SDL_net fixes
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@ -13,7 +13,7 @@
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File: ZE_Defines.h <br>
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File: ZE_Defines.h <br>
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Description: Defines header file for ZEngine class, where all #define statements to control compilation options are placed. <br>
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Description: Defines header file for ZEngine class, where all #define statements to control compilation options are placed. <br>
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Author(s): James Turk <br>
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Author(s): James Turk <br>
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$Id: ZE_Defines.h,v 1.9 2003/02/16 22:22:23 cozman Exp $<br>
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$Id: ZE_Defines.h,v 1.10 2003/03/15 03:34:08 cozman Exp $<br>
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\file ZE_Defines.h
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\file ZE_Defines.h
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\brief Define file for ZEngine.
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\brief Define file for ZEngine.
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@ -27,7 +27,7 @@ $Id: ZE_Defines.h,v 1.9 2003/02/16 22:22:23 cozman Exp $<br>
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//Defines- undefine any of these if you dont have the indicated SDL extension//
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//Defines- undefine any of these if you dont have the indicated SDL extension//
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//! Version number.
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//! Version number.
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#define VERSION "0.8.2"
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#define VERSION "0.8.2-devel"
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//! Define to include font support.
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//! Define to include font support.
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#define USE_SDL_TTF
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#define USE_SDL_TTF
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@ -40,7 +40,7 @@ $Id: ZE_Defines.h,v 1.9 2003/02/16 22:22:23 cozman Exp $<br>
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//! Define to use the Physfs file system.
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//! Define to use the Physfs file system.
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//#define USE_PHYSFS
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//#define USE_PHYSFS
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//! Maximum message length (for SDL_net). (10kb)
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//! Maximum message length (for SDL_net). (10kb [10240] default)
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#define MAX_MSG_LEN 10240
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#define MAX_MSG_LEN 10240
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//! Define a ZByte as a plain char (for SDL_net).
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//! Define a ZByte as a plain char (for SDL_net).
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typedef char ZByte;
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typedef char ZByte;
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@ -3,7 +3,7 @@
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File: ZEngine.h <br>
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File: ZEngine.h <br>
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Description: Public Header File for ZEngine. <br>
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Description: Public Header File for ZEngine. <br>
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Author(s): James Turk <br>
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Author(s): James Turk <br>
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$Id: ZEngine.h,v 1.22 2003/01/28 21:33:02 cozman Exp $<br>
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$Id: ZEngine.h,v 1.23 2003/03/15 03:34:08 cozman Exp $<br>
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\file ZEngine.h
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\file ZEngine.h
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\brief Header file for ZEngine.
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\brief Header file for ZEngine.
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@ -67,5 +67,9 @@ $Id: ZEngine.h,v 1.22 2003/01/28 21:33:02 cozman Exp $<br>
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#include "ZE_ZSound.h"
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#include "ZE_ZSound.h"
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#include "ZE_ZMusic.h"
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#include "ZE_ZMusic.h"
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#endif
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#endif
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#ifdef USE_SDL_NET
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#include "ZE_ZClient.h"
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#include "ZE_ZServer.h"
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#endif
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#endif //__zengine_h__
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#endif //__zengine_h__
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