zengine/devcpp/ZEngine.dev

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[Project]
FileName=ZEngine.dev
Name=ZEngine
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UnitCount=59
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Type=2
Ver=1
ObjFiles=
Includes=../include
Libs=
PrivateResource=
ResourceIncludes=
MakeIncludes=
Compiler=
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CppCompiler=-Wall_@@_
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Linker=
IsCpp=1
Icon=
ExeOutput=..\lib
ObjectOutput=.
OverrideOutput=1
OverrideOutputName=libZEngineS.a
HostApplication=
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Folders=Includes,Source,Zlib
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CommandLine=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=000000000000100000
[Unit1]
FileName=..\src\VersionInfo.cpp
CompileCpp=1
Folder=Source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
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BuildCmd=
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[Unit2]
FileName=..\src\ZE_Utility.cpp
CompileCpp=1
Folder=Source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=..\src\ZE_ZConfigFile.cpp
CompileCpp=1
Folder=Source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit4]
FileName=..\src\ZE_ZEngine.cpp
CompileCpp=1
Folder=Source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=..\src\ZE_ZError.cpp
CompileCpp=1
Folder=Source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=..\src\ZE_ZFont.cpp
CompileCpp=1
Folder=Source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=..\src\ZE_ZImage.cpp
CompileCpp=1
Folder=Source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit8]
FileName=..\src\ZE_ZMusic.cpp
CompileCpp=1
Folder=Source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=..\src\ZE_ZRandGen.cpp
CompileCpp=1
Folder=Source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit10]
FileName=..\src\ZE_ZRect.cpp
CompileCpp=1
Folder=Source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit11]
FileName=..\src\ZE_ZSound.cpp
CompileCpp=1
Folder=Source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit12]
FileName=..\src\ZE_ZTimer.cpp
CompileCpp=1
Folder=Source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit13]
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FileName=..\src\external\SDLGL_Util.cpp
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CompileCpp=1
Folder=Source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit14]
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FileName=..\include\ZE_ZTimer.h
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CompileCpp=1
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Folder=Includes
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Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit15]
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FileName=..\include\ZEngine.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit16]
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FileName=..\include\VersionInfo.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit17]
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FileName=..\include\ZE_Defines.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit18]
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FileName=..\include\ZE_Includes.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit19]
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FileName=..\include\ZE_Utility.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit20]
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FileName=..\include\ZE_ZBaseParticleSystem.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit21]
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FileName=..\include\ZE_ZConfigFile.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit22]
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FileName=..\include\ZE_ZEngine.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit23]
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FileName=..\include\ZE_ZError.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit24]
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FileName=..\include\ZE_ZFont.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit25]
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FileName=..\include\ZE_ZImage.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit26]
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FileName=..\include\ZE_ZMusic.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit27]
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FileName=..\include\ZE_ZRandGen.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit28]
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FileName=..\include\ZE_ZRect.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit29]
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FileName=..\include\ZE_ZSimpleParticleSystem.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit30]
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FileName=..\include\ZE_ZSound.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit31]
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FileName=..\include\external\SDLGL_Util.h
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CompileCpp=1
Folder=Includes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit32]
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FileName=..\zlib\infutil.c
CompileCpp=0
Folder=Zlib
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Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit33]
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FileName=..\zlib\infutil.h
CompileCpp=0
Folder=Zlib
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Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
AutoIncBuildNr=0
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[Unit34]
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FileName=..\zlib\maketree.c
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit35]
FileName=..\zlib\trees.c
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit36]
FileName=..\zlib\trees.h
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit37]
FileName=..\zlib\uncompr.c
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit38]
FileName=..\zlib\unzip.c
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit39]
FileName=..\zlib\unzip.h
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit40]
FileName=..\zlib\zconf.h
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit41]
FileName=..\zlib\zlib.h
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit42]
FileName=..\zlib\zutil.c
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit43]
FileName=..\zlib\zutil.h
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit44]
FileName=..\zlib\adler32.c
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit45]
FileName=..\zlib\compress.c
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit46]
FileName=..\zlib\crc32.c
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit47]
FileName=..\zlib\deflate.c
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit48]
FileName=..\zlib\deflate.h
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit49]
FileName=..\zlib\gzio.c
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit50]
FileName=..\zlib\infblock.c
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit51]
FileName=..\zlib\infblock.h
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit52]
FileName=..\zlib\infcodes.c
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit53]
FileName=..\zlib\infcodes.h
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit54]
FileName=..\zlib\inffast.c
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit55]
FileName=..\zlib\inffast.h
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit56]
FileName=..\zlib\inffixed.h
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit57]
FileName=..\zlib\inflate.c
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit58]
FileName=..\zlib\inftrees.c
CompileCpp=0
Folder=Zlib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit59]
FileName=..\zlib\inftrees.h
CompileCpp=0
Folder=Zlib
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Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=