Copyright updates.
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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/*!
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\par File Header:
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File: ZE_ZImage.cpp <br>
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Description: Implementation source file for core ZEngine Image or Texture Object. <br>
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Author(s): James Turk, Gamer Tazar <br>
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$Id: ZE_ZImage.cpp,v 1.10 2002/12/29 06:52:07 cozman Exp $<br>
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$Id: ZE_ZImage.cpp,v 1.11 2002/12/29 07:09:44 cozman Exp $<br>
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\file ZE_ZImage.cpp
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\brief Source file for ZImage.
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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#include <ZEngine.h>
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#include <string>
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using namespace std;
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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#include <ZEngine.h>
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#include <string>
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using namespace std;
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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#include <ZEngine.h>
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#include <string>
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using namespace std;
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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#include <ZEngine.h>
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#include <string>
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using namespace std;
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The maintainer of this library is James Turk (james@conceptofzero.net)
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and the home of this Library is http://www.zengine.sourceforge.net
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*******************************************************************************/
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#include <ZEngine.h>
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#include <string>
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using namespace std;
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