36 lines
1.8 KiB
Plaintext
36 lines
1.8 KiB
Plaintext
Changelog for Photon
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$Id: CHANGELOG.txt,v 1.1 2005/07/17 22:41:03 cozman Exp $
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0.1.0 (Massachusetts) - Initial Release
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* Kernel/Task design that allows easy creation of graphical
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games/applications without sacrificing control
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* Extensive Log system that allows full control over logging including
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various log levels and three built in forms of output, with the ability
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to add custom output formats.
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* A wide variety of helper utilities for tasks such as filesystem
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navigation, FileBuffer capable of reading from archives, random number
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generation, versioning, and timing
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* Resource Management system including the ability to load resources from
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specified directories or archives.
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* Variety of math classes including Circle, Rectangle, and Vector classes
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convinient for game use
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* ConfigFile class for reading/writing INI-style files for game settings
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* OpenGL management including ability to set video mode, and easy management
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of multiple viewports
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* Resource-managed Texture class allowing for loading of textures for use in
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OpenGL
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* Image class that extends Texture class, allowing for hardware accellerated
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drawing, rotation, scaling, and blending of images for use in 2D
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environments
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* Resource-managed Font class allowing for the rendering of text using
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TrueType fonts
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* Primitive-drawing ‘Pen’ class allowing for drawing of various geometric
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shapes, lines, and vectors.
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* OpenAL based sound system*
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* Entire library is built in a highly-modular fashion with extensibility in
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mind. Use of modern programming techniques like templates and exceptions
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contributes to ease of use and ease of development.
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* 13 demo programs showing features and ease of use
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