2003-04-27 22:15:26 +00:00
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< title > ZE::ZServer class Reference< / title >
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< a class = "qindex" href = "index.html" > Main Page< / a > < a class = "qindex" href = "namespaces.html" > Namespace List< / a > < a class = "qindex" href = "annotated.html" > Compound List< / a > < a class = "qindex" href = "files.html" > File List< / a > < a class = "qindex" href = "namespacemembers.html" > Namespace Members< / a > < a class = "qindex" href = "functions.html" > Compound Members< / a > < a class = "qindex" href = "globals.html" > File Members< / a > < / center >
< hr > < h1 > ZE::ZServer Class Reference< / h1 > < code > #include < < a class = "el" href = "ZE__ZServer_8h-source.html" > ZE_ZServer.h< / a > > < / code >
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< a href = "classZE_1_1ZServer-members.html" > List of all members.< / a > < hr > < a name = "_details" > < / a > < h2 > Detailed Description< / h2 >
< a class = "el" href = "classZE_1_1ZServer.html" > ZServer< / a > server class, used to create a simple TCP game server for use with < a class = "el" href = "classZE_1_1ZClient.html" > ZClient< / a > . A very simple turnaround server, all the server does is accept connections and relay all recieved data to all other clients. < dl compact > < dt > < b > Since:< / b > < / dt > < dd > 0.8.3 < / dd > < / dl >
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< tr > < td colspan = 2 > < br > < h2 > Public Methods< / h2 > < / td > < / tr >
< tr > < td nowrap align = right valign = top > < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#a0" > ZServer< / a > (bool verbose=false)< / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > Default Constructor.< / em > < a href = "#a0" > < / a > < em > < / em > < / font > < br > < br > < / td > < / tr >
< tr > < td nowrap align = right valign = top > virtual < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#a1" > ~ZServer< / a > ()< / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > Destructor, disconnects server and frees memory.< / em > < a href = "#a1" > < / a > < em > < / em > < / font > < br > < br > < / td > < / tr >
< tr > < td nowrap align = right valign = top > bool < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#a2" > Start< / a > (int maxClients, Uint16 port)< / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > Starts server.< / em > < a href = "#a2" > < / a > < em > < / em > < / font > < br > < br > < / td > < / tr >
< tr > < td nowrap align = right valign = top > void < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#a3" > Stop< / a > ()< / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > Stops server.< / em > < a href = "#a3" > < / a > < em > < / em > < / font > < br > < br > < / td > < / tr >
< tr > < td nowrap align = right valign = top > void < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#a4" > SetWaitTime< / a > (int wait)< / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > Sets wait time for recieves.< / em > < a href = "#a4" > < / a > < em > < / em > < / font > < br > < br > < / td > < / tr >
< tr > < td nowrap align = right valign = top > void < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#a5" > CheckSockets< / a > ()< / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > Check sockets for connections or data.< / em > < a href = "#a5" > < / a > < em > < / em > < / font > < br > < br > < / td > < / tr >
< tr > < td nowrap align = right valign = top > int < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#a6" > Clients< / a > ()< / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > Gets number of clients.< / em > < a href = "#a6" > < / a > < em > < / em > < / font > < br > < br > < / td > < / tr >
< tr > < td nowrap align = right valign = top > int < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#a7" > WaitTime< / a > ()< / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > Gets current wait time.< / em > < a href = "#a7" > < / a > < em > < / em > < / font > < br > < br > < / td > < / tr >
< tr > < td colspan = 2 > < br > < h2 > Private Methods< / h2 > < / td > < / tr >
< tr > < td nowrap align = right valign = top > void < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#c0" > CloseSocket< / a > (int num)< / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > Closes a socket.< / em > < a href = "#c0" > < / a > < em > < / em > < / font > < br > < br > < / td > < / tr >
< tr > < td colspan = 2 > < br > < h2 > Private Attributes< / h2 > < / td > < / tr >
