diff --git a/src/ZE_ZImage.cpp b/src/ZE_ZImage.cpp index 06bf021..bf3d341 100644 --- a/src/ZE_ZImage.cpp +++ b/src/ZE_ZImage.cpp @@ -13,7 +13,7 @@ File: ZE_ZImage.cpp
Description: Implementation source file for core ZEngine Image or Texture Object.
Author(s): James Turk, Gamer Tazar
-$Id: ZE_ZImage.cpp,v 1.29 2003/04/08 03:30:50 cozman Exp $
+$Id: ZE_ZImage.cpp,v 1.30 2003/04/18 21:52:49 cozman Exp $
\file ZE_ZImage.cpp \brief Source file for ZImage. @@ -149,7 +149,7 @@ void ZImage::Attach(SDL_Surface *surface) rTexMaxX = coord[2]; rTexMaxY = coord[3]; rImage = surface; - rEngine->WriteLog(FormatStr("Attached %d with ID %d",this,rTexID)); + //rEngine->WriteLog(FormatStr("Attached %d with ID %d",this,rTexID)); //log added for bug 723910 - ZImage Draws Wrong Image } else rEngine->ReportError(ZERR_NOIMAGE,"Attach"); @@ -166,7 +166,7 @@ void ZImage::Release() { if(glIsTexture(rTexID)) { - rEngine->WriteLog(FormatStr("Releasing %d with ID %d",this,rTexID)); + //rEngine->WriteLog(FormatStr("Releasing %d with ID %d",this,rTexID)); //log added for bug 723910 - ZImage Draws Wrong Image glDeleteTextures(1,&rTexID); } rTexMinX = rTexMinY = rTexMaxX = rTexMaxY = 0.0f;