0.0.1 freeze
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// James Turk (jpt2433@rit.edu)
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//
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// Version:
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// $Id: Audio_test.cpp,v 1.10 2005/08/08 06:37:10 cozman Exp $
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// $Id: Audio_test.cpp,v 1.11 2005/08/08 19:24:30 cozman Exp $
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#include "photon.hpp"
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using namespace photon;
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@ -66,7 +66,7 @@ public:
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// executes the checking of the keys, when a key is pressed
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// the state is toggled
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void onKeyPress(int key)
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void onKeyPress(KeyCode key)
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{
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static const std::string NOT_PLAYING = "NOT ";
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@ -5,7 +5,7 @@
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// James Turk (jpt2433@rit.edu)
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//
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// Version:
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// $Id: Input_test.cpp,v 1.7 2005/08/08 06:37:10 cozman Exp $
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// $Id: Input_test.cpp,v 1.8 2005/08/08 19:24:31 cozman Exp $
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#include "photon.hpp"
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using namespace photon;
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}
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// listen for events and set the last event string
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void onKeyPress(int key)
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void onKeyPress(KeyCode key)
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{
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lastEvent = "key " + boost::lexical_cast<std::string>(key) +
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" pressed";
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}
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void onKeyRelease(int key)
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void onKeyRelease(KeyCode key)
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{
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lastEvent = "key " + boost::lexical_cast<std::string>(key) +
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" released";
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}
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void onMouseButtonPress(int button)
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void onMouseButtonPress(MouseButton button)
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{
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lastEvent = "mouse button " + boost::lexical_cast<std::string>(button) +
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" pressed";
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}
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void onMouseButtonRelease(int button)
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void onMouseButtonRelease(MouseButton button)
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{
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lastEvent = "mouse button " + boost::lexical_cast<std::string>(button) +
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" released";
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