< tr > < td nowrap align = right valign = top > < a name = "o0" doxytag = "ZE::ZServer::rEngine" > < / a >
< a class = "el" href = "classZE_1_1ZEngine.html" > ZEngine< / a > * < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#o0" > rEngine< / a > < / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > Pointer to < a class = "el" href = "classZE_1_1ZEngine.html" > ZEngine< / a > Object.< / em > < / font > < br > < br > < / td > < / tr >
< tr > < td nowrap align = right valign = top > < a name = "o1" doxytag = "ZE::ZServer::rSocket" > < / a >
TCPsocket < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#o1" > rSocket< / a > < / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > SDL_net socket for connection.< / em > < / font > < br > < br > < / td > < / tr >
< tr > < td nowrap align = right valign = top > < a name = "o2" doxytag = "ZE::ZServer::rSocketSet" > < / a >
SDLNet_SocketSet < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#o2" > rSocketSet< / a > < / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > Socket set for client connections.< / em > < / font > < br > < br > < / td > < / tr >
< tr > < td nowrap align = right valign = top > < a name = "o3" doxytag = "ZE::ZServer::rClientSockets" > < / a >
TCPsocket * < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#o3" > rClientSockets< / a > < / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > SDL_net TCPSockets for client connections.< / em > < / font > < br > < br > < / td > < / tr >
< tr > < td nowrap align = right valign = top > < a name = "o4" doxytag = "ZE::ZServer::rMaxClients" > < / a >
int < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#o4" > rMaxClients< / a > < / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > Maximum number of clients.< / em > < / font > < br > < br > < / td > < / tr >
< tr > < td nowrap align = right valign = top > < a name = "o5" doxytag = "ZE::ZServer::rVerbose" > < / a >
bool < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#o5" > rVerbose< / a > < / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > Verbose setting for connection logs.< / em > < / font > < br > < br > < / td > < / tr >
< tr > < td nowrap align = right valign = top > < a name = "o6" doxytag = "ZE::ZServer::rWaitTime" > < / a >
int < / td > < td valign = bottom > < a class = "el" href = "classZE_1_1ZServer.html#o6" > rWaitTime< / a > < / td > < / tr >
< tr > < td > < / td > < td > < font size = -1 > < em > Wait timeout setting for recieves on connection. [Defaults to 0.].< / em > < / font > < br > < br > < / td > < / tr >
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< hr > < h2 > Constructor & Destructor Documentation< / h2 >
< a name = "a0" doxytag = "ZE::ZServer::ZServer" > < / a > < p >
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< td class = "md" nowrap valign = "top" > ZE::ZServer::ZServer < / td >
< td class = "md" valign = "top" > ( < / td >
< td class = "md" nowrap valign = "top" > bool < / td >
< td class = "mdname1" valign = "top" nowrap > < em > verbose< / em > = false < / td >
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Default Constructor, does basic initialization. If verbose is true connection data will be added to log file. < dl compact > < dt > < b > Parameters:< / b > < / dt > < dd >
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< tr > < td valign = top > < em > verbose< / em > < / td > < td > Sets verbose setting of client. [Defaults to false.] < / td > < / tr >
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< a name = "a1" doxytag = "ZE::ZServer::~ZServer" > < / a > < p >
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< td class = "md" nowrap valign = "top" > virtual ZE::ZServer::~ZServer < / td >
< td class = "md" valign = "top" > ( < / td >
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Destructor calls < a class = "el" href = "classZE_1_1ZServer.html#a3" > ZServer::Stop()< / a > . < / td >
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< hr > < h2 > Member Function Documentation< / h2 >
< a name = "c0" doxytag = "ZE::ZServer::CloseSocket" > < / a > < p >
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< td class = "md" nowrap valign = "top" > void ZE::ZServer::CloseSocket < / td >
< td class = "md" valign = "top" > ( < / td >
< td class = "md" nowrap valign = "top" > int < / td >
< td class = "mdname1" valign = "top" nowrap > < em > num< / em > < / td >
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Close a socket given by it's number. < dl compact > < dt > < b > Parameters:< / b > < / dt > < dd >
