diff --git a/src/ZE_main.cpp b/src/ZE_main.cpp
deleted file mode 100755
index 90652ec..0000000
--- a/src/ZE_main.cpp
+++ /dev/null
@@ -1,56 +0,0 @@
-/*******************************************************************************
- This file is Part of the ZEngine Library for 2D game development.
- Copyright (C) 2002, 2003 James Turk
-
- Licensed under a BSD-style license.
-
- The maintainer of this library is James Turk (james@conceptofzero.net)
- and the home of this Library is http://www.zengine.sourceforge.net
-*******************************************************************************/
-
-/**
- \file ZE_main.cpp
- \brief Source file which defines default ZEngine entry point.
-
- The entry point 'main' defined in this file simply does the initial creation and freeing of ZEngine.
- An application that defines main overrides this main, so backwards compatibility is not broken, however as of 0.8.5 ZE_main is the
- expected entry point of ZEngine applications.
-
$Id: ZE_main.cpp,v 1.3 2003/09/24 02:03:18 cozman Exp $
- \author James Turk
-**/
-
-#ifdef USE_PHYSFS
-
-#include "ZEngine.h"
-
-/*!
- \brief ZEngine entry point.
- Preferred entry point for ZEngine programs, when using the ZE_main instead of main
- there is no need to call the old InitPhysFS nor ZEngine::ReleaseInstance.
- \param argc number of arguments
- \param argv argument array
-**/
-extern int ZE_main(int argc, char *argv[]);
-
-
-/*!
- \brief Program entry point.
- Predefined main which does needed initialization and then calls ZE_main, making it the ZEngine entry point.
- \param argc number of arguments
- \param argv argument array
-**/
-int main(int argc, char *argv[])
-{
- ZE::ZEngine *engine = ZE::ZEngine::GetInstance();
- int ret;
-
-#ifdef USE_PHYSFS
- engine->InitPhysFS(argv[0]);
-#endif
- ret = ZE_main(argc,argv);
-
- ZE::ZEngine::ReleaseInstance(); //release engine instance
- return ret;
-}
-
-#endif //USE_PHYSFS
\ No newline at end of file
diff --git a/vc7/ZEngine.vcproj b/vc7/ZEngine.vcproj
index 6166bcf..ff5d663 100644
--- a/vc7/ZEngine.vcproj
+++ b/vc7/ZEngine.vcproj
@@ -94,9 +94,6 @@
-
-