204 lines
14 KiB
HTML
204 lines
14 KiB
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<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
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<title>/home/James/ZEngine-dev/include/ZE_ZEngine.h Source File</title>
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<!-- Generated by Doxygen 1.3-rc1 -->
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<center>
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<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> </center>
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<hr><h1>/home/James/ZEngine-dev/include/ZE_ZEngine.h</h1><a href="ZE__ZEngine_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*******************************************************************************</span>
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00002 <span class="comment"> This file is Part of the ZEngine Library for SDL Game Development.</span>
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00003 <span class="comment"> Copyright (C) 2002 ConceptOfZero.net</span>
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00004 <span class="comment"></span>
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00005 <span class="comment"> Licensed under the BSD License, see licensing.txt.</span>
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00006 <span class="comment"></span>
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00007 <span class="comment"> The maintainer of this library is James Turk (jturk@conceptofzero.net) </span>
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00008 <span class="comment"> and the home of this Library is http://www.conceptofzero.net/</span>
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00009 <span class="comment">*******************************************************************************/</span>
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00010
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00024 <span class="preprocessor">#ifndef __ze_zengine_h__</span>
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00025 <span class="preprocessor"></span><span class="preprocessor">#define __ze_zengine_h__</span>
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00026 <span class="preprocessor"></span>
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00027 <span class="preprocessor">#include "<a class="code" href="ZE__DataPtr_8h.html">ZE_DataPtr.h</a>"</span>
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00028 <span class="preprocessor">#include "<a class="code" href="ZE__Error_8h.html">ZE_Error.h</a>"</span>
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00029 <span class="preprocessor">#include "<a class="code" href="ZE__Defines_8h.html">ZE_Defines.h</a>"</span>
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00030 <span class="preprocessor">#include "<a class="code" href="ZE__Includes_8h.html">ZE_Includes.h</a>"</span>
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00031
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00037 <span class="keyword">namespace </span>ZE
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00038 {
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00039
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00046 <span class="keyword">class </span>ZEngine
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00047 {
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00049 <span class="comment">//Singleton + Memory Management//</span>
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00051 <span class="comment"></span>
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00052 <span class="keyword">private</span>:
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00054 <span class="keyword">static</span> <a class="code" href="classZE_1_1ZEngine.html#c0">ZEngine</a> *<a class="code" href="classZE_1_1ZEngine.html#r0">sInstance</a>;
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00055
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00061 <a class="code" href="classZE_1_1ZEngine.html#c0">ZEngine</a>();
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00062
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00063 <span class="keyword">public</span>:
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00064
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00071 <span class="keyword">static</span> <a class="code" href="classZE_1_1ZEngine.html#c0">ZEngine</a>* <a class="code" href="classZE_1_1ZEngine.html#d0">GetInstance</a>();
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00072
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00078 <span class="keyword">static</span> <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#d1">ReleaseInstance</a>();
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00079
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00086 <span class="keyword">static</span> string <a class="code" href="classZE_1_1ZEngine.html#d2">GetVersion</a>();
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00087
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00089 <span class="comment">//Initialization//</span>
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00091 <span class="comment"></span>
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00092 <span class="keyword">private</span>:
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00094 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o0">mWidth</a>;
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00096 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o1">mHeight</a>;
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00098 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o2">mBPP</a>;
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00100 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o3">mFullscreen</a>;
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00101
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00102 <span class="preprocessor">#ifdef USE_SDL_MIXER </span>
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<a name="l00103"></a><a class="code" href="classZE_1_1ZEngine.html#o4">00103</a> <span class="preprocessor"></span>
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00104 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o4">mRate</a>;
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00106 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o5">mStereo</a>;
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00107 <span class="preprocessor">#endif </span>
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00108 <span class="preprocessor"></span>
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00109
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00110 <span class="keyword">public</span>:
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00111 <span class="comment">//add initialization</span>
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00112
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00123 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a0">SetupDisplay</a>(<span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height, <span class="keywordtype">int</span> bpp, <span class="keywordtype">bool</span> fullscreen);
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00124
