//This file is part of Photon (http://photon.sourceforge.net) //Copyright (C) 2004-2005 James Turk // // Author: // James Turk (jpt2433@rit.edu) // // Version: // $Id: SampleResourceManager.hpp,v 1.2 2005/07/18 05:14:18 cozman Exp $ #ifdef PHOTON_USE_OPENAL #ifndef PHOTON_AUDIO_SAMPLERESOURCEMANAGER_HPP #define PHOTON_AUDIO_SAMPLERESOURCEMANAGER_HPP #include "ResourceManager.hpp" #include "audio/Source.hpp" namespace photon { namespace audio { // All that a Sample is is a bufferID, extremely simple resource management class SampleResource : public Resource { public: uint bufferID; }; class SampleResourceManager : public ResourceManager { public: void getAudioData(const std::string& name, uint& bufferID); private: virtual void loadResourceData(SampleResource &res, const ResourceDescriptor& path); virtual void freeResourceData(SampleResource &res); }; // Allow users to simply call a Sample a Sample typedef Source Sample; } } #endif //PHOTON_AUDIO_SAMPLERESOURCEMANAGER_HPP #endif //PHOTON_USE_OPENAL