cpp_photon/test/Audio_test.cpp

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//This file is part of Photon (http://photon.sourceforge.net)
//Copyright (C) 2004-2005 James Turk
//
// Author:
// James Turk (jpt2433@rit.edu)
//
// Version:
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// $Id: Audio_test.cpp,v 1.18 2005/11/15 02:59:08 cozman Exp $
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#include "photon.hpp"
using namespace photon;
#include "FPSDisplayTask.hpp" // used to display FPS in title bar
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// actual test is only compiled if OpenAL is in use
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#ifdef PHOTON_USE_OPENAL
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using namespace photon::audio;
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// sole task of AudioTest
class MainState : public State
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{
public:
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MainState()
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{
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// add archives to search path
util::filesys::addToSearchPath("data/fonts.zip");
util::filesys::addToSearchPath("data/wavdata.zip");
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// load a font
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video::Font::addResource("font","FreeMono.ttf",20);
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font.open("font");
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// load the 6 sound effects
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Sample::addResource("chimes","chimes.wav");
Sample::addResource("ocean","ocean.wav");
Sample::addResource("rain","rain.wav");
Sample::addResource("stream","stream.wav");
Sample::addResource("thunder","thunder.wav");
Sample::addResource("waterdrop","waterdrop.wav");
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// open the sounds
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chimes.open("chimes");
ocean.open("ocean");
rain.open("rain");
stream.open("stream");
thunder.open("thunder");
waterdrop.open("waterdrop");
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// make all sounds looping
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chimes.setLooping(true);
ocean.setLooping(true);
rain.setLooping(true);
stream.setLooping(true);
thunder.setLooping(true);
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// test Sample::isLooping via assertions
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assert(!waterdrop.isLooping());
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waterdrop.setLooping(true);
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assert(waterdrop.isLooping());
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// status holds strings describing playing status for nice output
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for(int i=0; i < 6; ++i)
status[i] = "NOT ";
}
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// executes the checking of the keys, when a key is pressed
// the state is toggled
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void onKeyPress(KeyCode key)
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{
static const std::string NOT_PLAYING = "NOT ";
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switch(key)
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{
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case KEY_C:
if(!chimes.isPlaying())
{
chimes.play();
status[0] = "";
}
else
{
chimes.stop();
status[0] = NOT_PLAYING;
}
break;
case KEY_O:
if(!ocean.isPlaying())
{
ocean.play();
status[1] = "";
}
else
{
ocean.stop();
status[1] = NOT_PLAYING;
}
break;
case KEY_R:
if(!rain.isPlaying())
{
rain.play();
status[2] = "";
}
else
{
rain.stop();
status[2] = NOT_PLAYING;
}
break;
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case KEY_S:
if(!stream.isPlaying())
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{
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stream.play();
status[3] = "";
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}
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else
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{
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stream.stop();
status[3] = NOT_PLAYING;
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}
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break;
case KEY_T:
if(!thunder.isPlaying())
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{
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thunder.play();
status[4] = "";
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}
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else
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{
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thunder.stop();
status[4] = NOT_PLAYING;
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}
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break;
case KEY_W:
if(!waterdrop.isPlaying())
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{
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waterdrop.play();
status[5] = "";
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}
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else
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{
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waterdrop.stop();
status[5] = NOT_PLAYING;
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}
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break;
default:
break;
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}
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}
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void render()
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{
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// used for calculating draw position
static const photon::uint fontHeight(font.getHeight());
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// draw the status of all 6 sounds
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font.beginDraw(0, 0*fontHeight) << "(C)himes is " << status[0] <<
"playing" << font.endDraw();
font.beginDraw(0, 1*fontHeight) << "(O)cean is " << status[1] <<
"playing" << font.endDraw();
font.beginDraw(0, 2*fontHeight) << "(R)ain is " << status[2] <<
"playing" << font.endDraw();
font.beginDraw(0, 3*fontHeight) << "(S)tream is " << status[3] <<
"playing" << font.endDraw();
font.beginDraw(0, 4*fontHeight) << "(T)hunder is " << status[4] <<
"playing" << font.endDraw();
font.beginDraw(0, 5*fontHeight) << "(W)aterdrop is " << status[5] <<
"playing" << font.endDraw();
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}
private:
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video::Font font;
audio::Sample chimes, ocean, rain, stream, thunder, waterdrop;
std::string status[6];
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};
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int PhotonMain(const StrVec& args)
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{
Application& app(Application::getInstance());
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app.createDisplay(800,600,32,0,0,DISP_WINDOWED); // create window
app.initAudioCore(); // initialize audio core
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// be sure to add FPSDisplayTask
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app.getUpdateTaskManager().addTask(util::TaskPtr(new FPSDisplayTask()));
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app.setState<MainState>(); // register state and make active
app.run(); // run until finished
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return 0;
}
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#else
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// alternate application if OpenAL was not available
#include <iostream>
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int PhotonMain(const StrVec& args)
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{
std::cerr << "Photon compiled without OpenAL support.\n";
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return 0;
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}
#endif //PHOTON_USE_OPENAL