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< tr > < td valign = top > < em > num< / em > < / td > < td > Socket number to close. < / td > < / tr >
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< a name = "a2" doxytag = "ZE::ZServer::Start" > < / a > < p >
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< td class = "md" nowrap valign = "top" > bool ZE::ZServer::Start < / td >
< td class = "md" valign = "top" > ( < / td >
< td class = "md" nowrap valign = "top" > int < / td >
< td class = "mdname" nowrap > < em > maxClients< / em > , < / td >
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< td class = "md" nowrap > Uint16 < / td >
< td class = "mdname" nowrap > < em > port< / em > < / td >
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Starts server with a number of maximum clients and on a specified port. < dl compact > < dt > < b > Parameters:< / b > < / dt > < dd >
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< tr > < td valign = top > < em > maxClients< / em > < / td > < td > Maximum number of clients possible to connect to server. < / td > < / tr >
< tr > < td valign = top > < em > port< / em > < / td > < td > Port to listen on for connections. < / td > < / tr >
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< dl compact > < dt > < b > Returns:< / b > < / dt > < dd > True if server started, false otherwise. < / dd > < / dl >
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< a name = "a3" doxytag = "ZE::ZServer::Stop" > < / a > < p >
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< td class = "md" nowrap valign = "top" > void ZE::ZServer::Stop < / td >
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Closes port and disconnects all clients. < / td >
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< a name = "a4" doxytag = "ZE::ZServer::SetWaitTime" > < / a > < p >
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< td class = "md" nowrap valign = "top" > void ZE::ZServer::SetWaitTime < / td >
< td class = "md" valign = "top" > ( < / td >
< td class = "md" nowrap valign = "top" > int < / td >
< td class = "mdname1" valign = "top" nowrap > < em > wait< / em > < / td >
< td class = "md" valign = "top" > ) < / td >
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Sets wait time in milliseconds , time which < a class = "el" href = "classZE_1_1ZServer.html#a5" > ZServer::CheckSockets< / a > will wait before returning if there is no activity. Before this is called for the first time the wait time is 0. < dl compact > < dt > < b > Parameters:< / b > < / dt > < dd >
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< tr > < td valign = top > < em > wait< / em > < / td > < td > Wait time. < / td > < / tr >
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< a name = "a5" doxytag = "ZE::ZServer::CheckSockets" > < / a > < p >
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< td class = "md" nowrap valign = "top" > void ZE::ZServer::CheckSockets < / td >
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Check sockets for connections or data, accepting new connections or relaying data from existing connections. Waits the specified wait period. This should be called very often to keep events flowing. < / td >
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< a name = "a6" doxytag = "ZE::ZServer::Clients" > < / a > < p >
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< td class = "md" nowrap valign = "top" > int ZE::ZServer::Clients < / td >
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Finds number of connected clients. < dl compact > < dt > < b > Returns:< / b > < / dt > < dd > Number of clients. < / dd > < / dl >
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< a name = "a7" doxytag = "ZE::ZServer::WaitTime" > < / a > < p >
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< td class = "md" nowrap valign = "top" > int ZE::ZServer::WaitTime < / td >
< td class = "md" valign = "top" > ( < / td >
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Gets amount of time in milliseconds that is specified to wait for data on CheckSockets. < dl compact > < dt > < b > Returns:< / b > < / dt > < dd > Wait time. < / dd > < / dl >
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< hr > The documentation for this class was generated from the following file:< ul >
< li > /include/< a class = "el" href = "ZE__ZServer_8h-source.html" > ZE_ZServer.h< / a > < / ul >
2003-04-28 02:36:07 +00:00
< hr > < address style = "align: right;" > < small > Generated on Sun Apr 27 22:34:35 2003 for ZEngine by
2003-04-27 22:15:26 +00:00
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