pygame random triangles

This commit is contained in:
James Turk 2011-03-28 22:14:13 -04:00
parent 138e689e62
commit a635c3150e

View File

@ -0,0 +1,36 @@
import pygame
import time
import random
def main():
pygame.init()
surface = pygame.display.set_mode((512,512))
running = True
frames = 0
start_time = time.time()
while running:
frames += 1
if frames == 1000:
print('FPS {0:.2f}'.format(frames/(time.time()-start_time)))
frames = 0
start_time = time.time()
surface.fill((0,0,0))
for i in xrange(1000):
p1 = (random.randint(0,512), random.randint(0, 512))
p2 = (random.randint(0,512), random.randint(0, 512))
p3 = (random.randint(0,512), random.randint(0, 512))
pygame.draw.lines(surface, (random.randint(0,255),
random.randint(0,255),
random.randint(0,255)),
True, [p1,p2,p3]
)
pygame.display.flip()
main()