2002-11-21 05:40:49 +00:00
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/*******************************************************************************
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This file is Part of the ZEngine Library for SDL Game Development.
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Copyright (C) 2002 ConceptOfZero.net
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Licensed under the BSD License, see licensing.txt.
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The maintainer of this library is James Turk (jturk@conceptofzero.net)
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and the home of this Library is http://www.conceptofzero.net/
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*******************************************************************************/
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#include <ZEngine.h>
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#include <string>
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using namespace std;
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using namespace ZE;
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void Initialize()
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{
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ZEngine *engine = ZEngine::GetInstance();
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ZConfigFile cfg("tests.zcf");
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int w,h,bpp;
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bool fs;
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string title;
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w = cfg.GetInt("ZImageTest","width",800);
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h = cfg.GetInt("ZImageTest","height",600);
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bpp = cfg.GetInt("ZImageTest","bpp",32);
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fs = cfg.GetBool("ZImageTest","fullscreen",false);
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title = cfg.GetString("ZImageTest","title","ZImage Test");
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engine->SetupDisplay(w,h,bpp,fs);
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2002-11-28 23:15:52 +00:00
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engine->CreateDisplay(title);
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2002-11-21 05:40:49 +00:00
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}
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void Test()
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{
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ZEngine *engine = ZEngine::GetInstance();
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//Open and Setup all the Images//
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SDL_Surface *temp;
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2002-12-01 07:56:17 +00:00
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ZImage image1, image2("data/test01.bmp"), image3(image2.Surface(),20,20,20,20), textImage;
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2002-11-21 05:40:49 +00:00
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ZFont font("data/almontew.ttf",30);
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2002-12-01 07:56:17 +00:00
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2002-11-21 05:40:49 +00:00
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temp = SDL_LoadBMP("data/test02.bmp"); //this is a separate surface
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image1.Attach(temp); //this attaches the surface into itself
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temp = NULL; //and temp will now be controlled and freed by image1
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2002-12-01 07:56:17 +00:00
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image1.SetColorKey(255,0,255);
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// image2.SetAlpha(75);
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image2.SetColorKey(255,0,255);
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2002-11-21 05:40:49 +00:00
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font.SetColor(0,255,0);
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font.SetBGColor(0,0,255);
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font.DrawShadedText("ZImage Test.",textImage);
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do
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{
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//In the active loop, check events first//
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engine->CheckEvents();
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if(engine->KeyIsPressed(SDLK_s))
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{
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//code to toggle screen//
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2002-11-28 23:15:52 +00:00
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engine->SetupDisplay(engine->Width(),engine->Height(),engine->BPP(),!engine->IsFullscreen());
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engine->CreateDisplay("ZImage Test");
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2002-11-21 05:40:49 +00:00
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}
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if(engine->KeyIsPressed(SDLK_ESCAPE))
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engine->RequestQuit();
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engine->Clear(); //clear screen
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//draw the images//
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image1.Draw(0,0);
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image2.Draw(100,0);
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image3.Draw(200,0);
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textImage.Draw(0,100);
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engine->UpdateScreen(); //update the screen
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} while(!engine->QuitRequested()); //quit only when engine has encountered a quit request
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}
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int main(int argc, char **argv)
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{
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ZEngine *engine = ZEngine::GetInstance();
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Initialize();
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//engine->InitPhysFS(argv[0]); //remove this line if PhysFS is not available
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Test();
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ZEngine::ReleaseInstance(); //release engine instance
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return 0;
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}
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