.txt->.html

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James Turk 2005-11-15 06:01:12 +00:00
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Changelog for Photon Changelog for Photon
$Id: CHANGELOG.txt,v 1.14 2005/11/15 02:59:08 cozman Exp $ $Id: CHANGELOG.txt,v 1.15 2005/11/15 06:01:12 cozman Exp $
! : Major Changes (potentially breaking existing code) ! : Major Changes (potentially breaking existing code)
+ : New Features + : New Features
@ -8,6 +8,8 @@ $Id: CHANGELOG.txt,v 1.14 2005/11/15 02:59:08 cozman Exp $
0.1.0 0.1.0
! Changed createDisplay to use an enum to set fullscreen/windowed mode. ! Changed createDisplay to use an enum to set fullscreen/windowed mode.
* Added first official tutorial. * Added first official tutorial.
* Converted text-file documentation to HTML documentation, allowing online
docs to more closely mirror offline docs in content.
* Major documentation sweep, much more useful for casual users. Also fixed * Major documentation sweep, much more useful for casual users. Also fixed
tons of documentation mismatches. tons of documentation mismatches.
* Fixed bug where app would hang if run() was called with no active state or * Fixed bug where app would hang if run() was called with no active state or

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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en-AU"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en-AU">
<head><title>iFAQ (inFrequently Asked Questions)</title></head> <head>
<title>Photon iFAQ (inFrequently Asked Questions)</title>
<meta http-equiv="content-type" content="application/xhtml+xml; charset=UTF-8" />
</head>
<body> <body>
<!-- cut here for DevBlog --> <!-- cut here for DevBlog -->
@ -125,7 +128,7 @@ something cool to add for the rest of us.</p>
<h2>Licensing Questions</h2> <h2>Licensing Questions</h2>
<h3><a name="ans3-1">How is Photon licensed?</a></h3> <h3><a name="ans3-1">How is Photon licensed?</a></h3>
<p>Photon is licensed under a zlib-style license, see LICENSE.txt. </p> <p>Photon is licensed under a zlib-style license, see LICENSE.html. </p>
<h3><a name="ans3-2">Why is Photon licensed like that, why not use LGPL or something?</a></h3> <h3><a name="ans3-2">Why is Photon licensed like that, why not use LGPL or something?</a></h3>
<p>First of all, I prefer zlib licensed libraries, as you can see, Photon <p>First of all, I prefer zlib licensed libraries, as you can see, Photon
@ -189,7 +192,7 @@ even if I don't have time at the moment. If the project in question
uses Photon you get bonus points, but is not a requirement for me to work uses Photon you get bonus points, but is not a requirement for me to work
with you.</p> with you.</p>
<p><em>$Id: IFAQ.html,v 1.1 2005/11/15 04:01:43 cozman Exp $</em></p> <p><em>$Id: IFAQ.html,v 1.2 2005/11/15 06:01:12 cozman Exp $</em></p>
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Thank you for downloading photon, Thank you for downloading photon,
photon is an API which is designed primarily to ease creation of hardware Photon is an API which is designed primarily to ease creation of hardware
accelerated 2D games with OpenGL and other open source & cross platform accelerated 2D games with OpenGL and other open source & cross platform
libraries. Photon aims to simplify portable game development, enabling libraries. Photon aims to simplify portable game development, enabling
developers to focus on the gameplay. Photon uses OpenGL for hardware accelerated developers to focus on the gameplay. Photon uses OpenGL for hardware accelerated
@ -18,13 +18,13 @@ which have OpenGL support.
If this is a source distribution you'll need to build photon before you can use If this is a source distribution you'll need to build photon before you can use
it in your own applications, for details on how to build and install photon it in your own applications, for details on how to build and install photon
check out INSTALL.txt. check out INSTALL.html
If this is a binary distribution you can start using photon right away by If this is a binary distribution you can start using photon right away by
linking the photon library (found in the lib/ subfolder) and it's dependencies linking the photon library (found in the lib/ subfolder) and it's dependencies
with your applications. with your applications.
If you need any help or have any questions check out IFAQ.txt or visit photon's If you need any help or have any questions check out IFAQ.html or visit photon's
homepage at http://photon.sourceforge.net/. homepage at http://photon.sourceforge.net/.
$Id: README.txt,v 1.2 2005/11/13 07:59:48 cozman Exp $ $Id: README.txt,v 1.3 2005/11/15 06:01:12 cozman Exp $

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