diff --git a/include/ZEngine.h b/include/ZEngine.h
index 1726e9b..3f17e25 100644
--- a/include/ZEngine.h
+++ b/include/ZEngine.h
@@ -2,9 +2,8 @@
\file ZEngine.h
\brief Header file for ZEngine.
- Header file for ZEngine Game Engine from Concept of Zero, this is the file that programs that wish to
- utilize ZEngine should include.
-
$Id: ZEngine.h,v 1.32 2003/09/24 01:49:52 cozman Exp $
+ Public header file for ZEngine, this is the file that programs that wish to utilize ZEngine should include.
+
$Id: ZEngine.h,v 1.33 2003/10/05 19:31:03 cozman Exp $
\author James Turk
**/
@@ -12,8 +11,8 @@
\mainpage ZEngine Documentation
\author James Turk
- \version 0.8.4
- \date July 12, 2003
+ \version 0.8.5
+ \date October 5th, 2003
\section ZEngine About ZEngine
diff --git a/src/ZE_ZEngine.cpp b/src/ZE_ZEngine.cpp
index dd8ce01..9cde7f2 100644
--- a/src/ZE_ZEngine.cpp
+++ b/src/ZE_ZEngine.cpp
@@ -13,7 +13,7 @@
\brief Central source file for ZEngine.
Actual implementation of ZEngine singleton class, the core of ZEngine.
-
$Id: ZE_ZEngine.cpp,v 1.60 2003/10/03 21:54:42 cozman Exp $
+
$Id: ZE_ZEngine.cpp,v 1.61 2003/10/05 19:31:03 cozman Exp $
\author James Turk
**/
@@ -23,7 +23,7 @@
namespace ZE
{
-VersionInfo ZEngine::Version(0,8,4);
+VersionInfo ZEngine::Version(0,8,5);
ZEngine *ZEngine::sInstance=NULL;
ZEngine::ZEngine() :