updates
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ZEngine Version Log for Version 0.8.4
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$Id: changelog.txt,v 1.40 2003/07/12 09:22:13 cozman Exp $
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$Id: changelog.txt,v 1.41 2003/08/01 22:00:17 cozman Exp $
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Changes are marked with symbols that describe them:
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! is code that breaks backwards compatibility (used after 0.8.0-rc1, previous versions broke compatibility)
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@ -8,6 +8,10 @@ Changes are marked with symbols that describe them:
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- is removed features
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# is changed features
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0.8.5
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+ Addition of limited SDL graphics backend.
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# New linux build system (by Atani)
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0.8.4
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! Removed Rand* functions from ZEngine and replaced with overloaded Rand.
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! Moved versioning information and changed format.
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14
readme.txt
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readme.txt
@ -26,19 +26,17 @@ The CVS page: http://sourceforge.net/cvs/?group_id=62098
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------------------------------------------------------------
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III. Building ZEngine:
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ZEngine can be built on any system that has SDL and OpenGL available. It is
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currently being developed on Redhat 8.0 and Windows 2000/XP. If you are in
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VC++ the folders vc6 and vc7 contains project files for use, and if you are
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in mingw or cygwin you can change the linux makefile to suit your needs.
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ZEngine can be built on any system any system that has SDL and OpenGL
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available. If you are in VC++ the folder vc7 contains project files for use,
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and if you are in a gcc compiler you can change the config & makefile to meet
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your needs.
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-If you are using VC++ you will need to add the path to the dependencies (SDL
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and others) as well as the path to ZEngine before building.
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-If you are using gcc on any OS you need to change configure (not the
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makefile) to meet your needs then run make.
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See dependencies.txt for information on obtaining the dependencies.
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If you are having a problem building ask at
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http://www.conceptofzero.net/index.php?name=PNphpBB2&file=viewforum&f=4
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If you are having a problem building ask at the ZEngine forum.
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(Click forum link at http://zengine.sourceforge.net)
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------------------------------------------------------------
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IV. Using ZEngine:
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