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00125 <span class="preprocessor">#ifdef USE_SDL_MIXER</span>
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00126 <span class="preprocessor"></span>
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00134 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a1">SetupSound</a>(<span class="keywordtype">int</span> rate, <span class="keywordtype">bool</span> stereo);
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00135 <span class="preprocessor">#endif </span>
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00136 <span class="preprocessor"></span>
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00146 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a2">CreateWindow</a>(string title, string icon=<span class="stringliteral">""</span>);
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00147
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00153 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a3">CloseWindow</a>();
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00154
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00156 <span class="comment">//Screen Access//</span>
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00158 <span class="comment"></span>
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00159 <span class="keyword">private</span>:
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00161 SDL_Surface *<a class="code" href="classZE_1_1ZEngine.html#o6">mScreen</a>;
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00162
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00163 <span class="keyword">public</span>:
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00170 SDL_Surface *<a class="code" href="classZE_1_1ZEngine.html#a4">GetDisplay</a>();
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00171
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00177 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a5">UpdateScreen</a>();
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00178
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00190 Uint32 <a class="code" href="classZE_1_1ZEngine.html#a6">MapColor</a>(Uint8 r, Uint8 g, Uint8 b, Uint8 a=255);
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00191
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00199 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a7">Clear</a>(Uint32 color=0, SDL_Rect *rect=NULL);
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00200
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00202 <span class="comment">//Timer and Framerate Independent Movement//</span>
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00204 <span class="comment"> </span>
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00205 <span class="keyword">private</span>:
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00207 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o7">mPaused</a>;
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00209 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o8">mUnpauseOnActive</a>;
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00211 Uint32 <a class="code" href="classZE_1_1ZEngine.html#o9">mLastPause</a>;
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00213 Uint32 <a class="code" href="classZE_1_1ZEngine.html#o10">mPausedTime</a>;
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00215 Uint32 <a class="code" href="classZE_1_1ZEngine.html#o11">mLastTime</a>;
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00217 <span class="keywordtype">double</span> <a class="code" href="classZE_1_1ZEngine.html#o12">mSecPerFrame</a>;
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00218
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00219 <span class="keyword">public</span>:
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00226 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a8">Sleep</a>(Uint32 milliseconds);
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00227
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00234 Uint32 <a class="code" href="classZE_1_1ZEngine.html#a9">GetTime</a>();
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00235
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00241 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a10">PauseTimer</a>();
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00242
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00248 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a11">UnpauseTimer</a>();
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00249
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00256 <span class="keywordtype">double</span> <a class="code" href="classZE_1_1ZEngine.html#a12">GetFrameTime</a>();
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00257
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00264 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a13">IsPaused</a>();
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00265
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00267 <span class="comment">//Event and Input Handling//</span>
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00269 <span class="comment"></span>
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00270 <span class="keyword">private</span>:
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00272 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o13">mActive</a>;
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00274 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#o14">mQuit</a>;
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00276 Uint8 *<a class="code" href="classZE_1_1ZEngine.html#o15">mKeyPressed</a>;
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00278 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o16">mMouseX</a>;
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00280 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#o17">mMouseY</a>;
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00282 Uint8 <a class="code" href="classZE_1_1ZEngine.html#o18">mMouseB</a>;
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00283
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00284 <span class="keyword">public</span>:
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00291 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a14">IsActive</a>();
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00292
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00299 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a15">RequestQuit</a>();
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00300
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00308 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a16">QuitRequested</a>();
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00309
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00317 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a17">KeyIsPressed</a>(SDLKey key);
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00318
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00324 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a18">HideCursor</a>();
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00325
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00331 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a19">ShowCursor</a>();
