fix doxygen problem (boo)

This commit is contained in:
James Turk 2002-12-05 00:44:12 +00:00
parent 5c95397c57
commit 43cd7a1f2c

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@ -3,7 +3,7 @@
File: ZEngine.h <br>
Description: Public Header File for ZEngine. <br>
Author(s): James Turk <br>
$Id: ZEngine.h,v 1.7 2002/12/05 00:15:33 cozman Exp $<br>
$Id: ZEngine.h,v 1.8 2002/12/05 00:44:12 cozman Exp $<br>
\file ZEngine.h
\brief Header file for ZEngine.
@ -29,17 +29,17 @@ $Id: ZEngine.h,v 1.7 2002/12/05 00:15:33 cozman Exp $<br>
and making the engine much faster in most test cases.<br>
\section Licensing Licensing
<br><pre>
This file is Part of the ZEngine Library for SDL Game Development.
<br>
<pre> This file is Part of the ZEngine Library for SDL Game Development.
Copyright (C) 2002 ConceptOfZero.net
Licensed under the BSD License, see licensing.txt.
The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.conceptofzero.net/
<pre>
</pre>
\section Authors Contributing Authors
<br>
James Turk <a href="james@conceptofzero.net">james@conceptofzero.net</a> - Core Engine, Design, Docs, and Classes
Gamer Tazar <a href="tazar@conceptofzero.net">tazar@conceptofzero.net</a> - OpenGL assistance
James Turk <a href="james@conceptofzero.net">james@conceptofzero.net</a> - Core Engine, Design, Docs, and Classes<br>
Gamer Tazar <a href="tazar@conceptofzero.net">tazar@conceptofzero.net</a> - OpenGL assistance<br>
**/
#include "ZE_ZEngine.h"