55 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
| <html>
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| <head><title>GLFT_Font</title></head>
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| <body>
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| <h1>GLFT_Font</h1>
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| 
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| <h2>About GLFT_Font</h2>
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| <p>
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| GLFT_Font is originally by <a href="mailto:jpt2433@rit.edu">James Turk</a> 
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| although it is based on the work of 
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| <a href="http://marijn.haverbeke.nl">Marijn Haverbeke</a>.  GLFT_Font allows 
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| programmers to use fonts in their OpenGL applications with great ease on any 
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| platform for which both <a href="http://freetype.org">FreeType2</a> and 
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| <a href="http://opengl.org">OpenGL</a> are available.  
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| </p>
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| 
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| <h2>Obtaining GLFT_Font</h2>
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| <p>
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| The latest copy of GLFT_Font will be available via this website.
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| At the moment the latest version is <a href="glftfont-0.1.tar.gz">0.1</a>.
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| </p>
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| 
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| <h2>Using GLFT_Font</h2>
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| <p>
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| Using GLFT_Font is designed to be extremely simple.  The simplest use is:
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| <hr />
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| <pre>
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| #include "GLFT_Font.h"
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| 
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| ...
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| glEnable(GL_TEXTURE_2D);
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| glEnable(GL_BLEND);
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| glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
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| ...
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| Font fnt("somefont.ttf", size);  
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| ...
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| fnt.drawText(x, y, "Hello World");
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| </pre>
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| <hr />
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| GLFT_Font also includes support for finding the width/height of a string and
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| drawText supports printf-style argument formatting.
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| </p>
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| 
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| <h2>Changelog</h2>
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| <p>
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| <ul>
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| <li> <a href="glftfont-0.1.tar.gz">Version 0.1</a> - 1 July 2005 - Initial Release </li>
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| </ul>
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| </p>
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| 
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| <hr />
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| <p><em>$Id: index.html,v 1.1 2005/07/18 22:19:16 cozman Exp $</em></p>
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| 
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| 
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| </body>
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| </html>
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