diff --git a/include/ZE_DataPtr.h b/include/ZE_DataPtr.h deleted file mode 100644 index d44bc6d..0000000 --- a/include/ZE_DataPtr.h +++ /dev/null @@ -1,127 +0,0 @@ -/******************************************************************************* - This file is Part of the ZEngine Library for SDL Game Development. - Copyright (C) 2002 ConceptOfZero.net - - Licensed under the BSD License, see licensing.txt. - - The maintainer of this library is James Turk (jturk@conceptofzero.net) - and the home of this Library is http://www.conceptofzero.net/ -*******************************************************************************/ - -/*! -\par File Header: -File: ZE_DataPtr.h
-Description: Header file for ZEngine Data Pointer Classes
-Author(s): James Turk
-$Id: ZE_DataPtr.h,v 1.1 2002/11/21 05:41:10 cozman Exp $
- - \file ZE_DataPtr.h - \brief Definition file for ZEngine Data/Pointer Classes. ([Image,Font,Sound,Music]Data/Ptr) - - Definition file for ZEngine Data Pointer Classes. ([Image,Font,Sound,Music]Ptr) These classes are used to keep track of the Images (Fonts and Sounds) throughout - the entire ZEngine. -**/ - -#ifndef __ze_dataptr_h__ -#define __ze_dataptr_h__ - -#include "ZE_Includes.h" - -namespace ZE -{ - -/////////////////////////////////////////// -//Utility Classes Used Throughout ZEngine// -/////////////////////////////////////////// - -/*! - \brief Class to wrap SDL_Surface pointers. - - Class used to keep track of loaded data and associate an SDL_Surface with an index number and filename. -**/ -class ImageData -{ - public: - //! Pointer to SDL_Surface. - SDL_Surface *image; - //! File image was loaded from. - string filename; - /*! - \brief Initialize ImageData. - - Sets image pointer to NULL - **/ - ImageData() { image = NULL; }; -}; - -#ifdef USE_SDL_TTF - -/*! - \brief Class to wrap TTF_Font pointers. - - Class used to keep track of loaded data and associate a TTF_Font with an index number and filename. -**/ -class FontData -{ - public: - //! Pointer to SDL_TTF font data. - TTF_Font *font; - //! File font was loaded from. - string filename; - /*! - \brief Initialize FontData. - - Sets font pointer to NULL - **/ - FontData() { font = NULL; }; -}; - -#endif //USE_SDL_TTF - -#ifdef USE_SDL_MIXER - -/*! - \brief Class to wrap Mix_Chunk pointers. - - Class used to keep track of loaded data and associate a Mix_Chunk with an index number and filename. -**/ -class SoundData -{ - public: - //! Pointer to SDL_Mixer sound effect data. - Mix_Chunk *sound; - //! File sound effect was loaded from. - string filename; - /*! - \brief Initialize SoundData. - - Sets sound pointer to NULL - **/ - SoundData() { sound = NULL; }; -}; - -/*! - \brief Class to wrap Mix_Music pointers. - - Class used to keep track of loaded data and associate a Mix_Music with an index number and filename. -**/ -class MusicData -{ - public: - //! Pointer to SDL_Mixer music data. - Mix_Music *music; - //! File music was loaded from. - string filename; - /*! - \brief Initialize MusicData. - - Sets music pointer to NULL - **/ - MusicData() { music = NULL; }; -}; - -#endif //USE_SDL_MIXER - -} - -#endif //__ze_dataptr_h__