Application re-integrated
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63
include/Application.h
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63
include/Application.h
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//This file is part of Photon (http://photon.sourceforge.net)
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//Copyright (C) 2004-2005 James Turk
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//
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// Author:
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// James Turk (jpt2433@rit.edu)
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//
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// Version:
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// $Id: Application.h,v 1.1 2005/02/07 02:00:48 cozman Exp $
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//
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// Revisions:
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// $Log: Application.h,v $
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// Revision 1.1 2005/02/07 02:00:48 cozman
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// Application re-integrated
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//
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//
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#ifndef PHOTON_APPLICATION_H
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#define PHOTON_APPLICATION_H
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#include <vector>
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#include <string>
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namespace photon
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{
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// Class: Application
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// Main class, from which all applications using Photon should be derived.
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// Derived classes are made entrypoint via <ENTRYPOINT>.
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class Application
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{
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// Group: (Con/De)structors
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public:
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// Function: Application
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// Default constructor, initializes the internal state & dependencies.
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//
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// Parameters:
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// arg0 - Path to application (argv[0])
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Application(const char* arg0);
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// Function: ~Application
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// Default destructor, shuts down dependencies.
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virtual ~Application();
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// Function: main
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// Pure virtual, must be defined by derived class, using some preprocessor
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// magic (<MAINCLASS>) on the derived class
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// this becomes the entry point for a Amph application.
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//
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// Parameters:
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// args - <ArgList> containing arguments passed to program.
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//
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// Returns: 0 upon success, other upon failure.
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// (Same as main in Standard C/C++).
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//
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// See Also:
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// <ENTRYPOINT>
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virtual int main(StrVec args)=0;
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};
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}
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#endif //PHOTON_APPLICATION_H
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64
include/entrypoint.h
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64
include/entrypoint.h
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//This file is part of Photon (http://photon.sourceforge.net)
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//Copyright (C) 2004-2005 James Turk
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//
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// Author:
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// James Turk (jpt2433@rit.edu)
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//
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// Version:
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// $Id: entrypoint.h,v 1.1 2005/02/07 02:00:48 cozman Exp $
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//
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// Revisions:
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// $Log: entrypoint.h,v $
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// Revision 1.1 2005/02/07 02:00:48 cozman
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// Application re-integrated
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//
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//
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#ifndef PHOTON_ENTRYPOINT_H
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#define PHOTON_ENTRYPOINT_H
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#include "Log.h"
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/* Title: Entrypoint */
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/*
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Macro: ENTRYPOINT
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A macro which is used to specify the class containing the entrypoint.
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For example, if the class PongGame is the class derived from <Application>
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which implements main, in the file defining PongGame it is important to
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include ENTRYPOINT(PongGame) so that the entry point becomes PongGame::main.
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*/
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#define ENTRYPOINT(className) int main(int argc, char *argv[]) \
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{ return photon::mainclass<className>(argc,argv); }
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namespace photon
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{
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// function which does all the work of MAINCLASS
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template<class App>
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int mainclass(int argc, char *argv[])
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{
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try
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{
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StrVec args;
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for(int i=0; i < argc; ++i)
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args.push_back(argv[i]);
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App app(argv[0]);
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return app.main(args);
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}
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catch(photon::Exception &e)
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{
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photon::log.error() << e;
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return 0;
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}
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catch(photon::Error &e)
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{
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photon::log.critical() << e;
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return 1;
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}
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}
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}
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#endif //PHOTON_ENTRYPOINT_H
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35
src/Application.cpp
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35
src/Application.cpp
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//This file is part of Photon (http://photon.sourceforge.net)
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//Copyright (C) 2004-2005 James Turk
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//
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// Author:
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// James Turk (jpt2433@rit.edu)
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//
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// Version:
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// $Id: Application.cpp,v 1.1 2005/02/07 02:00:49 cozman Exp $
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//
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// Revisions:
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// $Log: Application.cpp,v $
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// Revision 1.1 2005/02/07 02:00:49 cozman
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// Application re-integrated
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//
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//
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#include "Application.h"
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#include "physfs.h"
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namespace photon
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{
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Application::Application(const char* arg0)
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{
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PHYSFS_init(arg0); //init PhysFS
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}
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Application::~Application()
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{
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PHYSFS_deinit(); //shutdown PhysFS
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}
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}
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