fixed ZRect/ZImage problems

This commit is contained in:
James Turk 2003-01-07 06:11:26 +00:00
parent cb103a4803
commit 586ecd6d9f

View File

@ -13,7 +13,7 @@
File: ZE_ZImage.cpp <br>
Description: Implementation source file for core ZEngine Image or Texture Object. <br>
Author(s): James Turk, Gamer Tazar <br>
$Id: ZE_ZImage.cpp,v 1.11 2002/12/29 07:09:44 cozman Exp $<br>
$Id: ZE_ZImage.cpp,v 1.12 2003/01/07 06:11:26 cozman Exp $<br>
\file ZE_ZImage.cpp
\brief Source file for ZImage.
@ -204,6 +204,7 @@ void ZImage::Draw(float x, float y)
glTexCoord2f(rTexMinX,rTexMaxY); glVertex2f(x,y+rHeight);
glTexCoord2f(rTexMaxX,rTexMaxY); glVertex2f(x+rWidth,y+rHeight);
glEnd();
glBindTexture(GL_TEXTURE_2D,0); //reset to blank texture
}
void ZImage::DrawRotated(int x, int y, float angle)