automatic rumble detection adjusted to need >8
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@ -217,7 +217,7 @@ class Match(models.Model):
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base_points = 1
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base_points = 1
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allies = 0 # allies don't matter in a DQ
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allies = 0 # allies don't matter in a DQ
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# rumble is worth participants/2
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# rumble is worth participants/2
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elif team_count > 6:
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elif team_count > 8:
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base_points = team_count / 2
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base_points = team_count / 2
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allies = 0 # no allies in a rumble
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allies = 0 # no allies in a rumble
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battle_royal = True
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battle_royal = True
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@ -248,7 +248,7 @@ class Match(models.Model):
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for star in title_teams[self.title_at_stake
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for star in title_teams[self.title_at_stake
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].members.all():
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].members.all():
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points[star.id] += 1
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points[star.id] += 1
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elif not battle_royal:
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elif not battle_royal and len(title_teams) == 1:
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# look over titles in match, to score a title-nondefense
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# look over titles in match, to score a title-nondefense
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for title, title_team in title_teams.iteritems():
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for title, title_team in title_teams.iteritems():
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# beat someone w/ title in a non-defense
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# beat someone w/ title in a non-defense
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