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LIBRARIES.html
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en-AU">
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<head>
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<title>Photon Dependencies</title>
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<meta http-equiv="content-type" content="application/xhtml+xml; charset=UTF-8" />
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</head>
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<body>
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<!-- cut here for DevBlog -->
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<p>Photon uses several other libraries, which fall under a variety of licenses:</p>
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<ul>
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<li><a href="http://glfw.sourceforge.net/">GLFW</a> - zlib license</li>
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<li><a href="http://boost.org/">Boost</a> - Boost Software License</li>
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<li><a href="http://icculus.org/physfs/">PhysFS</a> - zlib license</li>
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<li><a href="http://corona.sourceforge.net/">Corona</a> - zlib license</li>
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<li><a href="http://freetype.org/">Freetype2</a> - Freetype License (FTL)</li>
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<li><a href="http://openal.org/">OpenAL</a>* - LGPL</li>
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</ul>
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<p>*OpenAL support is optional, if OpenAL is not found, photon can be compiled
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without it. This is done so that those wishing to keep their application
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free of LGPL libraries may do so while still using photon.</p>
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<hr />
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<p>Understanding and complying with Open Source licenses can be a daunting task,
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but in this case is rather simple. If you are distributing an application which
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uses photon and it's dependencies you must do the following:</p>
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<ol>
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<li>To satisfy the zlib license that photon and most of the other libs use,
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you simply must not claim you wrote them & not remove the zlib license
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in license.txt, also any changes must be marked if that applies to you.</li>
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<li> Complying with the Boost Software License is the easiest, if distributing
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Boost source code, you must include the BSL, if distributing object
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code (eg. library or executable) nothing actually needs to be done.</li>
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<li>To comply with the Freetype license you must not claim you wrote it,
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but you must also give credit to the authors. The credit clause is
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the only real difference between the Freetype License and the zlib
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license.</li>
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<li>If you are using OpenAL, you are most likely dynamically linking (using
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a .dll or .so) which means that in order to comply with the LGPL you
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must: Make it clear that you are using OpenAL in your credits file,
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include a copy of the LGPL with any binaries, provide a link to the
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OpenAL source code or provide the source code yourself.</li>
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</ol>
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<p>If you comply with all three licenses (don't take credit for what you didn't do,
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credit Freetype and OpenAL, and provide the LGPL and a link to OpenAL's source
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you can do what you wish with your application, including make it closed source
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and/or sell it)</p>
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<hr />
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<p>For convenience I have written a licensing template that should satisfy most
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users of photon. It is essentially what I would use in distributing any
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binaries made with photon and it's dependencies. (Note: I credit the zlib
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libraries which isn't necessary but I feel it's proper.)</p>
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<pre>
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--------EXAMPLE CREDITS FILE
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This application uses Photon which is available from
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http://photon.sourceforge.net/ and is licensed under a zlib license.
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Other libraries used indirectly or directly by this program include:
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GLFW - http://glfw.sourceforge.net/ - zlib license
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Boost - http://boost.org/ - Boost Software License
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PhysFS - http://icculus.org/physfs/ - zlib license
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Corona - http://corona.sourceforge.net/ - zlib license
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Freetype2 - http://freetype.org/ - Freetype License (FTL)
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OpenAL - http://openal.org/ - LGPL
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To comply with the LGPL a copy of a copy of the LGPL is provided in this
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directory as LGPL.txt.
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A copy of the OpenAL source is available from http://openal.org/
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</pre>
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<p><em>$Id: LIBRARIES.html,v 1.1 2005/11/15 05:06:00 cozman Exp $</em></p>
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<!-- cut here for DevBlog -->
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</body>
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</html>
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@ -1,63 +0,0 @@
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$Id: LIBRARIES.txt,v 1.2 2005/11/13 07:59:48 cozman Exp $
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Photon uses several other libraries, which fall under a variety of licenses:
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GLFW - http://glfw.sourceforge.net/ - zlib license
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Boost - http://boost.org/ - Boost Software License
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PhysFS - http://icculus.org/physfs/ - zlib license
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Corona - http://corona.sourceforge.net/ - zlib license
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Freetype2 - http://freetype.org/ - Freetype License (FTL)
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OpenAL* - http://openal.org/ - LGPL
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*OpenAL support is optional, if OpenAL is not found, photon can be compiled
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without it. This is done so that those wishing to keep their application
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free of LGPL libraries may do so while still using photon.
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------------
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Understanding and complying with Open Source licenses can be a daunting task,
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but in this case is rather simple. If you are distributing an application which
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uses photon and it's dependencies you must do the following:
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1) To satisfy the zlib license that photon and most of the other libs use,
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you simply must not claim you wrote them & not remove the zlib license
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in license.txt, also any changes must be marked if that applies to you.
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2) Complying with the Boost Software License is the easiest, if distributing
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Boost source code, you must include the BSL, if distributing object
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code (eg. library or executable) nothing actually needs to be done.
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3) To comply with the Freetype license you must not claim you wrote it,
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but you must also give credit to the authors. The credit clause is
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the only real difference between the Freetype License and the zlib
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license.
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4) If you are using OpenAL, you are most likely dynamically linking (using
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a .dll or .so) which means that in order to comply with the LGPL you
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must: Make it clear that you are using OpenAL in your credits file,
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include a copy of the LGPL with any binaries, provide a link to the
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OpenAL source code or provide the source code yourself.
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If you comply with all three licenses (don't take credit for what you didn't do,
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credit Freetype and OpenAL, and provide the LGPL and a link to OpenAL's source
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you can do what you wish with your application, including make it closed source
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and/or sell it)
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For convenience I have written a licensing template that should satisfy most
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users of photon. It is essentially what I would use in distributing any
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binaries made with photon and it's dependencies. (Note: I credit the zlib
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libraries which isn't necessary but I feel it's proper.)
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--------EXAMPLE CREDITS FILE
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This application uses Photon which is available from
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http://photon.sourceforge.net/ and is licensed under a zlib license.
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Other libraries used indirectly or directly by this program include:
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GLFW - http://glfw.sourceforge.net/ - zlib license
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Boost - http://boost.org/ - Boost Software License
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PhysFS - http://icculus.org/physfs/ - zlib license
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Corona - http://corona.sourceforge.net/ - zlib license
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Freetype2 - http://freetype.org/ - Freetype License (FTL)
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OpenAL - http://openal.org/ - LGPL
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To comply with the LGPL a copy of a copy of the LGPL is provided in this
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directory as LGPL.txt.
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A copy of the OpenAL source is available from http://openal.org/
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