2003-01-18 22:54:50 +00:00
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< hr > < h1 > /include/ZE_ZImage.h< / h1 > < a href = "ZE__ZImage_8h.html" > Go to the documentation of this file.< / a > < div class = "fragment" > < pre > 00001 < span class = "comment" > /*******************************************************************************< / span >
00002 < span class = "comment" > This file is Part of the ZEngine Library for 2D game development.< / span >
00003 < span class = "comment" > Copyright (C) 2002, 2003 James Turk< / span >
00004 < span class = "comment" > < / span >
00005 < span class = "comment" > Licensed under a BSD-style license.< / span >
00006 < span class = "comment" > < / span >
00007 < span class = "comment" > The maintainer of this library is James Turk (james@conceptofzero.net) < / span >
00008 < span class = "comment" > and the home of this Library is http://www.zengine.sourceforge.net< / span >
00009 < span class = "comment" > *******************************************************************************/< / span >
00010
00024 < span class = "preprocessor" > #ifndef __ze_zimage_h__< / span >
00025 < span class = "preprocessor" > < / span > < span class = "preprocessor" > #define __ze_zimage_h__< / span >
00026 < span class = "preprocessor" > < / span >
00027 < span class = "preprocessor" > #include "< a class = "code" href = "ZE__ZObject_8h.html" > ZE_ZObject.h< / a > "< / span >
00028
00029 < span class = "keyword" > namespace < / span > ZE
00030 {
00031
< a name = "l00037" > < / a > < a class = "code" href = "classZE_1_1ZImage.html" > 00037< / a > < span class = "keyword" > class < / span > < a class = "code" href = "classZE_1_1ZImage.html" > ZImage< / a > : < span class = "keyword" > public< / span > < a class = "code" href = "classZE_1_1ZObject.html" > ZObject< / a >
00038 {
00039 < span class = "keyword" > protected< / span > :
< a name = "l00041" > < / a > < a class = "code" href = "classZE_1_1ZImage.html#n0" > 00041< / a > GLfloat < a class = "code" href = "classZE_1_1ZImage.html#n0" > rTexMinX< / a > ;
< a name = "l00043" > < / a > < a class = "code" href = "classZE_1_1ZImage.html#n1" > 00043< / a > GLfloat < a class = "code" href = "classZE_1_1ZImage.html#n1" > rTexMinY< / a > ;
< a name = "l00045" > < / a > < a class = "code" href = "classZE_1_1ZImage.html#n2" > 00045< / a > GLfloat < a class = "code" href = "classZE_1_1ZImage.html#n2" > rTexMaxX< / a > ;
< a name = "l00047" > < / a > < a class = "code" href = "classZE_1_1ZImage.html#n3" > 00047< / a > GLfloat < a class = "code" href = "classZE_1_1ZImage.html#n3" > rTexMaxY< / a > ;
< a name = "l00049" > < / a > < a class = "code" href = "classZE_1_1ZImage.html#n4" > 00049< / a > SDL_Surface *< a class = "code" href = "classZE_1_1ZImage.html#n4" > rImage< / a > ;
< a name = "l00051" > < / a > < a class = "code" href = "classZE_1_1ZImage.html#n5" > 00051< / a > < span class = "keywordtype" > unsigned< / span > < span class = "keywordtype" > int< / span > < a class = "code" href = "classZE_1_1ZImage.html#n5" > rTexID< / a > ;
< a name = "l00053" > < / a > < a class = "code" href = "classZE_1_1ZImage.html#n6" > 00053< / a > < span class = "keywordtype" > unsigned< / span > < span class = "keywordtype" > int< / span > < a class = "code" href = "classZE_1_1ZImage.html#n6" > rWidth< / a > ;
< a name = "l00055" > < / a > < a class = "code" href = "classZE_1_1ZImage.html#n7" > 00055< / a > < span class = "keywordtype" > unsigned< / span > < span class = "keywordtype" > int< / span > < a class = "code" href = "classZE_1_1ZImage.html#n7" > rHeight< / a > ;
00056
00057 < span class = "keyword" > public< / span > :
00058
00064 < a class = "code" href = "classZE_1_1ZImage.html#a0" > ZImage< / a > ();
00065
00072 < a class = "code" href = "classZE_1_1ZImage.html#a1" > ZImage::ZImage< / a > (< span class = "keyword" > const< / span > < a class = "code" href = "classZE_1_1ZImage.html" > ZImage< / a > & rhs);
00073
00080 < a class = "code" href = "classZE_1_1ZImage.html#a0" > ZImage< / a > (string filename);
00081
00088 < a class = "code" href = "classZE_1_1ZImage.html#a0" > ZImage< / a > (SDL_Surface *surface);
00089
