diff --git a/include/Gewi.h b/include/Gewi.h
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+/*!
+ \file Gewi.h
+ \brief Header file for Gewi.
+
+ Header file for the Gewi GUI lib, an addon for the ZEngine Game Engine, both from Concept of Zero, this is the
+ file that programs that wish to use should include.
+
$Id: Gewi.h,v 1.1 2003/06/07 05:42:08 cozman Exp $
+ \author James Turk
+**/
+
+/*!
+ \mainpage Gewi Documentation
+
+ \author James Turk
+ \version 0.2.0
+ \date June 7th, 2003
+
+ \section Gewi About ZEngine and Gewi
+
+ -ZEngine is designed to provide a powerful yet easy to use 2D game engine in a well designed
+ Object Oriented manner, and uses cross platform libraries such as SDL and OpenGL. (ZEngine can use SDL_ttf,SDL_image,
+ SDL_mixer, and PhysFS all of which are cross platform as well as Open Source.) Gewi sits neatly on top of ZEngine and
+ is written in much the same style, Gewi is designed to be the GUI portion of ZEngine but grew so large it needed to become
+ a seperate project.
+ -Both are licensed under a BSD-style license, and anyone is free to suggest or implement changes
+ to be added to either, as well as modify ZEngine or Gewi to fit their own needs or use it however they like.
+ -Because Gewi relys so heavily on ZEngine it has no website, if anybody writes a version of Gewi
+ that does not use the ZEngine backend I'd be glad to see it and even integrate it with the ZEngine/Gewi source. Until
+ there is some other version, Gewi will always be found right next to ZEngine.
+ -The Gewi website : http://zengine.sourceforge.net/gewi/.
+ -The ZEngine website : http://zengine.sourceforge.net/.
+ -The ZEngine tutorials : http://conceptofzero.net/tutorials/zengine/.
+ -The ZEngine forums : http://www.conceptofzero.net/forums/index.php?act=SF&f=15
+
+ \section Licensing Licensing
+
+
This file is Part of the Gewi GUI Library for ZEngine.
+ Gewi and ZEngine Copyright (C) 2002, 2003 James Turk
+
+ Licensed under a BSD-style license. (see licensing.txt)
+
+ The maintainer of this library is James Turk (james@conceptofzero.net)
+ this library is found at the home of ZEngine http://zengine.sourceforge.net
+
+ \section Authors Contributing Authors
+
+ James Turk james@conceptofzero.net - Core Engine, Design, Docs, and Classes
+**/
+
+#ifndef __gewi_h__
+#define __gewi_h__
+
+#include "GewiIncludes.h"
+#include "GewiDefines.h"
+#include "GewiContainer.h"
+#include "GewiButton.h"
+#include "GewiEngine.h"
+#include "GewiSlider.h"
+#include "GewiStaticText.h"
+#include "GewiTextButton.h"
+#include "GewiTextField.h"
+#include "GewiWindow.h"
+
+#endif //__zengine_h__
diff --git a/include/GewiDefines.h b/include/GewiDefines.h
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+/*******************************************************************************
+ This file is Part of the Gewi GUI Library for ZEngine.
+ Gewi and ZEngine Copyright (C) 2002, 2003 James Turk
+
+ Licensed under a BSD-style license. (see licensing.txt)
+
+ The maintainer of this library is James Turk (james@conceptofzero.net)
+ this library is found at the home of ZEngine http://zengine.sourceforge.net
+*******************************************************************************/
+
+/*!
+ \file GewiDefines.h
+ \brief Define file for Gewi where enumerations, typedefs and #define statements are placed.
+
+ Definition file, holds enumerations and typedefs which need to be accessed by many files within Gewi.
+
$id$
+ \author James Turk
+**/
+
+#ifndef __gewidefines_h__
+#define __gewidefines_h__
+
+namespace Gewi
+{
+
+//! Resources are stored centrally and widgets access them by their ResourceID.
+typedef unsigned int ResourceID;
+//! GewiJustify is a hack so that members of the _GewiJustify enum can be or'ed (|) together.
+typedef unsigned int GewiJustify;
+
+/*!
+ \brief Enumeration for basic events that a widget can handle.
+
+ Defines names for specific events that are filtered and given to widgets.
+**/
+enum GewiEvent
+{
+ GE_LDOWN, /*!< Left mouse button pressed event. */
+ GE_LUP, /*!< Left mouse button released event. */
+ GE_RDOWN, /*!< Right mouse button pressed event. */
+ GE_RUP, /*!< Right mouse button released event. */
+ GE_KDOWN, /*!< Key pressed. */
+ GE_KUP, /*!< Key released. */
+ GE_GOTFOCUS, /*!< Widget got focus. */
+ GE_LOSTFOCUS /*!< Widget lost focus. */
+};
+
+/*!
+ \brief Describess justification options in text buttons and static fields.
+
+ Justification options in text buttons and static fields, these values can be or'ed
+ together via the typedef GewiJustify. For example GJ_LEFT|GJ_TOP would position the
+ label in the upper left corner. GJ_RIGHT|GJ_CENTER would be in the vertical center of
+ the box, yet justified to the right on the horizontal axis.
+**/
+enum _GewiJustify
+{
+ GJ_CENTER = 0, /*!< Center text. */
+ GJ_LEFT = 1<<0, /*!< Align text to the left. */
+ GJ_RIGHT = 1<<1, /*!< Align text to the right. */
+ GJ_TOP = 1<<2, /*!< Position text to the top. */
+ GJ_BOTTOM = 1<<3 /*!< Position text to the bottom. */
+};
+
+};
+
+#endif //__gewidefines_h__
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