diff --git a/src/ZE_ZImage.cpp b/src/ZE_ZImage.cpp
index 06bf021..bf3d341 100644
--- a/src/ZE_ZImage.cpp
+++ b/src/ZE_ZImage.cpp
@@ -13,7 +13,7 @@
File: ZE_ZImage.cpp
Description: Implementation source file for core ZEngine Image or Texture Object.
Author(s): James Turk, Gamer Tazar
-$Id: ZE_ZImage.cpp,v 1.29 2003/04/08 03:30:50 cozman Exp $
+$Id: ZE_ZImage.cpp,v 1.30 2003/04/18 21:52:49 cozman Exp $
\file ZE_ZImage.cpp
\brief Source file for ZImage.
@@ -149,7 +149,7 @@ void ZImage::Attach(SDL_Surface *surface)
rTexMaxX = coord[2];
rTexMaxY = coord[3];
rImage = surface;
- rEngine->WriteLog(FormatStr("Attached %d with ID %d",this,rTexID));
+ //rEngine->WriteLog(FormatStr("Attached %d with ID %d",this,rTexID)); //log added for bug 723910 - ZImage Draws Wrong Image
}
else
rEngine->ReportError(ZERR_NOIMAGE,"Attach");
@@ -166,7 +166,7 @@ void ZImage::Release()
{
if(glIsTexture(rTexID))
{
- rEngine->WriteLog(FormatStr("Releasing %d with ID %d",this,rTexID));
+ //rEngine->WriteLog(FormatStr("Releasing %d with ID %d",this,rTexID)); //log added for bug 723910 - ZImage Draws Wrong Image
glDeleteTextures(1,&rTexID);
}
rTexMinX = rTexMinY = rTexMaxX = rTexMaxY = 0.0f;