diff --git a/include/ZEngine.h b/include/ZEngine.h index 1726e9b..3f17e25 100644 --- a/include/ZEngine.h +++ b/include/ZEngine.h @@ -2,9 +2,8 @@ \file ZEngine.h \brief Header file for ZEngine. - Header file for ZEngine Game Engine from Concept of Zero, this is the file that programs that wish to - utilize ZEngine should include. -
$Id: ZEngine.h,v 1.32 2003/09/24 01:49:52 cozman Exp $
+ Public header file for ZEngine, this is the file that programs that wish to utilize ZEngine should include. +
$Id: ZEngine.h,v 1.33 2003/10/05 19:31:03 cozman Exp $
\author James Turk **/ @@ -12,8 +11,8 @@ \mainpage ZEngine Documentation \author James Turk - \version 0.8.4 - \date July 12, 2003 + \version 0.8.5 + \date October 5th, 2003 \section ZEngine About ZEngine
diff --git a/src/ZE_ZEngine.cpp b/src/ZE_ZEngine.cpp index dd8ce01..9cde7f2 100644 --- a/src/ZE_ZEngine.cpp +++ b/src/ZE_ZEngine.cpp @@ -13,7 +13,7 @@ \brief Central source file for ZEngine. Actual implementation of ZEngine singleton class, the core of ZEngine. -
$Id: ZE_ZEngine.cpp,v 1.60 2003/10/03 21:54:42 cozman Exp $
+
$Id: ZE_ZEngine.cpp,v 1.61 2003/10/05 19:31:03 cozman Exp $
\author James Turk **/ @@ -23,7 +23,7 @@ namespace ZE { -VersionInfo ZEngine::Version(0,8,4); +VersionInfo ZEngine::Version(0,8,5); ZEngine *ZEngine::sInstance=NULL; ZEngine::ZEngine() :