diff --git a/doc/html/SDLGL__Util_8h-source.html b/doc/html/SDLGL__Util_8h-source.html index 2ac07e1..65766ff 100755 --- a/doc/html/SDLGL__Util_8h-source.html +++ b/doc/html/SDLGL__Util_8h-source.html @@ -1,12 +1,12 @@
-00001 /*This code comes from testgl.c which is part of the SDL source distribution. +/home/James/ZEngine-dev/include/external/SDLGL_Util.h
00001 /*This code comes from testgl.c which is part of the SDL source distribution. 00002 Available at http://libsdl.org/ 00003 */ 00004 #ifndef __sdlgl_h__ @@ -18,9 +18,9 @@ 00010 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord); 00011 00012 #endif //__sdlgl_h__ -
Generated on Sun Dec 1 02:44:14 2002 for ZEngine by +
00001 /******************************************************************************* +/home/James/ZEngine-dev/include/ZE_Defines.h
Go to the documentation of this file.00001 /******************************************************************************* 00002 This file is Part of the ZEngine Library for SDL Game Development. 00003 Copyright (C) 2002 ConceptOfZero.net 00004 @@ -28,9 +28,9 @@ 00039 #define VERSION "0.7.6" 00040 00041 #endif //__ze_defines_h__ -
Generated on Sun Dec 1 02:44:14 2002 for ZEngine by +
-Definition file, holds define statements describing optional features of ZEngine. +Definition file, holds #define statements describing optional features of ZEngine.
@@ -38,9 +37,9 @@ Definition file, holds define statements describing optional features of ZEngine #define