00101 < a class = "code" href = "classZE_1_1ZImage.html#a0" > ZImage< / a > (SDL_Surface *img, Sint16 x, Sint16 y, Sint16 w, Sint16 h);
00102
00108 < a class = "code" href = "classZE_1_1ZImage.html#a5" > ~ZImage< / a > ();
00109
00111 < span class = "comment" > //Opening and Closing//< / span >
00113 < span class = "comment" > < / span >
00120 < span class = "comment" > < / span > < span class = "keywordtype" > void< / span > < a class = "code" href = "classZE_1_1ZImage.html#a6" > Open< / a > (string filename);
00121
00133 < span class = "keywordtype" > void< / span > < a class = "code" href = "classZE_1_1ZImage.html#a7" > OpenFromImage< / a > (SDL_Surface *img, Sint16 x, Sint16 y, Sint16 w, Sint16 h);
00134
00141 < span class = "keywordtype" > void< / span > < a class = "code" href = "classZE_1_1ZImage.html#a8" > Attach< / a > (SDL_Surface *surface);
00142
00148 < span class = "keywordtype" > void< / span > < a class = "code" href = "classZE_1_1ZImage.html#a9" > Reload< / a > ();
00149
00155 < span class = "keywordtype" > void< / span > < a class = "code" href = "classZE_1_1ZImage.html#a10" > Release< / a > ();
00156
00158 < span class = "comment" > //Graphics//< / span >
00160 < span class = "comment" > < / span >
00169 < span class = "comment" > < / span > < span class = "keywordtype" > void< / span > < a class = "code" href = "classZE_1_1ZImage.html#a11" > SetColorKey< / a > (Uint8 red, Uint8 green, Uint8 blue);
00170
00178 < span class = "keywordtype" > void< / span > < a class = "code" href = "classZE_1_1ZImage.html#a12" > Flip< / a > (< span class = "keywordtype" > bool< / span > horizontal, < span class = "keywordtype" > bool< / span > vertical);
00179
00187 < span class = "keywordtype" > void< / span > < a class = "code" href = "classZE_1_1ZImage.html#a13" > Stretch< / a > (< span class = "keywordtype" > float< / span > xFactor, < span class = "keywordtype" > float< / span > yFactor);
00188
00196 < span class = "keywordtype" > void< / span > < a class = "code" href = "classZE_1_1ZImage.html#a14" > Resize< / a > (< span class = "keywordtype" > unsigned< / span > < span class = "keywordtype" > int< / span > width, < span class = "keywordtype" > unsigned< / span > < span class = "keywordtype" > int< / span > height);
00197
00204 < span class = "keywordtype" > void< / span > < a class = "code" href = "classZE_1_1ZImage.html#a15" > Bind< / a > () < span class = "keyword" > const< / span > ;
00205
00213 < span class = "keywordtype" > void< / span > < a class = "code" href = "classZE_1_1ZImage.html#a16" > Draw< / a > (< span class = "keywordtype" > float< / span > x, < span class = "keywordtype" > float< / span > y) < span class = "keyword" > const< / span > ;
00214
00223 < span class = "keywordtype" > void< / span > < a class = "code" href = "classZE_1_1ZImage.html#a17" > DrawRotated< / a > (< span class = "keywordtype" > int< / span > x, < span class = "keywordtype" > int< / span > y, < span class = "keywordtype" > float< / span > angle) < span class = "keyword" > const< / span > ;
00224
00226 < span class = "comment" > //Accessors//< / span >
00228 < span class = "comment" > < / span >
00235 < span class = "comment" > < / span > < span class = "keywordtype" > bool< / span > < a class = "code" href = "classZE_1_1ZImage.html#a18" > IsLoaded< / a > () < span class = "keyword" > const< / span > ;
00236
00242 SDL_Surface *< a class = "code" href = "classZE_1_1ZImage.html#a19" > Surface< / a > () < span class = "keyword" > const< / span > ;
00243
00250 < span class = "keywordtype" > int< / span > < a class = "code" href = "classZE_1_1ZImage.html#a20" > Width< / a > () < span class = "keyword" > const< / span > ;
00251
00258 < span class = "keywordtype" > int< / span > < a class = "code" href = "classZE_1_1ZImage.html#a21" > Height< / a > () < span class = "keyword" > const< / span > ;
00259 };
00260
00261 }
00262
00263 < span class = "preprocessor" > #endif< / span >
2003-01-19 06:06:20 +00:00
< / pre > < / div > < hr > < address style = "align: right;" > < small > Generated on Sun Jan 19 01:04:50 2003 for ZEngine by
2003-01-18 22:54:50 +00:00
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