/> Name="Release|Win32">
</FileConfiguration> <Tool
</File> Name="VCCLCompilerTool"
<File ObjectFile="$(IntDir)/$(InputName)1.obj"/>
RelativePath="..\src\ZE_ZSound.cpp"> </FileConfiguration>
</File> </File>
<File <File
RelativePath="..\src\ZE_ZTimer.cpp"> RelativePath="..\src\ZE_ZSound.cpp">
</File> </File>
</Filter> <File
<Filter RelativePath="..\src\ZE_ZTimer.cpp">
Name="Utility" </File>
Filter=""> <File
</Filter> RelativePath="..\src\external\physfsrwops.cpp">
<Filter </File>
Name="External">
<File
RelativePath="..\src\external\SDLGL_Util.cpp">
</File>
<File
RelativePath="..\src\external\physfsrwops.cpp">
</File>
</Filter>
</Filter> </Filter>
<Filter <Filter
Name="Source Headers" Name="Source Headers"
Filter="h;hpp;hxx;hm;inl;inc"> Filter="h;hpp;hxx;hm;inl;inc">
<File
RelativePath="..\include\external\SDLGL_Util.h">
</File>
<File <File
RelativePath="..\include\ZE_Defines.h"> RelativePath="..\include\ZE_Defines.h">
</File> </File>
<File <File
RelativePath="..\include\ZE_Includes.h"> RelativePath="..\include\ZE_Includes.h">
</File> </File>
<File
RelativePath="..\include\ZE_Utility.h">
</File>
<File
RelativePath="..\include\ZE_ZConfigFile.h">
</File>
<File
RelativePath="..\include\ZE_ZEngine.h">
</File>
<File
RelativePath="..\include\ZE_ZError.h">
</File>
<File
RelativePath="..\include\ZE_ZFont.h">
</File>
<File
RelativePath="..\include\ZE_ZImage.h">
</File>
<File
RelativePath="..\include\ZE_ZMusic.h">
</File>
<File
RelativePath="..\include\ZE_ZObject.h">
</File>
<File
RelativePath="..\include\ZE_ZRect.h">
</File>
<File
RelativePath="..\include\ZE_ZSound.h">
</File>
<File
RelativePath="..\include\ZE_ZTimer.h">
</File>
<File <File
RelativePath="..\include\ZEngine.h"> RelativePath="..\include\ZEngine.h">
</File> </File>
<Filter <File
Name="Types" RelativePath="..\include\external\physfsrwops.h">
Filter=""> </File>
<File
RelativePath="..\include\ZE_ZConfigFile.h">
</File>
<File
RelativePath="..\include\ZE_ZEngine.h">
</File>
<File
RelativePath="..\include\ZE_ZError.h">
</File>
<File
RelativePath="..\include\ZE_ZFont.h">
</File>
<File
RelativePath="..\include\ZE_ZImage.h">
</File>
<File
RelativePath="..\include\ZE_ZMusic.h">
</File>
<File
RelativePath="..\include\ZE_ZObject.h">
</File>
<File
RelativePath="..\include\ZE_ZRect.h">
</File>
<File
RelativePath="..\include\ZE_ZSound.h">
</File>
<File
RelativePath="..\include\ZE_ZTimer.h">
</File>
</Filter>
<Filter
Name="Utility"
Filter="">
<File
RelativePath="..\include\ZE_Macros.h">
</File>
</Filter>
<Filter
Name="External"
Filter="">
<File
RelativePath="..\include\external\SDLGL_Util.h">
</File>
<File
RelativePath="..\include\external\physfsrwops.h">
</File>
</Filter>
</Filter> </Filter>
</Files> </Files>
<Globals> <Globals>