zengine/include/ZE_Includes.h

53 lines
1.6 KiB
C
Raw Normal View History

2002-11-21 05:40:49 +00:00
/*******************************************************************************
2002-12-29 06:50:19 +00:00
This file is Part of the ZEngine Library for 2D game development.
Copyright (C) 2002, 2003 James Turk
2002-11-21 05:40:49 +00:00
2002-12-29 06:50:19 +00:00
Licensed under a BSD-style license.
2002-11-21 05:40:49 +00:00
2002-12-29 06:50:19 +00:00
The maintainer of this library is James Turk (james@conceptofzero.net)
and the home of this Library is http://www.zengine.sourceforge.net
2002-11-21 05:40:49 +00:00
*******************************************************************************/
/*!
\file ZE_Includes.h
\brief Include file for SDL and C++ Includes that many ZEngine files need.
ZE_*.h files should only include this file and any other ZE_*.h files that they need, External Library or C/C++ Standard Library
files should be included from within this file.
2003-05-07 20:34:50 +00:00
$ id: ZE_Includes.h,v 1.8 2003/04/27 22:05:25 cozman Exp $<br>
\author James Turk
2002-11-21 05:40:49 +00:00
**/
#ifndef __ze_includes_h__
#define __ze_includes_h__
#include "ZE_Defines.h"
#include "SDL.h"
2002-11-28 23:15:52 +00:00
#include "SDL_opengl.h"
#include "external/SDLGL_Util.h"
2002-11-21 05:40:49 +00:00
#ifdef USE_SDL_IMAGE
#include "SDL_image.h"
#endif
#ifdef USE_SDL_TTF
#include "SDL_ttf.h"
#endif
#ifdef USE_SDL_MIXER
#include "SDL_mixer.h"
#endif
2003-02-16 21:38:49 +00:00
#ifdef USE_SDL_NET
#include "SDL_net.h"
#endif
2002-11-21 05:40:49 +00:00
#ifdef USE_PHYSFS
#include "physfs.h"
#include "external/physfsrwops.h"
#endif
2003-06-16 07:45:03 +00:00
#include <string> //used frequently
#include <queue> //used by ZEngine for ZErrors
#include <list> //used by ZConfigFile
#include <fstream> //used by ZConfigFile
#include <cctype> //used in parsing
2002-11-21 05:40:49 +00:00
#endif //__ze_includes_h__