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<title>Gewi Documentation</title>
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<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; </center>
<hr><h1><a class="el" href="namespaceGewi.html">Gewi</a> Documentation</h1>
<p>
<h3 align="center">0.2.0</h3><dl compact><dt><b>Author:</b></dt><dd>James Turk </dd></dl>
<dl compact><dt><b>Version:</b></dt><dd>0.2.0 </dd></dl>
<dl compact><dt><b>Date:</b></dt><dd>June 16th, 2003</dd></dl>
<h2><a name="Gewi"></a>
About ZEngine and Gewi</h2>
<br>
&nbsp;&nbsp;&nbsp;&nbsp;-ZEngine is designed to provide a powerful yet easy to use 2D game engine in a well designed Object Oriented manner, and uses cross platform libraries such as SDL and OpenGL. (ZEngine can use SDL_ttf,SDL_image, SDL_mixer, and PhysFS all of which are cross platform as well as Open Source.) <a class="el" href="namespaceGewi.html">Gewi</a> sits neatly on top of ZEngine and is written in much the same style, <a class="el" href="namespaceGewi.html">Gewi</a> is designed to be the GUI portion of ZEngine but grew so large it needed to become a seperate project.<br>
&nbsp;&nbsp;&nbsp;&nbsp;-Both are licensed under a BSD-style license, and anyone is free to suggest or implement changes to be added to either, as well as modify ZEngine or <a class="el" href="namespaceGewi.html">Gewi</a> to fit their own needs or use it however they like.<br>
&nbsp;&nbsp;&nbsp;&nbsp;-Because <a class="el" href="namespaceGewi.html">Gewi</a> relys so heavily on ZEngine it has no website, if anybody writes a version of <a class="el" href="namespaceGewi.html">Gewi</a> that does not use the ZEngine backend I'd be glad to see it and even integrate it with the ZEngine/Gewi source. Until there is some other version, <a class="el" href="namespaceGewi.html">Gewi</a> will always be found right next to ZEngine.<br>
&nbsp;&nbsp;&nbsp;&nbsp;-The <a class="el" href="namespaceGewi.html">Gewi</a> website : <a href="http://zengine.sourceforge.net/gewi/.">http://zengine.sourceforge.net/gewi/.</a><br>
&nbsp;&nbsp;&nbsp;&nbsp;-The ZEngine website : <a href="http://zengine.sourceforge.net/.">http://zengine.sourceforge.net/.</a><br>
&nbsp;&nbsp;&nbsp;&nbsp;-The ZEngine tutorials : <a href="http://conceptofzero.net/tutorials/zengine/.">http://conceptofzero.net/tutorials/zengine/.</a><br>
&nbsp;&nbsp;&nbsp;&nbsp;-The ZEngine forums : <a href="http://www.conceptofzero.net/forums/index.php?act=SF&f=15">http://www.conceptofzero.net/forums/index.php?act=SF&amp;f=15</a><h2><a name="Licensing"></a>
Licensing</h2>
<br>
<pre><div> This file is Part of the <a class="el" href="namespaceGewi.html">Gewi</a> GUI Library for ZEngine.
<a class="el" href="namespaceGewi.html">Gewi</a> and ZEngine Copyright (C) 2002, 2003 James Turk</pre></div><p>
<pre><div> Licensed under a BSD-style license. (see licensing.txt)</pre></div><p>
<pre><div> The maintainer of this library is James Turk (<a href="mailto:james@conceptofzero.net">james@conceptofzero.net</a>)
this library is found at the home of ZEngine <a href="http://zengine.sourceforge.net">http://zengine.sourceforge.net</a>
</pre></div> <h2><a name="Authors"></a>
Contributing Authors</h2>
<br>
James Turk <a href="mailto:james@conceptofzero.net">james@conceptofzero.net</a> - Core Engine, Design, Docs, and Classes<br>
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