diff --git a/include/ZE_DataPtr.h b/include/ZE_DataPtr.h
deleted file mode 100644
index d44bc6d..0000000
--- a/include/ZE_DataPtr.h
+++ /dev/null
@@ -1,127 +0,0 @@
-/*******************************************************************************
- This file is Part of the ZEngine Library for SDL Game Development.
- Copyright (C) 2002 ConceptOfZero.net
-
- Licensed under the BSD License, see licensing.txt.
-
- The maintainer of this library is James Turk (jturk@conceptofzero.net)
- and the home of this Library is http://www.conceptofzero.net/
-*******************************************************************************/
-
-/*!
-\par File Header:
-File: ZE_DataPtr.h
-Description: Header file for ZEngine Data Pointer Classes
-Author(s): James Turk
-$Id: ZE_DataPtr.h,v 1.1 2002/11/21 05:41:10 cozman Exp $
-
- \file ZE_DataPtr.h
- \brief Definition file for ZEngine Data/Pointer Classes. ([Image,Font,Sound,Music]Data/Ptr)
-
- Definition file for ZEngine Data Pointer Classes. ([Image,Font,Sound,Music]Ptr) These classes are used to keep track of the Images (Fonts and Sounds) throughout
- the entire ZEngine.
-**/
-
-#ifndef __ze_dataptr_h__
-#define __ze_dataptr_h__
-
-#include "ZE_Includes.h"
-
-namespace ZE
-{
-
-///////////////////////////////////////////
-//Utility Classes Used Throughout ZEngine//
-///////////////////////////////////////////
-
-/*!
- \brief Class to wrap SDL_Surface pointers.
-
- Class used to keep track of loaded data and associate an SDL_Surface with an index number and filename.
-**/
-class ImageData
-{
- public:
- //! Pointer to SDL_Surface.
- SDL_Surface *image;
- //! File image was loaded from.
- string filename;
- /*!
- \brief Initialize ImageData.
-
- Sets image pointer to NULL
- **/
- ImageData() { image = NULL; };
-};
-
-#ifdef USE_SDL_TTF
-
-/*!
- \brief Class to wrap TTF_Font pointers.
-
- Class used to keep track of loaded data and associate a TTF_Font with an index number and filename.
-**/
-class FontData
-{
- public:
- //! Pointer to SDL_TTF font data.
- TTF_Font *font;
- //! File font was loaded from.
- string filename;
- /*!
- \brief Initialize FontData.
-
- Sets font pointer to NULL
- **/
- FontData() { font = NULL; };
-};
-
-#endif //USE_SDL_TTF
-
-#ifdef USE_SDL_MIXER
-
-/*!
- \brief Class to wrap Mix_Chunk pointers.
-
- Class used to keep track of loaded data and associate a Mix_Chunk with an index number and filename.
-**/
-class SoundData
-{
- public:
- //! Pointer to SDL_Mixer sound effect data.
- Mix_Chunk *sound;
- //! File sound effect was loaded from.
- string filename;
- /*!
- \brief Initialize SoundData.
-
- Sets sound pointer to NULL
- **/
- SoundData() { sound = NULL; };
-};
-
-/*!
- \brief Class to wrap Mix_Music pointers.
-
- Class used to keep track of loaded data and associate a Mix_Music with an index number and filename.
-**/
-class MusicData
-{
- public:
- //! Pointer to SDL_Mixer music data.
- Mix_Music *music;
- //! File music was loaded from.
- string filename;
- /*!
- \brief Initialize MusicData.
-
- Sets music pointer to NULL
- **/
- MusicData() { music = NULL; };
-};
-
-#endif //USE_SDL_MIXER
-
-}
-
-#endif //__ze_dataptr_h__