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00332
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00339 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a20">GetMouseX</a>();
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00340
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00347 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a21">GetMouseY</a>();
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00348
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00355 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a22">LButtonPressed</a>();
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00356
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00363 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a23">RButtonPressed</a>();
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00364
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00372 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a24">MouseInRect</a>(SDL_Rect *rect);
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00373
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00379 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a25">CheckEvents</a>();
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00380
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00381 <span class="preprocessor">#ifdef USE_PHYSFS</span>
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00382 <span class="preprocessor"></span>
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00383 <span class="comment">//Physfs Utilities//</span>
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00385 <span class="comment"> public:</span>
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00392 <span class="comment"></span> <span class="keywordtype">void</span> InitPhysFS(string argv);
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00393
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00400 <span class="keywordtype">void</span> AddPhysFSDir(string dir);
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00401
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00402 <span class="preprocessor">#endif //USE_PHYSFS</span>
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00403 <span class="preprocessor"></span>
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00404
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00406 <span class="comment">//Data Loading + Unloading//</span>
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00408 <span class="comment"> public:</span>
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00416 <span class="comment"></span> <a class="code" href="classZE_1_1ImageData.html">ImageData</a> <a class="code" href="classZE_1_1ZEngine.html#a26">LoadImage</a>(string filename);
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00417
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00424 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a27">FreeImage</a>(<a class="code" href="classZE_1_1ImageData.html">ImageData</a> &image);
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00425
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00426 <span class="preprocessor">#ifdef USE_SDL_MIXER</span>
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00427 <span class="preprocessor"></span>
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00434 <a class="code" href="classZE_1_1SoundData.html">SoundData</a> <a class="code" href="classZE_1_1ZEngine.html#a28">LoadSound</a>(string filename);
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00435
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00442 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a29">FreeSound</a>(<a class="code" href="classZE_1_1SoundData.html">SoundData</a> &sound);
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00443
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00451 <a class="code" href="classZE_1_1MusicData.html">MusicData</a> <a class="code" href="classZE_1_1ZEngine.html#a30">LoadMusic</a>(string filename);
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00452
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00459 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a31">FreeMusic</a>(<a class="code" href="classZE_1_1MusicData.html">MusicData</a> &music);
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00460 <span class="preprocessor">#endif</span>
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00461 <span class="preprocessor"></span>
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00462 <span class="preprocessor">#ifdef USE_SDL_TTF</span>
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00463 <span class="preprocessor"></span>
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00471 <a class="code" href="classZE_1_1FontData.html">FontData</a> <a class="code" href="classZE_1_1ZEngine.html#a32">LoadFont</a>(string filename, <span class="keywordtype">int</span> size);
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00472
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00479 <span class="keywordtype">void</span> <a class="code" href="classZE_1_1ZEngine.html#a33">FreeFont</a>(<a class="code" href="classZE_1_1FontData.html">FontData</a> &font);
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00480 <span class="preprocessor">#endif </span>
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00481 <span class="preprocessor"></span>
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00483 <span class="comment">//Accessors//</span>
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00485 <span class="comment"> </span>
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00486 <span class="keyword">public</span>:
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00493 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a34">GetWidth</a>();
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00494
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00501 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a35">GetHeight</a>();
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00502
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00509 <span class="keywordtype">int</span> <a class="code" href="classZE_1_1ZEngine.html#a36">GetBPP</a>();
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00510
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00517 <span class="keywordtype">bool</span> <a class="code" href="classZE_1_1ZEngine.html#a37">IsFullscreen</a>();
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00518 };
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00519
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00520 }
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00521
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00522 <span class="preprocessor">#endif //__ze_zengine_h__</span>
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</pre></div><hr><address style="align: right;"><small>Generated on Wed Nov 20 01:18:05 2002 for ZEngine by
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<a href="http://www.doxygen.org/index.html">
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<img src="doxygen.png" alt="doxygen" align="middle" border=0
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width=110 height=53></a>1.3-rc1 </small></address>
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