callback handler
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ZEngine Version Log for Version 0.8.2
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ZEngine Version Log for Version 0.8.2
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$Id: changelog.txt,v 1.25 2003/01/18 22:00:52 cozman Exp $
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$Id: changelog.txt,v 1.26 2003/01/24 11:05:24 cozman Exp $
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0.8.2
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0.8.2
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-Added "const" to members of ZImage,ZTimer,ZMusic,ZSound,ZRect,ZConfigFile,ZFont and ZError.
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-Added ZEngine::SetEventFilter.
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-Fixed the DisplayFormat + Dithering Bugs in ZImage / SDLGL_Util.
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-Added copy constructor to ZImage.
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-Fixed problems setting bit depth in OpenGL.
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-Added const modifier to members of ZImage,ZTimer,ZMusic,ZSound,ZRect,ZConfigFile,ZFont and ZError.
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-Fixed several documentation problems.
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-Fixed several documentation problems.
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-Added complete error handling system to ZEngine including internal ZError class.
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-Added complete error handling system to ZEngine including internal ZError class.
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-Updated examples to use newer features and check for errors.
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-Updated examples to use newer features and check for errors.
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-Changed ZEngine::CreateDisplay to return a boolean value.
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-Changed ZEngine::CreateDisplay to return a boolean value.
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-Changed ZEngine::CreateDisplay to try desktop depth if setting the depth fails.
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-Added \since option to documentation (Everything after 0.8.0 will be labeled with a version.)
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-Added \since option to documentation (Everything after 0.8.0 will be labeled with a version.)
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-Added "desired framerate" functionality into the test programs.
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-Added "desired framerate" functionality into the test programs.
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-Added "desired framerate" code to ZEngine.
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-Added "desired framerate" code to ZEngine.
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File: ZE_ZEngine.h <br>
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File: ZE_ZEngine.h <br>
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Description: Header file for ZEngine class, the core of the ZEngine. <br>
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Description: Header file for ZEngine class, the core of the ZEngine. <br>
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Author(s): James Turk <br>
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Author(s): James Turk <br>
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$Id: ZE_ZEngine.h,v 1.14 2003/01/19 05:43:40 cozman Exp $<br>
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$Id: ZE_ZEngine.h,v 1.15 2003/01/24 11:05:25 cozman Exp $<br>
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\file ZE_ZEngine.h
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\file ZE_ZEngine.h
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\brief Definition file for core ZEngine class.
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\brief Definition file for core ZEngine class.
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@ -454,6 +454,18 @@ class ZEngine
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**/
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**/
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void CheckEvents();
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void CheckEvents();
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/*!
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\brief Add a SDL Event Filter for user processing of events.
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This is only needed when you need tight control with ZEngine. The parameter is simply passed to SDL_SetEventFilter,
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generally only those with a good amount of SDL experience should use this function or ZEngine's internal message
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state could be corrupted. For more information on SDL_SetEventFilter see http://sdldoc.csn.ul.ie/sdlseteventfilter.php.
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\since 0.8.2
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\param filter An SDL_EventFilter (A function that takes a const SDL_Event* and returns 0 if the event should be removed from
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the event queue and 1 otherwise.)
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**/
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void SetEventFilter(SDL_EventFilter filter);
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#ifdef USE_PHYSFS
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#ifdef USE_PHYSFS
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////////////////////
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////////////////////
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//Physfs Utilities//
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//Physfs Utilities//
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File: ZE_ZEngine.cpp <br>
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File: ZE_ZEngine.cpp <br>
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Description: Implementation source file for ZEngine library main singleton class. <br>
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Description: Implementation source file for ZEngine library main singleton class. <br>
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Author(s): James Turk <br>
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Author(s): James Turk <br>
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$Id: ZE_ZEngine.cpp,v 1.20 2003/01/24 10:31:39 cozman Exp $<br>
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$Id: ZE_ZEngine.cpp,v 1.21 2003/01/24 11:05:25 cozman Exp $<br>
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\file ZE_ZEngine.cpp
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\file ZE_ZEngine.cpp
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\brief Central source file for ZEngine.
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\brief Central source file for ZEngine.
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@ -488,6 +488,11 @@ void ZEngine::CheckEvents()
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mMouseB = SDL_GetMouseState(&mMouseX,&mMouseY);
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mMouseB = SDL_GetMouseState(&mMouseX,&mMouseY);
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}
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}
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void ZEngine::SetEventFilter(SDL_EventFilter filter)
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{
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SDL_SetEventFilter(filter);
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}
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#ifdef USE_PHYSFS
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#ifdef USE_PHYSFS
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void ZEngine::InitPhysFS(string argv)
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void ZEngine::InitPhysFS(string argv)
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