fixed minor timer irregularities
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@ -13,7 +13,7 @@
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File: ZE_ZEngine.cpp <br>
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Description: Implementation source file for ZEngine library main singleton class. <br>
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Author(s): James Turk <br>
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$Id: ZE_ZEngine.cpp,v 1.30 2003/03/01 20:47:00 cozman Exp $<br>
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$Id: ZE_ZEngine.cpp,v 1.31 2003/03/17 04:23:20 cozman Exp $<br>
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\file ZE_ZEngine.cpp
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\brief Central source file for ZEngine.
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@ -250,7 +250,7 @@ bool ZEngine::CreateDisplay(string title, string icon)
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#endif //USE_SDL_NET
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if(!mInitialized)
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mLastTime = mPausedTime = SDL_GetTicks();
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mPausedTime = SDL_GetTicks();
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mActive = true;
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mInitialized = true; //if it makes it to the end it has been initialized
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@ -319,6 +319,7 @@ void ZEngine::Update()
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{
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SDL_GL_SwapBuffers();
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WriteLog(FormatStr("mSec = %f \t mLastTime=%d",mSecPerFrame,mLastTime));
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mSecPerFrame = (GetTime()-mLastTime)/1000.0;
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mLastTime = GetTime();
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@ -399,7 +400,7 @@ double ZEngine::GetFrameTime()
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double ZEngine::GetFramerate()
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{
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return 1/mSecPerFrame;
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return mSecPerFrame ? 1/mSecPerFrame : 0;
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}
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void ZEngine::SetDesiredFramerate(Uint8 rate)
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