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<hr><h1>/include/ZE_ZClient.h</h1><a href="ZE__ZClient_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*******************************************************************************</span>
00002 <span class="comment"> This file is Part of the ZEngine Library for 2D game development.</span>
00003 <span class="comment"> Copyright (C) 2002, 2003 James Turk</span>
00004 <span class="comment"></span>
00005 <span class="comment"> Licensed under a BSD-style license.</span>
00006 <span class="comment"></span>
00007 <span class="comment"> The maintainer of this library is James Turk (james@conceptofzero.net) </span>
00008 <span class="comment"> and the home of this Library is http://www.zengine.sourceforge.net</span>
00009 <span class="comment">*******************************************************************************/</span>
00010
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00020 <span class="preprocessor">#ifndef __ze_zclient_h__</span>
00021 <span class="preprocessor"></span><span class="preprocessor">#define __ze_zclient_h__</span>
00022 <span class="preprocessor"></span>
00023 <span class="preprocessor">#include "<a class="code" href="ZE__ZEngine_8h.html">ZE_ZEngine.h</a>"</span>
00024
00025 <span class="preprocessor">#ifdef USE_SDL_NET</span>
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00026 <span class="preprocessor"></span>
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00027 <span class="keyword">namespace </span>ZE
00028 {
00029
00036 <span class="keyword">class </span>ZClient
00037 {
00038 <span class="keyword">protected</span>:
00040 ZEngine *rEngine;
00042 TCPsocket rSocket;
00044 SDLNet_SocketSet rSocketSet;
00046 <span class="keywordtype">bool</span> rVerbose;
00048 <span class="keywordtype">int</span> rWaitTime;
00049
00050 <span class="keyword">public</span>:
00057 ZClient(<span class="keywordtype">bool</span> verbose=<span class="keyword">false</span>);
00058
00064 <span class="keyword">virtual</span> ~ZClient();
00065
00074 <span class="keywordtype">bool</span> Connect(<span class="keywordtype">char</span> *server, Uint16 port);
00075
00081 <span class="keywordtype">void</span> Disconnect();
00082
00090 <span class="keywordtype">void</span> SetWaitTime(<span class="keywordtype">int</span> wait);
00091
00100 <span class="keywordtype">bool</span> Send(ZByte *data, <span class="keywordtype">int</span> size);
00101
00109 <span class="keywordtype">int</span> Receive(ZByte *data);
00110
00117 <span class="keywordtype">bool</span> Connected();
00118
00125 <span class="keywordtype">int</span> WaitTime();
00126 };
00127
00128 } <span class="comment">//namespace ZE</span>
00129
00130 <span class="preprocessor">#endif //USE_SDL_NET</span>
00131 <span class="preprocessor"></span>
00132 <span class="preprocessor">#endif //__ze_zclient_h__</span>
</pre></div><hr><address style="align: right;"><small>Generated on Sun Jun 29 14:13:50 2003 for ZEngine by
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