This commit is contained in:
James Turk 2003-08-01 22:00:17 +00:00
parent 30a7e11654
commit 10aca6a817
2 changed files with 11 additions and 9 deletions

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@ -1,5 +1,5 @@
ZEngine Version Log for Version 0.8.4
$Id: changelog.txt,v 1.40 2003/07/12 09:22:13 cozman Exp $
$Id: changelog.txt,v 1.41 2003/08/01 22:00:17 cozman Exp $
Changes are marked with symbols that describe them:
! is code that breaks backwards compatibility (used after 0.8.0-rc1, previous versions broke compatibility)
@ -8,6 +8,10 @@ Changes are marked with symbols that describe them:
- is removed features
# is changed features
0.8.5
+ Addition of limited SDL graphics backend.
# New linux build system (by Atani)
0.8.4
! Removed Rand* functions from ZEngine and replaced with overloaded Rand.
! Moved versioning information and changed format.

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@ -26,19 +26,17 @@ The CVS page: http://sourceforge.net/cvs/?group_id=62098
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III. Building ZEngine:
ZEngine can be built on any system that has SDL and OpenGL available. It is
currently being developed on Redhat 8.0 and Windows 2000/XP. If you are in
VC++ the folders vc6 and vc7 contains project files for use, and if you are
in mingw or cygwin you can change the linux makefile to suit your needs.
ZEngine can be built on any system any system that has SDL and OpenGL
available. If you are in VC++ the folder vc7 contains project files for use,
and if you are in a gcc compiler you can change the config & makefile to meet
your needs.
-If you are using VC++ you will need to add the path to the dependencies (SDL
and others) as well as the path to ZEngine before building.
-If you are using gcc on any OS you need to change configure (not the
makefile) to meet your needs then run make.
See dependencies.txt for information on obtaining the dependencies.
If you are having a problem building ask at
http://www.conceptofzero.net/index.php?name=PNphpBB2&file=viewforum&f=4
If you are having a problem building ask at the ZEngine forum.
(Click forum link at http://zengine.sourceforge.net)
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IV. Using ZEngine: