cpp_photon/test/Audio_test.cpp
2005-11-15 02:59:08 +00:00

212 lines
5.6 KiB
C++

//This file is part of Photon (http://photon.sourceforge.net)
//Copyright (C) 2004-2005 James Turk
//
// Author:
// James Turk (jpt2433@rit.edu)
//
// Version:
// $Id: Audio_test.cpp,v 1.18 2005/11/15 02:59:08 cozman Exp $
#include "photon.hpp"
using namespace photon;
#include "FPSDisplayTask.hpp" // used to display FPS in title bar
// actual test is only compiled if OpenAL is in use
#ifdef PHOTON_USE_OPENAL
using namespace photon::audio;
// sole task of AudioTest
class MainState : public State
{
public:
MainState()
{
// add archives to search path
util::filesys::addToSearchPath("data/fonts.zip");
util::filesys::addToSearchPath("data/wavdata.zip");
// load a font
video::Font::addResource("font","FreeMono.ttf",20);
font.open("font");
// load the 6 sound effects
Sample::addResource("chimes","chimes.wav");
Sample::addResource("ocean","ocean.wav");
Sample::addResource("rain","rain.wav");
Sample::addResource("stream","stream.wav");
Sample::addResource("thunder","thunder.wav");
Sample::addResource("waterdrop","waterdrop.wav");
// open the sounds
chimes.open("chimes");
ocean.open("ocean");
rain.open("rain");
stream.open("stream");
thunder.open("thunder");
waterdrop.open("waterdrop");
// make all sounds looping
chimes.setLooping(true);
ocean.setLooping(true);
rain.setLooping(true);
stream.setLooping(true);
thunder.setLooping(true);
// test Sample::isLooping via assertions
assert(!waterdrop.isLooping());
waterdrop.setLooping(true);
assert(waterdrop.isLooping());
// status holds strings describing playing status for nice output
for(int i=0; i < 6; ++i)
status[i] = "NOT ";
}
// executes the checking of the keys, when a key is pressed
// the state is toggled
void onKeyPress(KeyCode key)
{
static const std::string NOT_PLAYING = "NOT ";
switch(key)
{
case KEY_C:
if(!chimes.isPlaying())
{
chimes.play();
status[0] = "";
}
else
{
chimes.stop();
status[0] = NOT_PLAYING;
}
break;
case KEY_O:
if(!ocean.isPlaying())
{
ocean.play();
status[1] = "";
}
else
{
ocean.stop();
status[1] = NOT_PLAYING;
}
break;
case KEY_R:
if(!rain.isPlaying())
{
rain.play();
status[2] = "";
}
else
{
rain.stop();
status[2] = NOT_PLAYING;
}
break;
case KEY_S:
if(!stream.isPlaying())
{
stream.play();
status[3] = "";
}
else
{
stream.stop();
status[3] = NOT_PLAYING;
}
break;
case KEY_T:
if(!thunder.isPlaying())
{
thunder.play();
status[4] = "";
}
else
{
thunder.stop();
status[4] = NOT_PLAYING;
}
break;
case KEY_W:
if(!waterdrop.isPlaying())
{
waterdrop.play();
status[5] = "";
}
else
{
waterdrop.stop();
status[5] = NOT_PLAYING;
}
break;
default:
break;
}
}
void render()
{
// used for calculating draw position
static const photon::uint fontHeight(font.getHeight());
// draw the status of all 6 sounds
font.beginDraw(0, 0*fontHeight) << "(C)himes is " << status[0] <<
"playing" << font.endDraw();
font.beginDraw(0, 1*fontHeight) << "(O)cean is " << status[1] <<
"playing" << font.endDraw();
font.beginDraw(0, 2*fontHeight) << "(R)ain is " << status[2] <<
"playing" << font.endDraw();
font.beginDraw(0, 3*fontHeight) << "(S)tream is " << status[3] <<
"playing" << font.endDraw();
font.beginDraw(0, 4*fontHeight) << "(T)hunder is " << status[4] <<
"playing" << font.endDraw();
font.beginDraw(0, 5*fontHeight) << "(W)aterdrop is " << status[5] <<
"playing" << font.endDraw();
}
private:
video::Font font;
audio::Sample chimes, ocean, rain, stream, thunder, waterdrop;
std::string status[6];
};
int PhotonMain(const StrVec& args)
{
Application& app(Application::getInstance());
app.createDisplay(800,600,32,0,0,DISP_WINDOWED); // create window
app.initAudioCore(); // initialize audio core
// be sure to add FPSDisplayTask
app.getUpdateTaskManager().addTask(util::TaskPtr(new FPSDisplayTask()));
app.setState<MainState>(); // register state and make active
app.run(); // run until finished
return 0;
}
#else
// alternate application if OpenAL was not available
#include <iostream>
int PhotonMain(const StrVec& args)
{
std::cerr << "Photon compiled without OpenAL support.\n";
return 0;
}
#endif //PHOTON_USE_OPENAL