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85 lines
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
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<title>/home/James/ZEngine-dev/include/ZE_ZSound.h Source File</title>
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<link href="doxygen.css" rel="stylesheet" type="text/css">
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</head><body>
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<!-- Generated by Doxygen 1.3-rc1 -->
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<center>
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<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> </center>
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<hr><h1>/home/James/ZEngine-dev/include/ZE_ZSound.h</h1><a href="ZE__ZSound_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*******************************************************************************</span>
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00002 <span class="comment"> This file is Part of the ZEngine Library for SDL Game Development.</span>
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00003 <span class="comment"> Copyright (C) 2002 ConceptOfZero.net</span>
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00004 <span class="comment"></span>
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00005 <span class="comment"> Licensed under the BSD License, see licensing.txt.</span>
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00006 <span class="comment"></span>
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00007 <span class="comment"> The maintainer of this library is James Turk (jturk@conceptofzero.net) </span>
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00008 <span class="comment"> and the home of this Library is http://www.conceptofzero.net/</span>
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00009 <span class="comment">*******************************************************************************/</span>
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00010
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00024 <span class="preprocessor">#ifndef __ze_zsound_h__</span>
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00025 <span class="preprocessor"></span><span class="preprocessor">#define __ze_zsound_h__</span>
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00026 <span class="preprocessor"></span>
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00027 <span class="preprocessor">#include "<a class="code" href="ZE__ZObject_8h.html">ZE_ZObject.h</a>"</span>
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00028
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00029 <span class="preprocessor">#ifdef USE_SDL_MIXER</span>
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00030 <span class="preprocessor"></span>
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00031 <span class="keyword">namespace </span>ZE
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00032 {
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00033
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00039 <span class="keyword">class </span>ZSound : <span class="keyword">public</span> ZObject
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00040 {
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00041 <span class="keyword">protected</span>:
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00043 SoundData <a class="code" href="classZE_1_1ZSound.html#n0">rSound</a>;
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00045 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZSound.html#n1">rChannelID</a>;
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00046
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00047 <span class="keyword">public</span>:
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00049 <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZSound.html#p0">LoopInfinite</a>;
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00050
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00052 <span class="comment">//Opening and Closing//</span>
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00054 <span class="comment"></span>
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00060 <span class="comment"></span> <a class="code" href="classZE_1_1ZSound.html#a0">ZSound</a>();
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00061
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00068 <a class="code" href="classZE_1_1ZSound.html#a0">ZSound</a>(string filename);
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00069
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00075 <a class="code" href="classZE_1_1ZSound.html#a2">~ZSound</a>();
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00076
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00083 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZSound.html#a3">Open</a>(string filename);
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00084
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00090 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZSound.html#a4">Release</a>();
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00091
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00093 <span class="comment">//Play Controls//</span>
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00095 <span class="comment"></span>
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00104 <span class="comment"></span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZSound.html#a5">Play</a>(<span class="keywordtype">int</span> loopNum=0, <span class="keywordtype">int</span> fadeTime=0);
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00105
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00111 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZSound.html#a6">Pause</a>();
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00112
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00118 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZSound.html#a7">Unpause</a>();
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00119
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00126 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZSound.html#a8">Stop</a>(<span class="keywordtype">int</span> fadeTime=0);
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00127
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00134 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZSound.html#a9">SetVolume</a>(<span class="keywordtype">int</span> volume);
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00135
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00137 <span class="comment">//Accessors//</span>
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00139 <span class="comment"></span>
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00146 <span class="comment"></span> <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZSound.html#a10">IsLoaded</a>();
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00147
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00154 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZSound.html#a11">IsPlaying</a>();
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00155
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00162 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZSound.html#a12">IsPaused</a>();
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00163
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00170 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZSound.html#a13">GetVolume</a>();
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00171 };
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00172
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00173
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00174 }
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00175
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00176 <span class="preprocessor">#endif //USE_SDL_MIXER</span>
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00177 <span class="preprocessor"></span>
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00178 <span class="preprocessor">#endif //__ze_zsound_h__</span>
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</pre></div><hr><address style="align: right;"><small>Generated on Wed Nov 20 01:18:05 2002 for ZEngine by
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width=110 height=53></a>1.3-rc1 </small></address>
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