diff --git a/src/ZE_ZImage.cpp b/src/ZE_ZImage.cpp
index c3b57ce..053cc96 100644
--- a/src/ZE_ZImage.cpp
+++ b/src/ZE_ZImage.cpp
@@ -13,7 +13,7 @@
File: ZE_ZImage.cpp
Description: Implementation source file for core ZEngine Image or Texture Object.
Author(s): James Turk, Gamer Tazar
-$Id: ZE_ZImage.cpp,v 1.17 2003/01/24 02:49:24 cozman Exp $
+$Id: ZE_ZImage.cpp,v 1.18 2003/01/24 02:50:19 cozman Exp $
\file ZE_ZImage.cpp
\brief Source file for ZImage.
@@ -107,7 +107,7 @@ void ZImage::Attach(SDL_Surface *surface)
{
rWidth = surface->w;
rHeight = surface->h;
- rTexID = SDL_GL_LoadTexture(SDL_DisplayFormat(surface),coord);
+ rTexID = SDL_GL_LoadTexture(surface,coord);
rTexMinX = coord[0];
rTexMinY = coord[1];
rTexMaxX = coord[2];